Beispiel #1
0
void JoyPadGfx(OSL_IMAGE *img1){
    static int jx;int jy,i,v;
    static int np;
    static u8 *rawdata;

    //oslLockImage(img1);
    for (i=0;i<130;i++){
    	rawdata=(u8*)oslGetImageLine(img1, i);
    	for (v=0;v<130;v++){
    		np=*rawdata;
    		if (np>2){
    			np=np-3;
    			*rawdata=np;
    		}
       		rawdata++;
    	}
    }
    jx=1+((osl_pad.analogX+128)/2);
    jy=1+((osl_pad.analogY+128)/2);
	rawdata=(u8*)oslGetImageLine(img1, jy);
	*(rawdata+jx-1)=255;
	*(rawdata+jx)=255;
	*(rawdata+jx+1)=255;
	rawdata=(u8*)oslGetImageLine(img1, jy-1);
	*(rawdata+jx)=255;
	rawdata=(u8*)oslGetImageLine(img1, jy+1);
	*(rawdata+jx)=255;
    //oslUnlockImage(img1);

	//oslDrawStringf(30, 50, "L1= %d",(int)oslGetImageLine(img1, 1));
	//oslDrawStringf(30, 70, "L2= %d",(int)oslGetImageLine(img1, 2));
	//oslDrawStringf(30, 90, "L3= %d",(int)oslGetImageLine(img1, 3));
	//remember to draw image at main!!
}
Beispiel #2
0
void FireFx(OSL_IMAGE *img1){
    int x,y,np;
    const int decay=1;
    u8 *rawdata1;
    u8 *rawdata2;

    //oslLockImage(img1);
	rawdata1=(u8*)oslGetImageLine(img1, 129);
    for (x=1;x<128;x++){
    	np=oslRandf(0,1)*255;
    	*rawdata1=np;
    	rawdata1++;
    }

    for (y=1;y<130;y++){
    	rawdata1=(u8*)oslGetImageLine(img1, y);
    	rawdata2=(u8*)oslGetImageLine(img1, y+1);
    	for (x=1;x<129;x++){
    		np=(*(rawdata1+x-1) + *(rawdata1+x) + *(rawdata1+x+1) + *(rawdata2+x))/4;
    		np=np-decay;
    		if (np<0) np=0;
        	rawdata2=(u8*)oslGetImageLine(img1, y-1);
    		*(rawdata2+x)=np;
    		}
    	}

		//Remember to draw image at main!!
}
static OSL_IMAGE *logoCreeImageFond()			{
	OSL_IMAGE *fond;
	unsigned char *data;
	int i, j;
	fond = oslCreateImage(480, 272, OSL_IN_RAM, OSL_PF_8BIT);
	if (!fond)
		return 0;
	fond->palette = oslCreatePalette(256, OSL_PF_8888);
	if (!fond->palette)		{
		oslDeleteImage(fond);
		return 0;
	}
	for (j=0;j<HEIGHT;j++)			{
		data = (unsigned char*)oslGetImageLine(fond, j);
		for (i=0;i<WIDTH/2;i++)			{
			*data++ = i;
			*data++ = i;
		}
	}
	oslUncacheImage(fond);
	return fond;
}
Beispiel #4
0
void oslConsolePrint(const char *str)
{
	unsigned char c;
//	if (!osl_consoleOk)
//		return;
	OSL_FONT *oldFont = NULL;
	if (osl_curFont != osl_sceFont)
	{
		oldFont = osl_curFont;
		oslSetFont(osl_sceFont);
	}

	while(*str)
	{
		c = *(unsigned char*)str++;
		if (c!='\n')			{
			oslDrawChar(osl_consolePosX, osl_consolePosY, c);
			osl_consolePosX += osl_curFont->charWidths[c];
		}
		//A droite de l'écran
		if (osl_consolePosX+7 > osl_curBuf->sizeX || c=='\n')			{
			osl_consolePosY += osl_curFont->charHeight;
			//[MARCHE PAS, TESTER] Trop bas -> défile
			if (osl_consolePosY + osl_curFont->charHeight > osl_curBuf->sizeY)		{
				osl_consolePosY -= osl_curFont->charHeight;
				oslSyncDrawing();
				oslMoveMem(oslAddVramPrefixPtr(oslGetImageLine(osl_curBuf, 0)), oslAddVramPrefixPtr(oslGetImageLine(osl_curBuf, osl_curFont->charHeight)), osl_curBuf->totalSize-(int)oslGetImageLine(osl_curBuf, osl_curFont->charHeight));
				oslFlushDataCache();
				oslDrawFillRect(0, osl_consolePosY, osl_curBuf->sizeX, osl_curBuf->sizeY, 0);
			}
			osl_consolePosX = 0;
		}
	}

	if (oldFont != NULL)
		oslSetFont(oldFont);
}