void InspectorOverlay::update() { if (!m_highlightNode && !m_highlightRect && m_pausedInDebuggerMessage.isNull()) { m_client->hideHighlight(); return; } FrameView* view = m_page->mainFrame()->view(); FrameView* overlayView = overlayPage()->mainFrame()->view(); IntRect visibleRect = enclosingIntRect(view->visibleContentRect()); overlayView->resize(visibleRect.width(), visibleRect.height()); // Clear canvas and paint things. reset(); drawNodeHighlight(); drawRectHighlight(); drawPausedInDebuggerMessage(); // Position DOM elements. overlayPage()->mainFrame()->document()->recalcStyle(Node::Force); if (overlayView->needsLayout()) overlayView->layout(); // Kick paint. m_client->highlight(); }
void InspectorOverlay::update() { if (!m_highlightNode && !m_highlightRect && m_pausedInDebuggerMessage.isNull() && m_size.isEmpty()) { m_client->hideHighlight(); return; } FrameView* view = m_page->mainFrame()->view(); if (!view) return; FrameView* overlayView = overlayPage()->mainFrame()->view(); IntSize viewportSize = enclosingIntRect(view->visibleContentRect()).size(); IntSize frameViewFullSize = enclosingIntRect(view->visibleContentRect(true)).size(); IntSize size = m_size.isEmpty() ? frameViewFullSize : m_size; overlayView->resize(size); // Clear canvas and paint things. reset(viewportSize, m_size.isEmpty() ? IntSize() : frameViewFullSize); // Include scrollbars to avoid masking them by the gutter. drawGutter(); drawNodeHighlight(); drawRectHighlight(); drawPausedInDebuggerMessage(); // Position DOM elements. overlayPage()->mainFrame()->document()->recalcStyle(Node::Force); if (overlayView->needsLayout()) overlayView->layout(); // Kick paint. m_client->highlight(); }
void InspectorOverlay::evaluateInOverlay(const String& method, PassRefPtr<InspectorValue> argument) { RefPtr<InspectorArray> command = InspectorArray::create(); command->pushString(method); command->pushValue(argument); overlayPage()->mainFrame().script().evaluate(ScriptSourceCode(makeString("dispatch(", command->toJSONString(), ")"))); }
void InspectorOverlay::evaluateInOverlay(const String& method, PassRefPtr<InspectorValue> argument) { RefPtr<InspectorArray> command = InspectorArray::create(); command->pushString(method); command->pushValue(argument); overlayPage()->mainFrame()->script()->executeScriptInMainWorld(ScriptSourceCode("dispatch(" + command->toJSONString() + ")")); }
bool InspectorOverlay::handleTouchEvent(const PlatformTouchEvent& event) { if (isEmpty()) return false; return overlayPage()->mainFrame()->eventHandler()->handleTouchEvent(event); }
String InspectorOverlay::evaluateInOverlayForTest(const String& script) { ScriptForbiddenScope::AllowUserAgentScript allowScript; v8::HandleScope handleScope(toIsolate(overlayMainFrame())); v8::Local<v8::Value> string = toLocalFrame(overlayPage()->mainFrame())->script().executeScriptInMainWorldAndReturnValue(ScriptSourceCode(script), ScriptController::ExecuteScriptWhenScriptsDisabled); return toCoreStringWithUndefinedOrNullCheck(string); }
void InspectorOverlay::evaluateInOverlay(const String& method, std::unique_ptr<protocol::Value> argument) { ScriptForbiddenScope::AllowUserAgentScript allowScript; std::unique_ptr<protocol::ListValue> command = protocol::ListValue::create(); command->pushValue(protocol::StringValue::create(method)); command->pushValue(std::move(argument)); toLocalFrame(overlayPage()->mainFrame())->script().executeScriptInMainWorld("dispatch(" + command->toJSONString() + ")", ScriptController::ExecuteScriptWhenScriptsDisabled); }
void InspectorOverlay::evaluateInOverlay(const String& method, PassRefPtr<JSONValue> argument) { ScriptForbiddenScope::AllowUserAgentScript allowScript; RefPtr<JSONArray> command = JSONArray::create(); command->pushString(method); command->pushValue(argument); toLocalFrame(overlayPage()->mainFrame())->script().executeScriptInMainWorld("dispatch(" + command->toJSONString() + ")", ScriptController::ExecuteScriptWhenScriptsDisabled); }
void InspectorOverlay::paint(GraphicsContext& context) { if (isEmpty()) return; GraphicsContextStateSaver stateSaver(context); FrameView* view = overlayPage()->mainFrame()->view(); ASSERT(!view->needsLayout()); view->paint(&context, IntRect(0, 0, view->width(), view->height())); }
void InspectorOverlay::paint(GraphicsContext& context) { if (m_pausedInDebuggerMessage.isNull() && !m_highlightNode && !m_highlightQuad && m_size.isEmpty()) return; GraphicsContextStateSaver stateSaver(context); FrameView* view = overlayPage()->mainFrame()->view(); ASSERT(!view->needsLayout()); view->paint(&context, IntRect(0, 0, view->width(), view->height())); }
void InspectorOverlay::rebuildOverlayPage() { FrameView* view = m_webViewImpl->mainFrameImpl()->frameView(); if (!view) return; IntRect visibleRectInDocument = view->scrollableArea()->visibleContentRect(); IntSize viewportSize = m_webViewImpl->page()->frameHost().visualViewport().size(); toLocalFrame(overlayPage()->mainFrame())->view()->resize(viewportSize); overlayPage()->frameHost().visualViewport().setSize(viewportSize); reset(viewportSize, visibleRectInDocument.location()); drawNodeHighlight(); drawQuadHighlight(); drawPausedInDebuggerMessage(); if (m_layoutEditor && !m_highlightNode) m_layoutEditor->rebuild(); }
void InspectorOverlay::paint(GraphicsContext& context) { if (!shouldShowOverlay()) return; GraphicsContextStateSaver stateSaver(context); FrameView* view = overlayPage()->mainFrame().view(); view->updateLayoutAndStyleIfNeededRecursive(); view->paint(&context, IntRect(0, 0, view->width(), view->height())); }
bool InspectorOverlay::handleMouseEvent(const PlatformMouseEvent& event) { if (isEmpty()) return false; EventHandler* eventHandler = overlayPage()->mainFrame()->eventHandler(); switch (event.type()) { case PlatformEvent::MouseMoved: return eventHandler->mouseMoved(event); case PlatformEvent::MousePressed: return eventHandler->handleMousePressEvent(event); case PlatformEvent::MouseReleased: return eventHandler->handleMouseReleaseEvent(event); default: return false; } }
void InspectorOverlay::update() { if (!shouldShowOverlay()) { m_client->hideHighlight(); return; } FrameView* view = m_page.mainFrame().view(); if (!view) return; FrameView* overlayView = overlayPage()->mainFrame().view(); IntSize viewportSize = view->unscaledVisibleContentSizeIncludingObscuredArea(); IntSize frameViewFullSize = view->unscaledVisibleContentSizeIncludingObscuredArea(ScrollableArea::IncludeScrollbars); overlayPage()->setPageScaleFactor(m_page.pageScaleFactor(), IntPoint()); frameViewFullSize.scale(m_page.pageScaleFactor()); overlayView->resize(frameViewFullSize); // Clear canvas and paint things. // FIXME: Remove extra parameter? reset(viewportSize, IntSize()); // Include scrollbars to avoid masking them by the gutter. drawGutter(); drawNodeHighlight(); drawQuadHighlight(); drawPausedInDebuggerMessage(); // Position DOM elements. overlayPage()->mainFrame().document()->recalcStyle(Style::Force); if (overlayView->needsLayout()) overlayView->layout(); // Kick paint. m_client->highlight(); }
void InspectorOverlay::update() { if (isEmpty()) { m_client->hideHighlight(); return; } FrameView* view = m_page->mainFrame()->view(); if (!view) return; IntRect viewRect = view->visibleContentRect(); FrameView* overlayView = overlayPage()->mainFrame()->view(); IntSize frameViewFullSize = view->visibleContentRect(ScrollableArea::IncludeScrollbars).size(); IntSize size = m_size.isEmpty() ? frameViewFullSize : m_size; size.scale(m_page->pageScaleFactor()); overlayView->resize(size); // Clear canvas and paint things. reset(size, m_size.isEmpty() ? IntSize() : frameViewFullSize, viewRect.x(), viewRect.y()); // Include scrollbars to avoid masking them by the gutter. drawGutter(); drawNodeHighlight(); drawQuadHighlight(); if (!m_inspectModeEnabled) drawPausedInDebuggerMessage(); drawViewSize(); // Position DOM elements. overlayPage()->mainFrame()->document()->recalcStyle(Node::Force); if (overlayView->needsLayout()) overlayView->layout(); // Kick paint. m_client->highlight(); }
void InspectorOverlay::rebuildOverlayPage() { FrameView* view = m_frameImpl->frameView(); LocalFrame* frame = m_frameImpl->frame(); if (!view || !frame) return; IntRect visibleRectInDocument = view->getScrollableArea()->visibleContentRect(); IntSize viewportSize = frame->host()->visualViewport().size(); overlayMainFrame()->view()->resize(viewportSize); overlayPage()->frameHost().visualViewport().setSize(viewportSize); overlayMainFrame()->setPageZoomFactor(windowToViewportScale()); reset(viewportSize, visibleRectInDocument.location()); if (m_showReloadingBlanket) { evaluateInOverlay("showReloadingBlanket", ""); return; } drawNodeHighlight(); drawQuadHighlight(); drawPausedInDebuggerMessage(); drawViewSize(); }
LocalFrame* InspectorOverlay::overlayMainFrame() { return toLocalFrame(overlayPage()->mainFrame()); }