Beispiel #1
0
playsound()
{
	if(sound==1)
	{
		ozclick(0);
	ozsound(4);
	wait(1500);
	ozsound(3);
	wait(1500);
	ozsound(2);
	wait(1500);
	ozsound(1);
	wait(1500);
	ozquiet();
	}
}
Beispiel #2
0
hitsound()
{
	if(sound==1)
	{
		ozclick(0);
		ozsound(20);
		wait(1500);
		ozsound(40);
		wait(1500);
		ozsound(60);
		wait(1500);
		ozsound(80);
		wait(1500);
		ozsound(100);
		wait(1500);
		ozsound(104);
		wait(1500);
		ozsound(103);
		wait(1500);
		ozsound(102);
		wait(1500);
		ozquiet();
	}
}
Beispiel #3
0
/* sound a bell, or beep */
void Bell(void) {
/* don't want to include dos.h just for these. */
ozsound(5);
ozdelay64hz(16);
ozquiet();
}