LayoutRect RenderMultiColumnSet::flowThreadPortionRectAt(unsigned index) const
{
    LayoutRect portionRect = flowThreadPortionRect();
    if (isHorizontalWritingMode())
        portionRect = LayoutRect(portionRect.x(), portionRect.y() + index * pageLogicalHeight(), portionRect.width(), pageLogicalHeight());
    else
        portionRect = LayoutRect(portionRect.x() + index * pageLogicalHeight(), portionRect.y(), pageLogicalHeight(), portionRect.height());
    return portionRect;
}
unsigned RenderMultiColumnSet::actualColumnCount() const
{
    // We must always return a value of 1 or greater. Column count = 0 is a meaningless situation,
    // and will confuse and cause problems in other parts of the code.
    if (!pageLogicalHeight())
        return 1;

    // Our portion rect determines our column count. We have as many columns as needed to fit all the content.
    LayoutUnit logicalHeightInColumns = flowThread()->isHorizontalWritingMode() ? flowThreadPortionRect().height() : flowThreadPortionRect().width();
    if (!logicalHeightInColumns)
        return 1;

    unsigned count = ceil(logicalHeightInColumns.toFloat() / pageLogicalHeight().toFloat());
    ASSERT(count >= 1);
    return count;
}
Beispiel #3
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LayoutUnit RenderView::pageOrViewLogicalHeight() const
{
    if (document().printing())
        return pageLogicalHeight();
    
    if (hasColumns() && !style()->hasInlineColumnAxis()) {
        if (int pageLength = frameView().pagination().pageLength)
            return pageLength;
    }

    return viewLogicalHeight();
}
void RenderMultiColumnSet::resetColumnHeight()
{
    // Nuke previously stored minimum column height. Contents may have changed for all we know.
    m_minimumColumnHeight = 0;

    m_maxColumnHeight = calculateMaxColumnHeight();

    LayoutUnit oldColumnHeight = pageLogicalHeight();

    if (multiColumnFlowThread()->requiresBalancing())
        m_columnHeight = 0;
    else
        setAndConstrainColumnHeight(heightAdjustedForSetOffset(multiColumnFlowThread()->columnHeightAvailable()));

    if (pageLogicalHeight() != oldColumnHeight)
        setChildNeedsLayout(MarkOnlyThis);

    // Content runs are only needed in the initial layout pass, in order to find an initial column
    // height, and should have been deleted afterwards. We're about to rebuild the content runs, so
    // the list needs to be empty.
    ASSERT(m_contentRuns.isEmpty());
}
void RenderNamedFlowFragment::invalidateRegionIfNeeded()
{
    if (!isValid())
        return;

    LayoutRect oldRegionRect(flowThreadPortionRect());
    if (!isHorizontalWritingMode())
        oldRegionRect = oldRegionRect.transposedRect();

    if ((oldRegionRect.width() != pageLogicalWidth() || oldRegionRect.height() != pageLogicalHeight()) && !m_flowThread->inFinalLayoutPhase()) {
        // This can happen even if we are in the inConstrainedLayoutPhase and it will trigger a pathological layout of the flow thread.
        m_flowThread->invalidateRegions();
    }
}
LayoutRect RenderMultiColumnSet::columnRectAt(unsigned index) const
{
    LayoutUnit colLogicalWidth = pageLogicalWidth();
    LayoutUnit colLogicalHeight = pageLogicalHeight();
    LayoutUnit colLogicalTop = borderBefore() + paddingBefore();
    LayoutUnit colLogicalLeft = borderAndPaddingLogicalLeft();
    LayoutUnit colGap = columnGap();
    if (style()->isLeftToRightDirection())
        colLogicalLeft += index * (colLogicalWidth + colGap);
    else
        colLogicalLeft += contentLogicalWidth() - colLogicalWidth - index * (colLogicalWidth + colGap);

    if (isHorizontalWritingMode())
        return LayoutRect(colLogicalLeft, colLogicalTop, colLogicalWidth, colLogicalHeight);
    return LayoutRect(colLogicalTop, colLogicalLeft, colLogicalHeight, colLogicalWidth);
}
Beispiel #7
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void RenderView::layout()
{
    if (!document().paginated())
        setPageLogicalHeight(0);

    if (shouldUsePrintingLayout())
        m_minPreferredLogicalWidth = m_maxPreferredLogicalWidth = logicalWidth();

    SubtreeLayoutScope layoutScope(*this);

    // Use calcWidth/Height to get the new width/height, since this will take the full page zoom factor into account.
    bool relayoutChildren = !shouldUsePrintingLayout() && (!m_frameView || width() != viewWidth() || height() != viewHeight());
    if (relayoutChildren) {
        layoutScope.setChildNeedsLayout(this);
        for (RenderObject* child = firstChild(); child; child = child->nextSibling()) {
            if (child->isSVGRoot())
                continue;

            if ((child->isBox() && toRenderBox(child)->hasRelativeLogicalHeight())
                    || child->style()->logicalHeight().isPercent()
                    || child->style()->logicalMinHeight().isPercent()
                    || child->style()->logicalMaxHeight().isPercent())
                layoutScope.setChildNeedsLayout(child);
        }

        if (document().svgExtensions())
            document().accessSVGExtensions().invalidateSVGRootsWithRelativeLengthDescendents(&layoutScope);
    }

    ASSERT(!m_layoutState);
    if (!needsLayout())
        return;

    LayoutState rootLayoutState(pageLogicalHeight(), pageLogicalHeightChanged(), *this);

    m_pageLogicalHeightChanged = false;

    layoutContent();

#if ENABLE(ASSERT)
    checkLayoutState();
#endif
    clearNeedsLayout();
}
unsigned RenderMultiColumnSet::columnIndexAtOffset(LayoutUnit offset, ColumnIndexCalculationMode mode) const
{
    LayoutRect portionRect(flowThreadPortionRect());

    // Handle the offset being out of range.
    LayoutUnit flowThreadLogicalTop = isHorizontalWritingMode() ? portionRect.y() : portionRect.x();
    if (offset < flowThreadLogicalTop)
        return 0;
    // If we're laying out right now, we cannot constrain against some logical bottom, since it
    // isn't known yet. Otherwise, just return the last column if we're past the logical bottom.
    if (mode == ClampToExistingColumns) {
        LayoutUnit flowThreadLogicalBottom = isHorizontalWritingMode() ? portionRect.maxY() : portionRect.maxX();
        if (offset >= flowThreadLogicalBottom)
            return actualColumnCount() - 1;
    }

    // Just divide by the column height to determine the correct column.
    return (offset - flowThreadLogicalTop).toFloat() / pageLogicalHeight().toFloat();
}
Beispiel #9
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void LayoutState::computeLineGridPaginationOrigin(RenderBox* renderer)
{
    // We need to cache a line grid pagination origin so that we understand how to reset the line grid
    // at the top of each column.
    // Get the current line grid and offset.
    if (!lineGrid() || lineGrid()->style().writingMode() != renderer->style().writingMode())
        return;

    // Get the hypothetical line box used to establish the grid.
    RootInlineBox* lineGridBox = lineGrid()->lineGridBox();
    if (!lineGridBox)
        return;
    
    bool isHorizontalWritingMode = lineGrid()->isHorizontalWritingMode();

    LayoutUnit lineGridBlockOffset = isHorizontalWritingMode ? lineGridOffset().height() : lineGridOffset().width();

    // Now determine our position on the grid. Our baseline needs to be adjusted to the nearest baseline multiple
    // as established by the line box.
    // FIXME: Need to handle crazy line-box-contain values that cause the root line box to not be considered. I assume
    // the grid should honor line-box-contain.
    LayoutUnit gridLineHeight = lineGridBox->lineBottomWithLeading() - lineGridBox->lineTopWithLeading();
    if (!gridLineHeight)
        return;

    LayoutUnit firstLineTopWithLeading = lineGridBlockOffset + lineGridBox->lineTopWithLeading();
    
    if (isPaginated() && pageLogicalHeight()) {
        LayoutUnit pageLogicalTop = renderer->isHorizontalWritingMode() ? m_pageOffset.height() : m_pageOffset.width();
        if (pageLogicalTop > firstLineTopWithLeading) {
            // Shift to the next highest line grid multiple past the page logical top. Cache the delta
            // between this new value and the page logical top as the pagination origin.
            LayoutUnit remainder = roundToInt(pageLogicalTop - firstLineTopWithLeading) % roundToInt(gridLineHeight);
            LayoutUnit paginationDelta = gridLineHeight - remainder;
            if (isHorizontalWritingMode)
                m_lineGridPaginationOrigin.setHeight(paginationDelta);
            else
                m_lineGridPaginationOrigin.setWidth(paginationDelta);
        }
    }
}
void RenderRegion::layoutBlock(bool relayoutChildren, LayoutUnit)
{
    StackStats::LayoutCheckPoint layoutCheckPoint;
    RenderBlock::layoutBlock(relayoutChildren);

    if (isValid()) {
        LayoutRect oldRegionRect(flowThreadPortionRect());
        if (!isHorizontalWritingMode())
            oldRegionRect = oldRegionRect.transposedRect();

        if (hasAutoLogicalHeight() && !m_flowThread->inConstrainedLayoutPhase()) {
            m_flowThread->invalidateRegions();
            clearOverrideLogicalContentHeight();
            return;
        }

        if (!isRenderRegionSet() && (oldRegionRect.width() != pageLogicalWidth() || oldRegionRect.height() != pageLogicalHeight()))
            // This can happen even if we are in the inConstrainedLayoutPhase and it will trigger a pathological layout of the flow thread.
            m_flowThread->invalidateRegions();
    }

    // FIXME: We need to find a way to set up overflow properly. Our flow thread hasn't gotten a layout
    // yet, so we can't look to it for correct information. It's possible we could wait until after the RenderFlowThread
    // gets a layout, and then try to propagate overflow information back to the region, and then mark for a second layout.
    // That second layout would then be able to use the information from the RenderFlowThread to set up overflow.
    //
    // The big problem though is that overflow needs to be region-specific. We can't simply use the RenderFlowThread's global
    // overflow values, since then we'd always think any narrow region had huge overflow (all the way to the width of the
    // RenderFlowThread itself).
    //
    // We'll need to expand RenderBoxRegionInfo to also hold left and right overflow values.
}
Beispiel #11
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LayoutUnit RenderRegion::logicalHeightOfAllFlowThreadContent() const
{
    return pageLogicalHeight();
}
void RenderNamedFlowFragment::layoutBlock(bool relayoutChildren, LayoutUnit)
{
    StackStats::LayoutCheckPoint layoutCheckPoint;
    RenderRegion::layoutBlock(relayoutChildren);

    if (isValid()) {
        LayoutRect oldRegionRect(flowThreadPortionRect());
        if (!isHorizontalWritingMode())
            oldRegionRect = oldRegionRect.transposedRect();

        if (m_flowThread->inOverflowLayoutPhase() || m_flowThread->inFinalLayoutPhase()) {
            computeOverflowFromFlowThread();
            updateOversetState();
        }

        if (hasAutoLogicalHeight() && m_flowThread->inMeasureContentLayoutPhase()) {
            m_flowThread->invalidateRegions();
            clearComputedAutoHeight();
            return;
        }

        if ((oldRegionRect.width() != pageLogicalWidth() || oldRegionRect.height() != pageLogicalHeight()) && !m_flowThread->inFinalLayoutPhase())
            // This can happen even if we are in the inConstrainedLayoutPhase and it will trigger a pathological layout of the flow thread.
            m_flowThread->invalidateRegions();
    }
}
Beispiel #13
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LayoutUnit RenderView::viewLogicalHeightForPercentages() const
{
    if (shouldUsePrintingLayout())
        return pageLogicalHeight();
    return viewLogicalHeight();
}
LayoutUnit RenderMultiColumnSet::pageLogicalTopForOffset(LayoutUnit offset) const
{
    unsigned columnIndex = columnIndexAtOffset(offset, AssumeNewColumns);
    return logicalTopInFlowThread() + columnIndex * pageLogicalHeight();
}