void SVGImagePainter::paint(const PaintInfo& paintInfo)
{
    if (paintInfo.phase != PaintPhaseForeground
        || m_layoutSVGImage.style()->visibility() == HIDDEN
        || !m_layoutSVGImage.imageResource()->hasImage())
        return;

    FloatRect boundingBox = m_layoutSVGImage.paintInvalidationRectInLocalCoordinates();
    if (!paintInfo.cullRect().intersectsCullRect(m_layoutSVGImage.localToParentTransform(), boundingBox))
        return;

    PaintInfo paintInfoBeforeFiltering(paintInfo);
    // Images cannot have children so do not call updateCullRect.
    TransformRecorder transformRecorder(paintInfoBeforeFiltering.context, m_layoutSVGImage, m_layoutSVGImage.localToParentTransform());
    {
        SVGPaintContext paintContext(m_layoutSVGImage, paintInfoBeforeFiltering);
        if (paintContext.applyClipMaskAndFilterIfNecessary() && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(paintContext.paintInfo().context, m_layoutSVGImage, paintContext.paintInfo().phase, LayoutPoint())) {
            LayoutObjectDrawingRecorder recorder(paintContext.paintInfo().context, m_layoutSVGImage, paintContext.paintInfo().phase, boundingBox, LayoutPoint());
            paintForeground(paintContext.paintInfo());
        }
    }

    if (m_layoutSVGImage.style()->outlineWidth()) {
        PaintInfo outlinePaintInfo(paintInfoBeforeFiltering);
        outlinePaintInfo.phase = PaintPhaseSelfOutline;
        ObjectPainter(m_layoutSVGImage).paintOutline(outlinePaintInfo, LayoutPoint(boundingBox.location()));
    }
}
void SVGRootInlineBoxPainter::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
    ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection);

    bool hasSelection = !paintInfo.isPrinting() && m_svgRootInlineBox.selectionState() != SelectionNone;

    PaintInfo paintInfoBeforeFiltering(paintInfo);
    if (hasSelection && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*paintInfoBeforeFiltering.context, m_svgRootInlineBox.layoutObject(),
        paintInfoBeforeFiltering.phase, paintOffset)) {
        LayoutObjectDrawingRecorder recorder(*paintInfoBeforeFiltering.context, m_svgRootInlineBox.layoutObject(), paintInfoBeforeFiltering.phase,
            paintInfoBeforeFiltering.cullRect().m_rect, paintOffset);
        for (InlineBox* child = m_svgRootInlineBox.firstChild(); child; child = child->nextOnLine()) {
            if (child->isSVGInlineTextBox())
                SVGInlineTextBoxPainter(*toSVGInlineTextBox(child)).paintSelectionBackground(paintInfoBeforeFiltering);
            else if (child->isSVGInlineFlowBox())
                SVGInlineFlowBoxPainter(*toSVGInlineFlowBox(child)).paintSelectionBackground(paintInfoBeforeFiltering);
        }
    }

    SVGPaintContext paintContext(m_svgRootInlineBox.layoutObject(), paintInfoBeforeFiltering);
    if (paintContext.applyClipMaskAndFilterIfNecessary()) {
        for (InlineBox* child = m_svgRootInlineBox.firstChild(); child; child = child->nextOnLine())
            child->paint(paintContext.paintInfo(), paintOffset, 0, 0);
    }
}
Beispiel #3
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void SVGRootPainter::paintReplaced(const PaintInfo& paintInfo,
                                   const LayoutPoint& paintOffset) {
  // An empty viewport disables rendering.
  if (pixelSnappedSize(paintOffset).isEmpty())
    return;

  // SVG outlines are painted during PaintPhaseForeground.
  if (shouldPaintSelfOutline(paintInfo.phase))
    return;

  // An empty viewBox also disables rendering.
  // (http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute)
  SVGSVGElement* svg = toSVGSVGElement(m_layoutSVGRoot.node());
  DCHECK(svg);
  if (svg->hasEmptyViewBox())
    return;

  // Apply initial viewport clip.
  Optional<BoxClipper> boxClipper;
  if (m_layoutSVGRoot.shouldApplyViewportClip()) {
    // TODO(pdr): Clip the paint info cull rect here.
    boxClipper.emplace(m_layoutSVGRoot, paintInfo, paintOffset,
                       ForceContentsClip);
  }

  PaintInfo paintInfoBeforeFiltering(paintInfo);
  AffineTransform transformToBorderBox =
      transformToPixelSnappedBorderBox(paintOffset);
  paintInfoBeforeFiltering.updateCullRect(transformToBorderBox);
  SVGTransformContext transformContext(paintInfoBeforeFiltering.context,
                                       m_layoutSVGRoot, transformToBorderBox);

  SVGPaintContext paintContext(m_layoutSVGRoot, paintInfoBeforeFiltering);
  if (paintContext.paintInfo().phase == PaintPhaseForeground &&
      !paintContext.applyClipMaskAndFilterIfNecessary())
    return;

  BoxPainter(m_layoutSVGRoot).paint(paintContext.paintInfo(), LayoutPoint());

  PaintTiming& timing =
      PaintTiming::from(m_layoutSVGRoot.node()->document().topDocument());
  timing.markFirstContentfulPaint();
}
void SVGImagePainter::paint(const PaintInfo& paintInfo)
{
    if (paintInfo.phase != PaintPhaseForeground
        || m_layoutSVGImage.style()->visibility() == HIDDEN
        || !m_layoutSVGImage.imageResource()->hasImage())
        return;

    FloatRect boundingBox = m_layoutSVGImage.paintInvalidationRectInLocalCoordinates();
    if (!paintInfo.intersectsCullRect(m_layoutSVGImage.localToParentTransform(), boundingBox))
        return;

    PaintInfo paintInfoBeforeFiltering(paintInfo);
    // Images cannot have children so do not call updateCullRectForSVGTransform.
    TransformRecorder transformRecorder(*paintInfoBeforeFiltering.context, m_layoutSVGImage, m_layoutSVGImage.localToParentTransform());
    {
        SVGPaintContext paintContext(m_layoutSVGImage, paintInfoBeforeFiltering);
        if (paintContext.applyClipMaskAndFilterIfNecessary() && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*paintContext.paintInfo().context, m_layoutSVGImage, paintContext.paintInfo().phase)) {
            LayoutObjectDrawingRecorder recorder(*paintContext.paintInfo().context, m_layoutSVGImage, paintContext.paintInfo().phase, boundingBox);
            // There's no need to cache a buffered SkPicture with slimming
            // paint because it's automatically done in the display list.
            if (m_layoutSVGImage.style()->svgStyle().bufferedRendering() != BR_STATIC || RuntimeEnabledFeatures::slimmingPaintEnabled()) {
                paintForeground(paintContext.paintInfo());
            } else {
                RefPtr<const SkPicture>& bufferedForeground = m_layoutSVGImage.bufferedForeground();
                if (!bufferedForeground) {
                    paintContext.paintInfo().context->beginRecording(m_layoutSVGImage.objectBoundingBox());
                    paintForeground(paintContext.paintInfo());
                    bufferedForeground = paintContext.paintInfo().context->endRecording();
                }

                paintContext.paintInfo().context->drawPicture(bufferedForeground.get());
            }
        }
    }

    if (m_layoutSVGImage.style()->outlineWidth()) {
        PaintInfo outlinePaintInfo(paintInfoBeforeFiltering);
        outlinePaintInfo.phase = PaintPhaseSelfOutline;
        LayoutRect layoutBoundingBox(boundingBox);
        LayoutRect visualOverflowRect = ObjectPainter::outlineBounds(layoutBoundingBox, m_layoutSVGImage.styleRef());
        ObjectPainter(m_layoutSVGImage).paintOutline(outlinePaintInfo, layoutBoundingBox, visualOverflowRect);
    }
}
void SVGForeignObjectPainter::paint(const PaintInfo& paintInfo)
{
    if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection)
        return;

    PaintInfo paintInfoBeforeFiltering(paintInfo);
    paintInfoBeforeFiltering.updateCullRect(m_layoutSVGForeignObject.localTransform());
    TransformRecorder transformRecorder(paintInfoBeforeFiltering.context, m_layoutSVGForeignObject, m_layoutSVGForeignObject.localTransform());

    Optional<FloatClipRecorder> clipRecorder;
    if (SVGLayoutSupport::isOverflowHidden(&m_layoutSVGForeignObject))
        clipRecorder.emplace(paintInfoBeforeFiltering.context, m_layoutSVGForeignObject, paintInfoBeforeFiltering.phase, m_layoutSVGForeignObject.viewportRect());

    SVGPaintContext paintContext(m_layoutSVGForeignObject, paintInfoBeforeFiltering);
    bool continueRendering = true;
    if (paintContext.paintInfo().phase == PaintPhaseForeground)
        continueRendering = paintContext.applyClipMaskAndFilterIfNecessary();

    if (continueRendering) {
        // Paint all phases of FO elements atomically as though the FO element established its own stacking context.
        bool preservePhase = paintContext.paintInfo().phase == PaintPhaseSelection || paintContext.paintInfo().phase == PaintPhaseTextClip;
        const LayoutPoint childPoint = IntPoint();
        paintContext.paintInfo().phase = preservePhase ? paintContext.paintInfo().phase : PaintPhaseBlockBackground;
        BlockPainter(m_layoutSVGForeignObject).paint(paintContext.paintInfo(), childPoint);
        if (!preservePhase) {
            paintContext.paintInfo().phase = PaintPhaseChildBlockBackgrounds;
            BlockPainter(m_layoutSVGForeignObject).paint(paintContext.paintInfo(), childPoint);
            paintContext.paintInfo().phase = PaintPhaseFloat;
            BlockPainter(m_layoutSVGForeignObject).paint(paintContext.paintInfo(), childPoint);
            paintContext.paintInfo().phase = PaintPhaseForeground;
            BlockPainter(m_layoutSVGForeignObject).paint(paintContext.paintInfo(), childPoint);
            paintContext.paintInfo().phase = PaintPhaseOutline;
            BlockPainter(m_layoutSVGForeignObject).paint(paintContext.paintInfo(), childPoint);
        }
    }
}
void SVGForeignObjectPainter::paint(const PaintInfo& paintInfo) {
  if (paintInfo.phase != PaintPhaseForeground &&
      paintInfo.phase != PaintPhaseSelection)
    return;

  PaintInfo paintInfoBeforeFiltering(paintInfo);
  paintInfoBeforeFiltering.updateCullRect(
      m_layoutSVGForeignObject.localSVGTransform());
  SVGTransformContext transformContext(
      paintInfoBeforeFiltering.context, m_layoutSVGForeignObject,
      m_layoutSVGForeignObject.localSVGTransform());

  Optional<FloatClipRecorder> clipRecorder;
  if (SVGLayoutSupport::isOverflowHidden(&m_layoutSVGForeignObject))
    clipRecorder.emplace(paintInfoBeforeFiltering.context,
                         m_layoutSVGForeignObject,
                         paintInfoBeforeFiltering.phase,
                         m_layoutSVGForeignObject.viewportRect());

  SVGPaintContext paintContext(m_layoutSVGForeignObject,
                               paintInfoBeforeFiltering);
  bool continueRendering = true;
  if (paintContext.paintInfo().phase == PaintPhaseForeground)
    continueRendering = paintContext.applyClipMaskAndFilterIfNecessary();

  if (continueRendering) {
    // Paint all phases of FO elements atomically as though the FO element
    // established its own stacking context.  The delegate forwards calls to
    // paint() in LayoutObject::paintAllPhasesAtomically() to
    // BlockPainter::paint(), instead of m_layoutSVGForeignObject.paint() (which
    // would call this method again).
    BlockPainterDelegate delegate(m_layoutSVGForeignObject);
    ObjectPainter(delegate).paintAllPhasesAtomically(paintContext.paintInfo(),
                                                     LayoutPoint());
  }
}
void SVGShapePainter::paint(const PaintInfo& paintInfo)
{
    if (paintInfo.phase != PaintPhaseForeground
        || m_layoutSVGShape.style()->visibility() == HIDDEN
        || m_layoutSVGShape.isShapeEmpty())
        return;

    FloatRect boundingBox = m_layoutSVGShape.paintInvalidationRectInLocalCoordinates();
    if (!paintInfo.cullRect().intersectsCullRect(m_layoutSVGShape.localTransform(), boundingBox))
        return;

    PaintInfo paintInfoBeforeFiltering(paintInfo);
    // Shapes cannot have children so do not call updateCullRect.
    TransformRecorder transformRecorder(paintInfoBeforeFiltering.context, m_layoutSVGShape, m_layoutSVGShape.localTransform());
    {
        SVGPaintContext paintContext(m_layoutSVGShape, paintInfoBeforeFiltering);
        if (paintContext.applyClipMaskAndFilterIfNecessary() && !LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(paintContext.paintInfo().context, m_layoutSVGShape, paintContext.paintInfo().phase, LayoutPoint())) {
            LayoutObjectDrawingRecorder recorder(paintContext.paintInfo().context, m_layoutSVGShape, paintContext.paintInfo().phase, boundingBox, LayoutPoint());
            const SVGComputedStyle& svgStyle = m_layoutSVGShape.style()->svgStyle();

            bool shouldAntiAlias = svgStyle.shapeRendering() != SR_CRISPEDGES;

            for (int i = 0; i < 3; i++) {
                switch (svgStyle.paintOrderType(i)) {
                case PT_FILL: {
                    SkPaint fillPaint;
                    if (!SVGPaintContext::paintForLayoutObject(paintContext.paintInfo(), m_layoutSVGShape.styleRef(), m_layoutSVGShape, ApplyToFillMode, fillPaint))
                        break;
                    fillPaint.setAntiAlias(shouldAntiAlias);
                    fillShape(paintContext.paintInfo().context, fillPaint, fillRuleFromStyle(paintContext.paintInfo(), svgStyle));
                    break;
                }
                case PT_STROKE:
                    if (svgStyle.hasVisibleStroke()) {
                        GraphicsContextStateSaver stateSaver(paintContext.paintInfo().context, false);
                        AffineTransform nonScalingTransform;
                        const AffineTransform* additionalPaintServerTransform = 0;

                        if (m_layoutSVGShape.hasNonScalingStroke()) {
                            nonScalingTransform = m_layoutSVGShape.nonScalingStrokeTransform();
                            if (!setupNonScalingStrokeContext(nonScalingTransform, stateSaver))
                                return;

                            // Non-scaling stroke needs to reset the transform back to the host transform.
                            additionalPaintServerTransform = &nonScalingTransform;
                        }

                        SkPaint strokePaint;
                        if (!SVGPaintContext::paintForLayoutObject(paintContext.paintInfo(), m_layoutSVGShape.styleRef(), m_layoutSVGShape, ApplyToStrokeMode, strokePaint, additionalPaintServerTransform))
                            break;
                        strokePaint.setAntiAlias(shouldAntiAlias);

                        StrokeData strokeData;
                        SVGLayoutSupport::applyStrokeStyleToStrokeData(strokeData, m_layoutSVGShape.styleRef(), m_layoutSVGShape, m_layoutSVGShape.dashScaleFactor());
                        strokeData.setupPaint(&strokePaint);

                        strokeShape(paintContext.paintInfo().context, strokePaint);
                    }
                    break;
                case PT_MARKERS:
                    paintMarkers(paintContext.paintInfo(), boundingBox);
                    break;
                default:
                    ASSERT_NOT_REACHED();
                    break;
                }
            }
        }
    }

    if (m_layoutSVGShape.style()->outlineWidth()) {
        PaintInfo outlinePaintInfo(paintInfoBeforeFiltering);
        outlinePaintInfo.phase = PaintPhaseSelfOutlineOnly;
        ObjectPainter(m_layoutSVGShape).paintOutline(outlinePaintInfo, LayoutPoint(boundingBox.location()));
    }
}
void SVGRootPainter::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
    // An empty viewport disables rendering.
    if (m_layoutSVGRoot.pixelSnappedBorderBoxRect().isEmpty())
        return;

    // SVG outlines are painted during PaintPhaseForeground.
    if (shouldPaintSelfOutline(paintInfo.phase))
        return;

    // An empty viewBox also disables rendering.
    // (http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute)
    SVGSVGElement* svg = toSVGSVGElement(m_layoutSVGRoot.node());
    ASSERT(svg);
    if (svg->hasEmptyViewBox())
        return;

    // Don't paint if we don't have kids, except if we have filters we should paint those.
    if (!m_layoutSVGRoot.firstChild()) {
        SVGResources* resources = SVGResourcesCache::cachedResourcesForLayoutObject(&m_layoutSVGRoot);
        if (!resources || !resources->filter())
            return;
    }

    PaintInfo paintInfoBeforeFiltering(paintInfo);

    // At the HTML->SVG boundary, SVGRoot will have a paint offset transform
    // paint property but may not have a PaintLayer, so we need to update the
    // paint properties here since they will not be updated by PaintLayer
    // (See: PaintPropertyTreeBuilder::createPaintOffsetTranslationIfNeeded).
    Optional<ScopedPaintChunkProperties> paintOffsetTranslationPropertyScope;
    if (RuntimeEnabledFeatures::slimmingPaintV2Enabled() && !m_layoutSVGRoot.hasLayer()) {
        const auto* objectProperties = m_layoutSVGRoot.objectPaintProperties();
        if (objectProperties && objectProperties->paintOffsetTranslation()) {
            auto& paintController = paintInfoBeforeFiltering.context.paintController();
            PaintChunkProperties properties(paintController.currentPaintChunkProperties());
            properties.transform = objectProperties->paintOffsetTranslation();
            paintOffsetTranslationPropertyScope.emplace(paintController, properties);
        }
    }

    // Apply initial viewport clip.
    Optional<ClipRecorder> clipRecorder;
    if (m_layoutSVGRoot.shouldApplyViewportClip()) {
        // TODO(pdr): Clip the paint info cull rect here.
        clipRecorder.emplace(paintInfoBeforeFiltering.context, m_layoutSVGRoot, paintInfoBeforeFiltering.displayItemTypeForClipping(), LayoutRect(pixelSnappedIntRect(m_layoutSVGRoot.overflowClipRect(paintOffset))));
    }

    // Convert from container offsets (html layoutObjects) to a relative transform (svg layoutObjects).
    // Transform from our paint container's coordinate system to our local coords.
    IntPoint adjustedPaintOffset = roundedIntPoint(paintOffset);
    AffineTransform paintOffsetToBorderBox = AffineTransform::translation(adjustedPaintOffset.x(), adjustedPaintOffset.y()) * m_layoutSVGRoot.localToBorderBoxTransform();
    paintInfoBeforeFiltering.updateCullRect(paintOffsetToBorderBox);
    TransformRecorder transformRecorder(paintInfoBeforeFiltering.context, m_layoutSVGRoot, paintOffsetToBorderBox);

    SVGPaintContext paintContext(m_layoutSVGRoot, paintInfoBeforeFiltering);
    if (paintContext.paintInfo().phase == PaintPhaseForeground && !paintContext.applyClipMaskAndFilterIfNecessary())
        return;

    BoxPainter(m_layoutSVGRoot).paint(paintContext.paintInfo(), LayoutPoint());

    PaintTiming& timing = PaintTiming::from(m_layoutSVGRoot.node()->document().topDocument());
    timing.markFirstContentfulPaint();
}