void CStreamInfo2::paint (int /*mode*/)
{
	const char *head_string;

	width =  frameBuffer->getScreenWidth();
	height = frameBuffer->getScreenHeight();
	x = frameBuffer->getScreenX();
	y = frameBuffer->getScreenY();
	int ypos = y + 5;
	int xpos = x + 10;

	if (paint_mode == 0) {
		if (signalbox != NULL)
		{
			signalbox->kill();
			delete signalbox;
			signalbox = NULL;
		}

		// -- tech Infos, PIG, small signal graph
		head_string = g_Locale->getText (LOCALE_STREAMINFO_HEAD);
		CVFD::getInstance ()->setMode (CVFD::MODE_MENU_UTF8, head_string);

		// paint backround, title pig, etc.
		frameBuffer->paintBoxRel (0, 0, max_width, max_height, COL_MENUHEAD_PLUS_0);
		g_Font[font_head]->RenderString (xpos, ypos + hheight + 1, width, head_string, COL_MENUHEAD_TEXT);
		ypos += hheight;

		if (pip == NULL)
			pip = new CComponentsPIP(width-width/3-10, y+10, 33);
		pip->paint(CC_SAVE_SCREEN_NO);

		paint_techinfo (xpos, ypos);
		paint_signal_fe_box (width - width/3 - 10, (y + 10 + height/3 + hheight), width/3, height/3 + hheight);
	} else {
		// --  small PIG, small signal graph
		// -- paint backround, title pig, etc.
		frameBuffer->paintBoxRel (0, 0, max_width, max_height, COL_MENUHEAD_PLUS_0);

		// -- paint large signal graph
		paint_signal_fe_box (x, y, width, height-100);
	}
}
Beispiel #2
0
void CStreamInfo2::paint(int /*mode*/)
{
	const char * head_string;

	width =  frameBuffer->getScreenWidth();
	height = frameBuffer->getScreenHeight();
	x = frameBuffer->getScreenX();
	y = frameBuffer->getScreenY();
	int ypos = y + 5;
	int xpos = x + 10;

	if (paint_mode == 0) 
	{
		// -- tech Infos, PIG, small signal graph
		head_string = g_Locale->getText (LOCALE_STREAMINFO_HEAD);

		CVFD::getInstance ()->setMode (CVFD::MODE_MENU_UTF8, head_string);

		// paint backround, title pig, etc
		frameBuffer->paintBoxRel(0, 0, max_width, max_height, /*COL_MENUHEAD_PLUS_0*/COL_MENUCONTENTDARK_PLUS_0);

		g_Font[font_head]->RenderString (xpos, ypos + hheight + 1, width, head_string, COL_MENUHEAD, 0, true);	// UTF-8
		ypos += hheight;

		// paint PIG
		paint_pig(width - width/3 - 10, y + 10, width/3, height/3);

		// Info Output
		paint_techinfo (xpos, ypos);

		paint_signal_fe_box (width - width/3 - 10, (y + 10 + height/3 + hheight), width/3, height/3 + hheight);
	} 
	else 
	{
		// --  small PIG, small signal graph
		// -- paint backround, title pig, etc.
		frameBuffer->paintBoxRel (0, 0, max_width, max_height, /*COL_MENUHEAD_PLUS_0*/COL_MENUCONTENTDARK_PLUS_0);

		// -- paint large signal graph
		paint_signal_fe_box (x, y, width, height-100);
	}
	
}