Beispiel #1
0
static void
paint (TestState *state)
{
  cogl_framebuffer_clear4f (test_fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);

  paint_color_pipelines (state);
  paint_matrix_pipeline (state->matrix_pipeline);
  paint_vector_pipeline (state->vector_pipeline);
  paint_int_pipeline (state->int_pipeline);
}
Beispiel #2
0
static void
paint (TestState *state)
{
  CoglColor color;

  cogl_color_init_from_4ub (&color, 0, 0, 0, 255);
  cogl_clear (&color, COGL_BUFFER_BIT_COLOR);

  paint_color_pipelines (state);
  paint_matrix_pipeline (state->matrix_pipeline);
  paint_vector_pipeline (state->vector_pipeline);
  paint_int_pipeline (state->int_pipeline);
}