Beispiel #1
0
void SVGFEBlendElement::parseAttribute(const QualifiedName& name, const AtomicString& value)
{
    if (!isSupportedAttribute(name)) {
        SVGFilterPrimitiveStandardAttributes::parseAttribute(name, value);
        return;
    }

    if (name == SVGNames::modeAttr) {
        BlendMode mode = BlendModeNormal;
        if (parseBlendMode(value, mode))
            setModeBaseValue(mode);
        return;
    }

    if (name == SVGNames::inAttr) {
        setIn1BaseValue(value);
        return;
    }

    if (name == SVGNames::in2Attr) {
        setIn2BaseValue(value);
        return;
    }

    ASSERT_NOT_REACHED();
}
Beispiel #2
0
bool parseCompositeAndBlendOperator(const String& s, CompositeOperator& op, BlendMode& blendOp)
{
    for (int i = 0; i < numCompositeOperatorNames; i++) {
        if (s == compositeOperatorNames[i]) {
            op = static_cast<CompositeOperator>(i);
            blendOp = BlendModeNormal;
            return true;
        }
    }
    
    if (parseBlendMode(s, blendOp)) {
        // For now, blending will always assume source-over. This will be fixed in the future
        op = CompositeSourceOver;
        return true;
    }
    
    return false;
}
Sprite* Sprite::create(Properties* properties)
{
    // Check if the Properties is valid and has a valid namespace.
    if (!properties || strcmp(properties->getNamespace(), "sprite") != 0)
    {
        GP_ERROR("Properties object must be non-null and have namespace equal to 'sprite'.");
        return NULL;
    }

    // Get image path.
    const char* imagePath = properties->getString("path");
    if (imagePath == NULL || strlen(imagePath) == 0)
    {
        GP_ERROR("Sprite is missing required image file path.");
        return NULL;
    }

    // Don't support loading custom effects
    Effect* effect = NULL;

    // Get width and height
    float width = -1.0f;
    float height = -1.0f;
    float widthPercentage = 0.0f;
    float heightPercentage = 0.0f;
    if (properties->exists("width"))
    {
        if (properties->getType("width") == Properties::NUMBER)
        {
            // Number only (200)
            width = properties->getFloat("width");
        }
        else
        {
            // Number and something else (200%)
            widthPercentage = properties->getFloat("width") / 100.0f;
        }
    }
    if (properties->exists("height"))
    {
        if (properties->getType("height") == Properties::NUMBER)
        {
            height = properties->getFloat("height");
        }
        else
        {
            heightPercentage = properties->getFloat("height") / 100.0f;
        }
    }

    Sprite* sprite;
    if (properties->exists("source"))
    {
        // Get source frame
        Rectangle source;
        properties->getVector4("source", (Vector4*)&source);

        // Get frame count
        int frameCount = properties->getInt("frameCount");
        if (frameCount < 0)
        {
            GP_WARN("Sprites require at least one frame. Defaulting to frame count 1.");
        }
        if (frameCount < 1)
        {
            frameCount = 1;
        }

        // Load sprite
        sprite = Sprite::create(imagePath, width, height, source, frameCount, effect);
    }
    else
    {
        // Load sprite
        sprite = Sprite::create(imagePath, width, height, effect);
    }

    // Edit scaling of sprites if needed
    if (widthPercentage != 0.0f || heightPercentage != 0.0f)
    {
        if (widthPercentage != 0.0f)
        {
            sprite->_width *= widthPercentage;
            sprite->_frames[0].width *= widthPercentage;
        }
        if (heightPercentage != 0.0f)
        {
            sprite->_height *= heightPercentage;
            sprite->_frames[0].height *= heightPercentage;
        }
    }

    // Get anchor
    Vector4 vect;
    if (properties->getVector2("anchor", (Vector2*)&vect))
    {
        sprite->setAnchor(*((Vector2*)&vect));
    }

    // Get color
    if (properties->exists("color"))
    {
        switch (properties->getType("color"))
        {
        case Properties::VECTOR3:
            vect.w = 1.0f;
            properties->getVector3("color", (Vector3*)&vect);
            break;
        case Properties::VECTOR4:
            properties->getVector4("color", &vect);
            break;
        case Properties::STRING:
        default:
            properties->getColor("color", &vect);
            break;
        }
        sprite->setColor(vect);
    }

    // Get opacity
    if (properties->exists("opacity"))
    {
        sprite->setOpacity(properties->getFloat("opacity"));
    }

    // Get blend mode
    BlendMode mode;
    if (parseBlendMode(properties->getString("blendMode"), &mode))
    {
        sprite->setBlendMode(mode);
    }

    // Get flip flags
    FlipFlags flags;
    if (parseFlipFlags(properties->getString("flip"), &flags))
    {
        sprite->setFlip(flags);
    }

    // Get sprite offset
    Offset offset;
    if (parseOffset(properties->getString("offset"), &offset))
    {
        sprite->setOffset(offset);
    }

    return sprite;
}
Beispiel #4
0
    //-----------------------------------------------------------------------------------
    void HlmsJsonPbs::loadMaterial( const rapidjson::Value &json, const HlmsJson::NamedBlocks &blocks,
                                    HlmsDatablock *datablock )
    {
        assert( dynamic_cast<HlmsPbsDatablock*>(datablock) );
        HlmsPbsDatablock *pbsDatablock = static_cast<HlmsPbsDatablock*>(datablock);

        rapidjson::Value::ConstMemberIterator itor = json.FindMember("workflow");
        if( itor != json.MemberEnd() && itor->value.IsString() )
            pbsDatablock->setWorkflow( parseWorkflow( itor->value.GetString() ) );

        itor = json.FindMember("brdf");
        if( itor != json.MemberEnd() && itor->value.IsString() )
            pbsDatablock->setBrdf( parseBrdf(itor->value.GetString()) );

        itor = json.FindMember("two_sided");
        if( itor != json.MemberEnd() && itor->value.IsBool() )
        {
            pbsDatablock->setTwoSidedLighting( itor->value.GetBool(), true,
                                               pbsDatablock->getMacroblock(true)->mCullMode );
        }

        itor = json.FindMember( "receive_shadows" );
        if( itor != json.MemberEnd() && itor->value.IsBool() )
            pbsDatablock->setReceiveShadows( itor->value.GetBool() );

        itor = json.FindMember("transparency");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;

            float transparencyValue = pbsDatablock->getTransparency();
            HlmsPbsDatablock::TransparencyModes transpMode = pbsDatablock->getTransparencyMode();
            bool useAlphaFromTextures = pbsDatablock->getUseAlphaFromTextures();

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && itor->value.IsNumber() )
                transparencyValue = static_cast<float>( itor->value.GetDouble() );

            itor = subobj.FindMember( "mode" );
            if( itor != subobj.MemberEnd() && itor->value.IsString() )
                transpMode = parseTransparencyMode( itor->value.GetString() );

            itor = subobj.FindMember( "use_alpha_from_textures" );
            if( itor != subobj.MemberEnd() && itor->value.IsBool() )
                useAlphaFromTextures = itor->value.GetBool();

            const bool changeBlendblock = !json.HasMember( "blendblock" );
            pbsDatablock->setTransparency( transparencyValue, transpMode,
                                           useAlphaFromTextures, changeBlendblock );
        }

        PackedTexture packedTextures[NUM_PBSM_TEXTURE_TYPES];

        itor = json.FindMember("diffuse");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_DIFFUSE, pbsDatablock, packedTextures );

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                pbsDatablock->setDiffuse( parseVector3Array( itor->value ) );

            itor = subobj.FindMember( "background" );
            if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                pbsDatablock->setBackgroundDiffuse( parseColourValueArray( itor->value ) );
        }

        itor = json.FindMember("specular");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_SPECULAR, pbsDatablock, packedTextures );

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                pbsDatablock->setSpecular( parseVector3Array( itor->value ) );
        }

        itor = json.FindMember("roughness");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_ROUGHNESS, pbsDatablock, packedTextures );

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && itor->value.IsNumber() )
                pbsDatablock->setRoughness( static_cast<float>( itor->value.GetDouble() ) );
        }

        itor = json.FindMember("fresnel");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_SPECULAR, pbsDatablock, packedTextures );

            bool useIOR = false;
            bool isColoured = false;
            itor = subobj.FindMember( "mode" );
            if( itor != subobj.MemberEnd() && itor->value.IsString() )
                parseFresnelMode( itor->value.GetString(), isColoured, useIOR );

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && (itor->value.IsArray() || itor->value.IsNumber()) )
            {
                Vector3 value;
                if( itor->value.IsArray() )
                    value = parseVector3Array( itor->value );
                else
                    value = static_cast<Real>( itor->value.GetDouble() );

                if( !useIOR )
                    pbsDatablock->setFresnel( value, isColoured );
                else
                    pbsDatablock->setIndexOfRefraction( value, isColoured );
            }
        }

        //There used to be a typo, so allow the wrong spelling.
        itor = json.FindMember("metalness");
        if( itor == json.MemberEnd() )
            itor = json.FindMember("metallness");

        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_METALLIC, pbsDatablock, packedTextures );

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && itor->value.IsNumber() )
                pbsDatablock->setMetalness( static_cast<float>( itor->value.GetDouble() ) );
        }

        itor = json.FindMember("normal");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_NORMAL, pbsDatablock, packedTextures );

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && itor->value.IsNumber() )
                pbsDatablock->setNormalMapWeight( static_cast<float>( itor->value.GetDouble() ) );
        }

        itor = json.FindMember("detail_weight");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_DETAIL_WEIGHT, pbsDatablock, packedTextures );
        }

        for( int i=0; i<4; ++i )
        {
            const String iAsStr = StringConverter::toString(i);
            String texTypeName = "detail_diffuse" + iAsStr;

            itor = json.FindMember(texTypeName.c_str());
            if( itor != json.MemberEnd() && itor->value.IsObject() )
            {
                const rapidjson::Value &subobj = itor->value;
                loadTexture( subobj, blocks, static_cast<PbsTextureTypes>(PBSM_DETAIL0 + i),
                             pbsDatablock, packedTextures );

                itor = subobj.FindMember( "value" );
                if( itor != subobj.MemberEnd() && itor->value.IsNumber() )
                    pbsDatablock->setDetailMapWeight( i, static_cast<float>( itor->value.GetDouble() ) );

                itor = subobj.FindMember( "mode" );
                if( itor != subobj.MemberEnd() && itor->value.IsString() )
                    pbsDatablock->setDetailMapBlendMode( i, parseBlendMode( itor->value.GetString() ) );

                Vector4 offsetScale( 0, 0, 1, 1 );

                itor = subobj.FindMember( "offset" );
                if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                    parseOffset( itor->value, offsetScale );

                itor = subobj.FindMember( "scale" );
                if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                    parseScale( itor->value, offsetScale );

                pbsDatablock->setDetailMapOffsetScale( i, offsetScale );
            }

            texTypeName = "detail_normal" + iAsStr;
            itor = json.FindMember(texTypeName.c_str());
            if( itor != json.MemberEnd() && itor->value.IsObject() )
            {
                const rapidjson::Value &subobj = itor->value;
                loadTexture( subobj, blocks, static_cast<PbsTextureTypes>(PBSM_DETAIL0_NM + i),
                             pbsDatablock, packedTextures );

                itor = subobj.FindMember( "value" );
                if( itor != subobj.MemberEnd() && itor->value.IsNumber() )
                {
                    pbsDatablock->setDetailNormalWeight( i,
                                                         static_cast<float>( itor->value.GetDouble() ) );
                }

                Vector4 offsetScale( 0, 0, 1, 1 );

                itor = subobj.FindMember( "offset" );
                if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                    parseOffset( itor->value, offsetScale );

                itor = subobj.FindMember( "scale" );
                if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                    parseScale( itor->value, offsetScale );

                pbsDatablock->setDetailMapOffsetScale( i, offsetScale );
            }
        }

        itor = json.FindMember("emissive");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_EMISSIVE, pbsDatablock, packedTextures );

            itor = subobj.FindMember( "value" );
            if( itor != subobj.MemberEnd() && itor->value.IsArray() )
                pbsDatablock->setEmissive( parseVector3Array( itor->value ) );
        }

        itor = json.FindMember("reflection");
        if( itor != json.MemberEnd() && itor->value.IsObject() )
        {
            const rapidjson::Value &subobj = itor->value;
            loadTexture( subobj, blocks, PBSM_REFLECTION, pbsDatablock, packedTextures );
        }

        pbsDatablock->_setTextures( packedTextures );
    }