Beispiel #1
0
/* a GcomprisConfCallback
 */
static gboolean conf_ok(GHashTable *table)
{
  if (!table){
    if (gcomprisBoard)
      pause_board(FALSE);
    return TRUE;
  }

  g_hash_table_foreach(table, save_table, NULL);

  if (gcomprisBoard){
    GHashTable *config;

    if (profile_conf)
      config = gc_db_get_board_conf();
    else
      config = table;

    gc_locale_set(g_hash_table_lookup( config, "locale"));

    gchar *up_init_str = g_hash_table_lookup( config, "uppercase_only");

    if (up_init_str && (strcmp(up_init_str, "True")==0))
      uppercase_only = TRUE;
    else
      uppercase_only = FALSE;

    gchar *control_sound = g_hash_table_lookup( config, "with_sound");

    if (control_sound && strcmp(g_hash_table_lookup( config, "with_sound"),"True")==0)
      with_sound = TRUE;
    else
      with_sound = FALSE;

    if (profile_conf)
      g_hash_table_destroy(config);

    load_default_charset();

    level_set_score();
    gletters_next_level();

    pause_board(FALSE);

  }

  board_conf = NULL;
  profile_conf = NULL;
  return TRUE;
}
Beispiel #2
0
static gboolean
conf_ok(GHashTable *table)
{
  if (!table){
    if (gcomprisBoard_missing)
      pause_board(FALSE);
    return TRUE;
  }

  g_hash_table_foreach(table, (GHFunc) save_table, NULL);

  if (gcomprisBoard_missing){
    GHashTable *config;

    if (profile_conf)
      config = gc_db_get_board_conf();
    else
      config = table;

    gc_locale_set(g_hash_table_lookup( config, "locale"));

    gchar *up_init_str = g_hash_table_lookup( config, "uppercase_only");
    if (up_init_str)
      {
	if(strcmp(up_init_str, "True")==0)
	  uppercase_only = TRUE;
	else
	  uppercase_only = FALSE;
      }

    if (profile_conf)
      g_hash_table_destroy(config);

    missing_destroy_board_list(board_list);
    board_list = NULL;

    init_xml(gcomprisBoard_missing->level);

    missing_letter_next_level();

  }

    board_conf = NULL;
  profile_conf = NULL;
  pause_board(FALSE);

  return TRUE;
}
/* =====================================================================
 *
 * =====================================================================*/
static void start_board (GcomprisBoard *agcomprisBoard) {
  if(agcomprisBoard!=NULL) {
    gcomprisBoard=agcomprisBoard;
    gcomprisBoard->level=1;
    gcomprisBoard->maxlevel=LAST_BOARD;
    gcomprisBoard->sublevel = 1;
    gcomprisBoard->number_of_sublevel = 8;

    gc_bar_set(GC_BAR_LEVEL);
    gc_score_start(SCORESTYLE_NOTE,
		   BOARDWIDTH - 195,
		   BOARDHEIGHT - 30,
		   gcomprisBoard->number_of_sublevel);

    gamewon = FALSE;
    init_xml();

    g_signal_connect(goo_canvas_get_root_item(gcomprisBoard->canvas),
		     "button_press_event",
    		     (GtkSignalFunc) item_event, NULL);

    colors_next_level();
    pause_board(FALSE);
  }
}
Beispiel #4
0
/* =====================================================================
 *
 * =====================================================================*/
static void end_board () {
  if(gcomprisBoard!=NULL){
    pause_board(TRUE);
    submarine_destroy_all_items();
  }
  gcomprisBoard = NULL;
}
Beispiel #5
0
static void start_board (GcomprisBoard *agcomprisBoard)
{

  if(agcomprisBoard!=NULL)
    {
      gcomprisBoard=agcomprisBoard;

      /* disable im_context */
      gcomprisBoard->disable_im_context = TRUE;

      gcomprisBoard->level=1;
      gcomprisBoard->maxlevel=NUMBER_OF_TARGET;
      gcomprisBoard->sublevel=1;
      gcomprisBoard->number_of_sublevel=1; /* Go to next level after this number of 'play' */

      gc_set_background(goo_canvas_get_root_item(gcomprisBoard->canvas),
			"target/target_background.svgz");

      gc_bar_set(GC_BAR_LEVEL);
      gc_bar_location(BOARDWIDTH-200, -1, 0.8);

      target_next_level();

      gamewon = FALSE;
      pause_board(FALSE);
    }
}
Beispiel #6
0
static void
end_board ()
{

  if(gcomprisBoard!=NULL)
    {
      pause_board(TRUE);
      gc_score_end();
#if GLIB_CHECK_VERSION(2, 31, 0)
      g_mutex_lock (&items_lock);
#else
      g_static_mutex_lock (&items_lock);
#endif
      wordsgame_destroy_all_items();
#if GLIB_CHECK_VERSION(2, 31, 0)
      g_mutex_unlock (&items_lock);
#else
      g_static_mutex_unlock (&items_lock);
#endif
      if (preedit_text){
	goo_canvas_item_remove(preedit_text);
	preedit_text=NULL;
      }
      gc_im_reset();
      gcomprisBoard = NULL;

      if (gc_wordlist != NULL){
	gc_wordlist_free(gc_wordlist);
	gc_wordlist = NULL;
      }
    }

  gc_locale_set( NULL );
}
Beispiel #7
0
static void
start_board (GcomprisBoard *agcomprisBoard)
{

  if(agcomprisBoard!=NULL)
    {
      gcomprisBoard=agcomprisBoard;
      gcomprisBoard->level=1;
      gcomprisBoard->maxlevel=6;
      gcomprisBoard->sublevel=1;
      gcomprisBoard->number_of_sublevel=1; /* Go to next level after this number of 'play' */
      gc_bar_set(GC_BAR_LEVEL);

      gc_set_default_background(goo_canvas_get_root_item(gcomprisBoard->canvas));

      gc_drag_start(goo_canvas_get_root_item(gcomprisBoard->canvas),
		    (GcDragFunc)item_event,
		    GC_DRAG_MODE_DEFAULT);

      hanoi_next_level();

      gamewon = FALSE;
      pause_board(FALSE);
    }
}
Beispiel #8
0
static void
start_board (GcomprisBoard *agcomprisBoard)
{
  GHashTable *config = gc_db_get_board_conf();

  gc_locale_set(g_hash_table_lookup( config, "locale"));

  gchar *up_init_str = g_hash_table_lookup( config, "uppercase_only");

  if (up_init_str && (strcmp(up_init_str, "True")==0))
    uppercase_only = TRUE;
  else
    uppercase_only = FALSE;

  g_hash_table_destroy(config);

  if(agcomprisBoard!=NULL)
    {
      gcomprisBoard_missing=agcomprisBoard;
      gc_set_background(goo_canvas_get_root_item(gcomprisBoard_missing->canvas),
			"missing_letter/missingletter-bg.jpg");
       _init(agcomprisBoard);
      gc_bar_set(GC_BAR_CONFIG | GC_BAR_LEVEL);
      gc_bar_location(10, -1, 0.9);

      missing_letter_next_level();

      gamewon = FALSE;
      pause_board(FALSE);
    }
}
Beispiel #9
0
static void
config_start(GcomprisBoard *agcomprisBoard,
		    GcomprisProfile *aProfile)
{
  board_conf = agcomprisBoard;
  profile_conf = aProfile;

  if (gcomprisBoard_missing)
    pause_board(TRUE);
  else
    {
      gcomprisBoard_missing=agcomprisBoard;
      _init(agcomprisBoard);
    }

  gchar *label = g_strdup_printf(_("<b>%s</b> configuration\n for profile <b>%s</b>"),
				 agcomprisBoard->name,
				 aProfile ? aProfile->name : "");
  GcomprisBoardConf *bconf;
  bconf = gc_board_config_window_display( label,
				 conf_ok);

  g_free(label);

  /* init the combo to previously saved value */
  GHashTable *config = gc_db_get_conf( profile_conf, board_conf);

  gchar *locale = g_hash_table_lookup( config, "locale");

  gc_board_config_combo_locales(bconf, locale);
  config_missing_letter(bconf, config);

}
Beispiel #10
0
static void
end_board ()
{
  if (currentUiMode == UIMODE_SOUND) {
    gc_sound_policy_set(sound_policy);
    gc_sound_bg_resume();
  }

  if(gcomprisBoard!=NULL)
    {
      pause_board(TRUE);

      memory_destroy_all_items();
      if (currentMode == MODE_TUX){
	if (tux_memory)
	  g_queue_free(tux_memory);
	tux_memory = NULL;
      }
    }
  g_free(op_add);
  op_add = NULL;
  g_free(op_minus);
  op_minus = NULL;
  g_free(op_mult);
  op_mult = NULL;
  g_free(op_div);
  op_div = NULL;

  gcomprisBoard = NULL;
}
Beispiel #11
0
static void start_board (GcomprisBoard *agcomprisBoard)
{

    if(agcomprisBoard!=NULL)
    {
        gcomprisBoard=agcomprisBoard;

        /* disable im_context */
        gcomprisBoard->disable_im_context = TRUE;

        gc_set_background(goo_canvas_get_root_item(gcomprisBoard->canvas),
                          "planegame/background.svgz");


        /* set initial values for this level */
        gcomprisBoard->level = 1;
        gcomprisBoard->maxlevel = 2;
        gc_bar_set(GC_BAR_LEVEL);
        gc_bar_location(10, -1, 0.6);

        planegame_next_level();

        pause_board(FALSE);

    }

}
Beispiel #12
0
/* Called with items_lock locked */
static void wordsgame_next_level_unlocked()
{
  gcomprisBoard->number_of_sublevel = 10 +
    ((gcomprisBoard->level-1) * 5);
  gc_score_start(SCORESTYLE_NOTE,
		 BOARDWIDTH - 195,
		 BOARDHEIGHT - 30,
		 gcomprisBoard->number_of_sublevel);

  gc_bar_set_level(gcomprisBoard);
  gc_score_set(gcomprisBoard->sublevel);

  wordsgame_destroy_all_items();

  if (preedit_text){
    goo_canvas_item_remove(preedit_text);
    preedit_text=NULL;
  }
  gc_im_reset();

  items=g_ptr_array_new();
  items2del=g_ptr_array_new();


  /* Increase speed only after 5 levels */
  if(gcomprisBoard->level > 5)
    {
      gint temp = fallSpeed-gcomprisBoard->level*200;
      if (temp > MIN_FALLSPEED)	fallSpeed=temp;
    }

  pause_board(FALSE);
}
Beispiel #13
0
static void start_board (GcomprisBoard *agcomprisBoard)
{

  if(agcomprisBoard!=NULL)
    {
      gcomprisBoard=agcomprisBoard;
      gcomprisBoard->level=1;
      gcomprisBoard->maxlevel=2;
      gcomprisBoard->sublevel=1;
      gcomprisBoard->number_of_sublevel=1; /* Go to next level after this number of 'play' */

      boardRootItem =
	goo_canvas_group_new (goo_canvas_get_root_item(gcomprisBoard->canvas),
			      NULL);

      /* Try the next level */
      canal_lock_create_item(boardRootItem);

      canal_lock_next_level();

      gc_bar_set(0);
      gc_bar_location(5, -1, -1);

      animation = FALSE;

      pause_board(FALSE);
    }
}
Beispiel #14
0
/* ======================================= */
static void end_board ()
{
  if(gcomprisBoard!=NULL)
    {
      pause_board(TRUE);
      wordprocessor_destroy_all_items();
    }
  gcomprisBoard = NULL;
}
Beispiel #15
0
/* =====================================================================
 *
 * =====================================================================*/
static void start_board (GcomprisBoard *agcomprisBoard) {

  if(agcomprisBoard!=NULL) {

    gcomprisBoard=agcomprisBoard;

    /* disable im_context */
    gcomprisBoard->disable_im_context = TRUE;

    gc_set_default_background(goo_canvas_get_root_item(gcomprisBoard->canvas));

    gcomprisBoard->level=1;
    gcomprisBoard->maxlevel=20;

    /* The mode defines if we run 2D or 3D */
    /* Default mode is 2D */
    modeRelative=FALSE;
    modeIsInvisible=FALSE;
    run_fast_possible=TRUE;
    if(!gcomprisBoard->mode)
      modeIs2D=TRUE;
    else if(g_ascii_strncasecmp(gcomprisBoard->mode, "2DR", 3)==0) {
      /* 2D Relative */
      modeIs2D=TRUE;
      modeRelative=TRUE;
    } else if(g_ascii_strncasecmp(gcomprisBoard->mode, "2DI", 3)==0) {
      modeIs2D=TRUE;
      modeIsInvisible=TRUE;
    } else if(g_ascii_strncasecmp(gcomprisBoard->mode, "2D", 2)==0) {
      modeIs2D=TRUE;
    } else if(g_ascii_strncasecmp(gcomprisBoard->mode, "3D", 2)==0) {
      modeIs2D=FALSE;
      run_fast_possible=FALSE;
    }

    if(!modeIs2D || modeIsInvisible) {
      RsvgHandle *svg_handle;
      svg_handle = gc_rsvg_load("maze/maze-2d-bubble.svg");
      if(svg_handle) {
	gc_bar_set_repeat_icon(svg_handle);
	g_object_unref(svg_handle);
	gc_bar_set(GC_BAR_LEVEL|GC_BAR_REPEAT_ICON);
      } else {
	gc_bar_set(GC_BAR_LEVEL|GC_BAR_REPEAT);
      }
    } else {
      /* 2D Regular mode */
      gc_bar_set(GC_BAR_LEVEL);
    }
    gc_bar_location(-1, -1, 0.6);

    gamewon = FALSE;

    maze_next_level();
    pause_board(FALSE);
  }
}
Beispiel #16
0
/* ======================================= */
static void
end_board ()
{
  if(gcomprisBoard!=NULL)
    {
      gc_drag_stop(goo_canvas_get_root_item(gcomprisBoard->canvas));
      pause_board(TRUE);
      hanoi_destroy_all_items();
    }
  gcomprisBoard = NULL;
}
/* =====================================================================
 *
 * =====================================================================*/
static void end_board () {

  if(gcomprisBoard!=NULL){
    pause_board(TRUE);
    gc_score_end();
    colors_destroy_all_items();
    // free list
    while (g_list_length(listColors) > 0)
      listColors = g_list_remove(listColors, g_list_nth_data(listColors,0));
  }
  gcomprisBoard = NULL;
}
Beispiel #18
0
/* =====================================================================
 *
 * =====================================================================*/
static void end_board () {
  if(gcomprisBoard!=NULL){
    pause_board(TRUE);
    submarine_destroy_all_items();
  }
  gcomprisBoard = NULL;

  if(backgroundRootItem != NULL){
    goo_canvas_item_remove(backgroundRootItem);
  }
  backgroundRootItem = NULL;
}
Beispiel #19
0
static void
end_board ()
{

    if(gcomprisBoard!=NULL)
    {
        pause_board(TRUE);
        gc_score_end();
        planegame_destroy_all_items();
        gcomprisBoard->level = 1;       // Restart this game to zero
    }
    gcomprisBoard = NULL;
}
Beispiel #20
0
static void
gletter_config_start(GcomprisBoard *agcomprisBoard,
		    GcomprisProfile *aProfile)
{
  board_conf = agcomprisBoard;
  profile_conf = aProfile;

  gchar *label;

  if (gcomprisBoard)
    pause_board(TRUE);

  label = g_strdup_printf(_("<b>%s</b> configuration\n for profile <b>%s</b>"),
			  agcomprisBoard->name, aProfile ? aProfile->name : "");

  GcomprisBoardConf *bconf = gc_board_config_window_display(label, (GcomprisConfCallback )conf_ok);

  g_free(label);

  /* init the combo to previously saved value */
  GHashTable *config = gc_db_get_conf( profile_conf, board_conf);

  gchar *locale = g_hash_table_lookup( config, "locale");

  gc_board_config_combo_locales( bconf, locale);

  gboolean up_init = FALSE;

  gchar *up_init_str = g_hash_table_lookup( config, "uppercase_only");

  if (up_init_str && (strcmp(up_init_str, "True")==0))
    up_init = TRUE;

  gc_board_conf_separator(bconf);

  gchar *control_sound = g_hash_table_lookup( config, "with_sound");
  if (control_sound && strcmp(g_hash_table_lookup( config, "with_sound"),"True")==0)
    with_sound = TRUE;
  else
    with_sound = FALSE;

  gc_board_config_boolean_box(bconf, _("Enable sounds"), "with_sound", with_sound);

  gc_board_conf_separator(bconf);

  gc_board_config_boolean_box(bconf, _("Uppercase only text"),
		       "uppercase_only",
		       up_init);

}
Beispiel #21
0
/* =====================================================================
 *
 * =====================================================================*/
static void start_board (GcomprisBoard *agcomprisBoard) {
  if(agcomprisBoard!=NULL) {
    gcomprisBoard=agcomprisBoard;
    gc_set_background(goo_canvas_get_root_item(gcomprisBoard->canvas), "submarine/sub_bg.jpg");
    gcomprisBoard->level=1;
    gcomprisBoard->maxlevel=3;
    gcomprisBoard->sublevel=1;
    gc_bar_set(GC_BAR_LEVEL);
    gc_bar_location(0, -1, 0.6);
    submarine_next_level();
    gamewon = FALSE;
    pause_board(FALSE);
  }
}
Beispiel #22
0
static gboolean conf_ok(GHashTable *table)
{
  if (!table){
    if (gcomprisBoard)
      pause_board(FALSE);
    return TRUE;
  }

  g_hash_table_foreach(table, (GHFunc) save_table, NULL);

  if (gcomprisBoard) {
    GHashTable *config;

    if (profile_conf)
      config = gc_db_get_board_conf();
    else
      config = table;

    gc_locale_set(g_hash_table_lookup( config, "locale"));

    if (profile_conf)
      g_hash_table_destroy(config);

    destroy_board_list();
    init_xml(gcomprisBoard->level);

    imageid_next_level();

    pause_board(FALSE);
  }

  board_conf = NULL;
  profile_conf = NULL;

  return TRUE;
}
Beispiel #23
0
static void
start_board (GcomprisBoard *agcomprisBoard)
{
  if(agcomprisBoard!=NULL)
    {
      gcomprisBoard=agcomprisBoard;
      gcomprisBoard->level=1;
      gcomprisBoard->sublevel=1;

      gc_bar_set(GC_BAR_LEVEL|GC_BAR_CONFIG);
      gc_bar_location(-1, -1, 0.7);

      if (strcmp(gcomprisBoard->mode, "count") == 0)
        board_mode = MODE_COUNT;
      else if (strcmp(gcomprisBoard->mode, "weight") == 0)
        board_mode = MODE_WEIGHT;
      else
        board_mode = DEFAULT_MODE;

      gcomprisBoard->maxlevel = (board_mode == MODE_COUNT) ? 4 : 5;
      gcomprisBoard->number_of_sublevel = (board_mode == MODE_COUNT) ? 5 : 3;
      bonus_item = (board_mode == MODE_COUNT) ? GC_BONUS_SMILEY : GC_BONUS_TUX;

      gamewon = FALSE;
      pause_board(FALSE);

      GHashTable *config = gc_db_get_board_conf();
      gchar *drag_mode_str = g_hash_table_lookup( config, "drag_mode");

      if (drag_mode_str && (strcmp (drag_mode_str, "NULL") != 0))
	drag_mode = g_ascii_strtod(drag_mode_str, NULL);
      else
	drag_mode = GC_DRAG_MODE_DEFAULT;

      gc_set_background(goo_canvas_get_root_item(gcomprisBoard->canvas),
			"scale/tabepice.jpg");

      gc_drag_start(goo_canvas_get_root_item(gcomprisBoard->canvas),
		    (GcDragFunc)scale_drag_event, drag_mode);

      gc_score_start(SCORESTYLE_NOTE,
		     BOARDWIDTH - 220,
		     450 ,
		     gcomprisBoard->number_of_sublevel);
      scale_next_level();

    }
}
Beispiel #24
0
static void
end_board ()
{

  if(gcomprisBoard!=NULL)
    {
      pause_board(TRUE);
      gc_score_end();
      imageid_destroy_all_items();
      destroy_board_list();
    }

  gc_locale_set( NULL );

  gcomprisBoard = NULL;
}
Beispiel #25
0
/* ======================================= */
static void end_board ()
{
  // If we don't stop animation, there may be a segfault if leaving while the animation is running
  if (timer_id) {
    gtk_timeout_remove (timer_id);
    timer_id = 0;
  }
  animation = FALSE;

  if(gcomprisBoard!=NULL)
    {
      pause_board(TRUE);
      canal_lock_destroy_all_items();
    }
  gcomprisBoard = NULL;
}
Beispiel #26
0
static void end_board ()
{

  if(gcomprisBoard_missing!=NULL)
    {
      pause_board(TRUE);
      gc_score_end();
      missing_letter_destroy_all_items();
      missing_destroy_board_list(board_list);
      board_list = NULL;
    }

  gc_locale_set( NULL );

  gcomprisBoard_missing = NULL;
}
Beispiel #27
0
/* ======================================= */
static void end_board ()
{
  if(gcomprisBoard!=NULL)
    {
      pause_board(TRUE);
      gc_score_end();
      click_on_letter_destroy_all_items();
      g_strfreev(answers);
      g_strfreev(questions);

      g_object_unref(carriage_svg_handle);
      g_object_unref(cloud_svg_handle);
      clear_levels();
    }
  gc_locale_set( NULL );
  gcomprisBoard = NULL;
  gc_sound_bg_resume();
}
Beispiel #28
0
static gboolean
load_event (GooCanvasItem  *item,
	    GooCanvasItem  *target,
	    GdkEventButton *event,
	    gchar *data)
{
  if (event->button != 1)
    return FALSE;

  pause_board(TRUE);

  gc_selector_file_load(gcomprisBoard,
			"wordprocessor",
			".xhtml",
			load_buffer, NULL);

  return FALSE;
}
Beispiel #29
0
static void start_board (GcomprisBoard *agcomprisBoard)
{

  if(agcomprisBoard!=NULL)
    {
      gcomprisBoard=agcomprisBoard;
      gcomprisBoard->level=1;
      gcomprisBoard->maxlevel=6;
      gcomprisBoard->sublevel=1;
      gcomprisBoard->number_of_sublevel=1; /* Go to next level after this number of 'play' */
      gc_bar_set(GC_BAR_LEVEL);

      fifteen_next_level();

      gamewon = FALSE;
      pause_board(FALSE);
    }
}
Beispiel #30
0
static void start_board (GcomprisBoard *agcomprisBoard)
{

  if(agcomprisBoard!=NULL)
    {
      gcomprisBoard=agcomprisBoard;
      gcomprisBoard->level=1;
      gcomprisBoard->maxlevel=1;
      gcomprisBoard->sublevel=1;
      gcomprisBoard->number_of_sublevel=1; /* Go to next level after this number of 'play' */
      gc_bar_set(0);
      gc_bar_location(10, -1, 0.6);

      gc_set_default_background(goo_canvas_get_root_item(gcomprisBoard->canvas));

      wordprocessor_create();

      pause_board(FALSE);

    }
}