Beispiel #1
0
pdf_pattern *
pdf_load_pattern(fz_context *ctx, pdf_document *doc, pdf_obj *dict)
{
	pdf_pattern *pat;
	pdf_obj *obj;

	if ((pat = pdf_find_item(ctx, pdf_drop_pattern_imp, dict)) != NULL)
	{
		return pat;
	}

	pat = fz_malloc_struct(ctx, pdf_pattern);
	FZ_INIT_STORABLE(pat, 1, pdf_drop_pattern_imp);
	pat->document = doc;
	pat->resources = NULL;
	pat->contents = NULL;

	fz_try(ctx)
	{
		/* Store pattern now, to avoid possible recursion if objects refer back to this one */
		pdf_store_item(ctx, dict, pat, pdf_pattern_size(pat));

		pat->ismask = pdf_to_int(ctx, pdf_dict_get(ctx, dict, PDF_NAME_PaintType)) == 2;
		pat->xstep = pdf_to_real(ctx, pdf_dict_get(ctx, dict, PDF_NAME_XStep));
		pat->ystep = pdf_to_real(ctx, pdf_dict_get(ctx, dict, PDF_NAME_YStep));

		obj = pdf_dict_gets(ctx, dict, "BBox");
		pdf_to_rect(ctx, obj, &pat->bbox);

		obj = pdf_dict_gets(ctx, dict, "Matrix");
		if (obj)
			pdf_to_matrix(ctx, obj, &pat->matrix);
		else
			pat->matrix = fz_identity;

		pat->resources = pdf_dict_get(ctx, dict, PDF_NAME_Resources);
		if (pat->resources)
			pdf_keep_obj(ctx, pat->resources);

		pat->contents = pdf_keep_obj(ctx, dict);
	}
	fz_catch(ctx)
	{
		pdf_remove_item(ctx, pdf_drop_pattern_imp, dict);
		pdf_drop_pattern(ctx, pat);
		fz_rethrow_message(ctx, "cannot load pattern (%d %d R)", pdf_to_num(ctx, dict), pdf_to_gen(ctx, dict));
	}
	return pat;
}
fz_error
pdf_load_pattern(pdf_pattern **patp, pdf_xref *xref, fz_obj *dict)
{
	fz_error error;
	pdf_pattern *pat;
	fz_obj *obj;

	if ((*patp = pdf_find_item(xref->store, pdf_drop_pattern, dict)))
	{
		pdf_keep_pattern(*patp);
		return fz_okay;
	}

	pat = fz_malloc(sizeof(pdf_pattern));
	pat->refs = 1;
	pat->resources = NULL;
	pat->contents = NULL;

	/* Store pattern now, to avoid possible recursion if objects refer back to this one */
	pdf_store_item(xref->store, pdf_keep_pattern, pdf_drop_pattern, dict, pat);

	pat->ismask = fz_to_int(fz_dict_gets(dict, "PaintType")) == 2;
	pat->xstep = fz_to_real(fz_dict_gets(dict, "XStep"));
	pat->ystep = fz_to_real(fz_dict_gets(dict, "YStep"));

	obj = fz_dict_gets(dict, "BBox");
	pat->bbox = pdf_to_rect(obj);

	obj = fz_dict_gets(dict, "Matrix");
	if (obj)
		pat->matrix = pdf_to_matrix(obj);
	else
		pat->matrix = fz_identity;

	pat->resources = fz_dict_gets(dict, "Resources");
	if (pat->resources)
		fz_keep_obj(pat->resources);

	error = pdf_load_stream(&pat->contents, xref, fz_to_num(dict), fz_to_gen(dict));
	if (error)
	{
		pdf_remove_item(xref->store, pdf_drop_pattern, dict);
		pdf_drop_pattern(pat);
		return fz_rethrow(error, "cannot load pattern stream (%d %d R)", fz_to_num(dict), fz_to_gen(dict));
	}

	*patp = pat;
	return fz_okay;
}
Beispiel #3
0
pdf_pattern *
pdf_load_pattern(pdf_document *xref, pdf_obj *dict)
{
	pdf_pattern *pat;
	pdf_obj *obj;
	fz_context *ctx = xref->ctx;

	if ((pat = pdf_find_item(ctx, pdf_free_pattern_imp, dict)))
	{
		return pat;
	}

	pat = fz_malloc_struct(ctx, pdf_pattern);
	FZ_INIT_STORABLE(pat, 1, pdf_free_pattern_imp);
	pat->resources = NULL;
	pat->contents = NULL;

	/* Store pattern now, to avoid possible recursion if objects refer back to this one */
	pdf_store_item(ctx, dict, pat, pdf_pattern_size(pat));

	pat->ismask = pdf_to_int(pdf_dict_gets(dict, "PaintType")) == 2;
	pat->xstep = pdf_to_real(pdf_dict_gets(dict, "XStep"));
	pat->ystep = pdf_to_real(pdf_dict_gets(dict, "YStep"));

	obj = pdf_dict_gets(dict, "BBox");
	pdf_to_rect(ctx, obj, &pat->bbox);

	obj = pdf_dict_gets(dict, "Matrix");
	if (obj)
		pdf_to_matrix(ctx, obj, &pat->matrix);
	else
		pat->matrix = fz_identity;

	pat->resources = pdf_dict_gets(dict, "Resources");
	if (pat->resources)
		pdf_keep_obj(pat->resources);

	fz_try(ctx)
	{
		pat->contents = pdf_keep_obj(dict);
	}
	fz_catch(ctx)
	{
		pdf_remove_item(ctx, pdf_free_pattern_imp, dict);
		pdf_drop_pattern(ctx, pat);
		fz_throw(ctx, "cannot load pattern stream (%d %d R)", pdf_to_num(dict), pdf_to_gen(dict));
	}
	return pat;
}