void GameScreen::onPause()
{
    m_gameState = Game_State::PAUSED;

    Assets::getInstance()->setMusicId(MUSIC_STOP);

    platformPause();
}
Beispiel #2
0
JNIEXPORT void Java_com_studio_artaban_kaleidoscope_EngLibrary_pause(JNIEnv* env, jobject obj, jboolean finishing,
        jboolean lockScreen) {

    if ((!static_cast<bool>(finishing)) && (camBuffer)) {

        delete [] camBuffer;
        camBuffer = NULL;
    }
    platformPause(static_cast<bool>(finishing), !static_cast<bool>(lockScreen));
    if ((!static_cast<bool>(finishing)) && (micBuffer)) {

        delete [] micBuffer;
        micBuffer = NULL;
    }
}
void MediaPlayerPrivateAVFoundation::pause()
{
    LOG(Media, "MediaPlayerPrivateAVFoundation::pause(%p)", this);
    m_playWhenFramesAvailable = false;
    platformPause();
}
Beispiel #4
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void GameScreen::onPause()
{
    platformPause();
}