Beispiel #1
0
 shared_ptr<Action> Player::playKickIn() {
     TTeamIndex ti = WM.getOurTeamIndex();
     TPlayMode pm = WM.getPlayMode();
     if ((TI_LEFT == ti && PM_KICK_IN_LEFT == pm)
             || (TI_RIGHT == ti && PM_KICK_IN_RIGHT == pm)) {
         return playOurKickIn();
     } else {
         return playOppKickIn();
     }
 }
Beispiel #2
0
void Player::playKickIn()
{
    ETeamSide ts = WorldModel::instance().getTeamSide();
    EPlayMode pm = WorldModel::instance().getPlayMode();
    if ( ( TS_LEFT == ts && PM_KickIn_Left == pm )
         || ( TS_RIGHT == ts && PM_KickIn_Right == pm ) )
    {
        return playOurKickIn();
    } 
    else 
    {
        return playOppKickIn();
    }
}