static void
keyboard_cb (const gchar * key_input, gpointer user_data)
{
  GstPlay *play = (GstPlay *) user_data;

  switch (g_ascii_tolower (key_input[0])) {
    case 'i':
    {
      GstPlayerMediaInfo *media_info = gst_player_get_media_info (play->player);
      if (media_info) {
        print_media_info (media_info);
        g_object_unref (media_info);
        print_current_tracks (play);
      }
      break;
    }
    case ' ':
      toggle_paused (play);
      break;
    case 'q':
    case 'Q':
      g_main_loop_quit (play->loop);
      break;
    case '>':
      if (!play_next (play)) {
        g_print ("\nReached end of play list.\n");
        g_main_loop_quit (play->loop);
      }
      break;
    case '<':
      play_prev (play);
      break;
    case 27:                   /* ESC */
      if (key_input[1] == '\0') {
        g_main_loop_quit (play->loop);
        break;
      }
      /* fall through */
    default:
      if (strcmp (key_input, GST_PLAY_KB_ARROW_RIGHT) == 0) {
        relative_seek (play, +0.08);
      } else if (strcmp (key_input, GST_PLAY_KB_ARROW_LEFT) == 0) {
        relative_seek (play, -0.01);
      } else if (strcmp (key_input, GST_PLAY_KB_ARROW_UP) == 0) {
        play_set_relative_volume (play, +1.0 / VOLUME_STEPS);
      } else if (strcmp (key_input, GST_PLAY_KB_ARROW_DOWN) == 0) {
        play_set_relative_volume (play, -1.0 / VOLUME_STEPS);
      } else {
        GST_INFO ("keyboard input:");
        for (; *key_input != '\0'; ++key_input)
          GST_INFO ("  code %3d", *key_input);
      }
      break;
  }
}
Beispiel #2
0
static GstPlay *
play_new (gchar ** uris, gdouble initial_volume)
{
  GstPlay *play;

  play = g_new0 (GstPlay, 1);

  play->uris = uris;
  play->num_uris = g_strv_length (uris);
  play->cur_idx = -1;

  play->player = gst_player_new ();

  g_object_set (play->player, "dispatch-to-main-context", TRUE, NULL);
  g_signal_connect (play->player, "position-updated",
      G_CALLBACK (position_updated_cb), play);
  g_signal_connect (play->player, "end-of-stream",
      G_CALLBACK (end_of_stream_cb), play);
  g_signal_connect (play->player, "error", G_CALLBACK (error_cb), play);

  play->loop = g_main_loop_new (NULL, FALSE);
  play->desired_state = GST_STATE_PLAYING;

  play_set_relative_volume (play, initial_volume - 1.0);

  return play;
}
Beispiel #3
0
static GstPlay *
play_new (gchar ** uris, gdouble initial_volume)
{
  GstPlay *play;

  play = g_new0 (GstPlay, 1);

  play->uris = uris;
  play->num_uris = g_strv_length (uris);
  play->cur_idx = -1;

  play->player =
      gst_player_new_full (NULL, gst_player_g_main_context_signal_dispatcher_new
      (NULL));

  g_signal_connect (play->player, "position-updated",
      G_CALLBACK (position_updated_cb), play);
  g_signal_connect (play->player, "state-changed",
      G_CALLBACK (state_changed_cb), play);
  g_signal_connect (play->player, "buffering", G_CALLBACK (buffering_cb), play);
  g_signal_connect (play->player, "end-of-stream",
      G_CALLBACK (end_of_stream_cb), play);
  g_signal_connect (play->player, "error", G_CALLBACK (error_cb), play);

  g_signal_connect (play->player, "media-info-updated",
      G_CALLBACK (media_info_cb), play);

  play->loop = g_main_loop_new (NULL, FALSE);
  play->desired_state = GST_STATE_PLAYING;

  play_set_relative_volume (play, initial_volume - 1.0);

  return play;
}
static GstPlay *
play_new (gchar ** uris, const gchar * audio_sink, const gchar * video_sink,
    gboolean gapless, gdouble initial_volume, gboolean verbose,
    const gchar * flags_string)
{
  GstElement *sink, *playbin;
  GstPlay *play;

  playbin = gst_element_factory_make ("playbin", "playbin");
  if (playbin == NULL)
    return NULL;

  play = g_new0 (GstPlay, 1);

  play->uris = uris;
  play->num_uris = g_strv_length (uris);
  play->cur_idx = -1;

  play->playbin = playbin;

  if (audio_sink != NULL) {
    if (strchr (audio_sink, ' ') != NULL)
      sink = gst_parse_bin_from_description (audio_sink, TRUE, NULL);
    else
      sink = gst_element_factory_make (audio_sink, NULL);

    if (sink != NULL)
      g_object_set (play->playbin, "audio-sink", sink, NULL);
    else
      g_warning ("Couldn't create specified audio sink '%s'", audio_sink);
  }
  if (video_sink != NULL) {
    if (strchr (video_sink, ' ') != NULL)
      sink = gst_parse_bin_from_description (video_sink, TRUE, NULL);
    else
      sink = gst_element_factory_make (video_sink, NULL);

    if (sink != NULL)
      g_object_set (play->playbin, "video-sink", sink, NULL);
    else
      g_warning ("Couldn't create specified video sink '%s'", video_sink);
  }

  if (flags_string != NULL) {
    GParamSpec *pspec;
    GValue val = { 0, };

    pspec =
        g_object_class_find_property (G_OBJECT_GET_CLASS (playbin), "flags");
    g_value_init (&val, pspec->value_type);
    if (gst_value_deserialize (&val, flags_string))
      g_object_set_property (G_OBJECT (play->playbin), "flags", &val);
    else
      g_printerr ("Couldn't convert '%s' to playbin flags!\n", flags_string);
    g_value_unset (&val);
  }

  if (verbose) {
    play->deep_notify_id = g_signal_connect (play->playbin, "deep-notify",
        G_CALLBACK (gst_object_default_deep_notify), NULL);
  }

  play->loop = g_main_loop_new (NULL, FALSE);

  play->bus_watch = gst_bus_add_watch (GST_ELEMENT_BUS (play->playbin),
      play_bus_msg, play);

  /* FIXME: make configurable incl. 0 for disable */
  play->timeout = g_timeout_add (100, play_timeout, play);

  play->missing = NULL;
  play->buffering = FALSE;
  play->is_live = FALSE;

  play->desired_state = GST_STATE_PLAYING;

  play->gapless = gapless;
  if (gapless) {
    g_signal_connect (play->playbin, "about-to-finish",
        G_CALLBACK (play_about_to_finish), play);
  }

  if (initial_volume != -1)
    play_set_relative_volume (play, initial_volume - 1.0);

  play->rate = 1.0;
  play->trick_mode = GST_PLAY_TRICK_MODE_NONE;

  return play;
}
static void
keyboard_cb (const gchar * key_input, gpointer user_data)
{
  GstPlay *play = (GstPlay *) user_data;
  gchar key = '\0';

  /* only want to switch/case on single char, not first char of string */
  if (key_input[0] != '\0' && key_input[1] == '\0')
    key = g_ascii_tolower (key_input[0]);

  switch (key) {
    case 'k':
      print_keyboard_help ();
      break;
    case ' ':
      toggle_paused (play);
      break;
    case 'q':
    case 'Q':
      g_main_loop_quit (play->loop);
      break;
    case 'n':
    case '>':
      if (!play_next (play)) {
        g_print ("\n%s\n", _("Reached end of play list."));
        g_main_loop_quit (play->loop);
      }
      break;
    case 'b':
    case '<':
      play_prev (play);
      break;
    case '+':
      if (play->rate > -0.2 && play->rate < 0.0)
        play_set_relative_playback_rate (play, 0.0, TRUE);
      else if (ABS (play->rate) < 2.0)
        play_set_relative_playback_rate (play, 0.1, FALSE);
      else if (ABS (play->rate) < 4.0)
        play_set_relative_playback_rate (play, 0.5, FALSE);
      else
        play_set_relative_playback_rate (play, 1.0, FALSE);
      break;
    case '-':
      if (play->rate > 0.0 && play->rate < 0.20)
        play_set_relative_playback_rate (play, 0.0, TRUE);
      else if (ABS (play->rate) <= 2.0)
        play_set_relative_playback_rate (play, -0.1, FALSE);
      else if (ABS (play->rate) <= 4.0)
        play_set_relative_playback_rate (play, -0.5, FALSE);
      else
        play_set_relative_playback_rate (play, -1.0, FALSE);
      break;
    case 'd':
      play_set_relative_playback_rate (play, 0.0, TRUE);
      break;
    case 't':
      play_switch_trick_mode (play);
      break;
    case 27:                   /* ESC */
      if (key_input[1] == '\0') {
        g_main_loop_quit (play->loop);
        break;
      }
    case 'a':
      play_cycle_track_selection (play, GST_PLAY_TRACK_TYPE_AUDIO);
      break;
    case 'v':
      play_cycle_track_selection (play, GST_PLAY_TRACK_TYPE_VIDEO);
      break;
    case 's':
      play_cycle_track_selection (play, GST_PLAY_TRACK_TYPE_SUBTITLE);
      break;
    case '0':
      play_do_seek (play, 0, play->rate, play->trick_mode);
      break;
    default:
      if (strcmp (key_input, GST_PLAY_KB_ARROW_RIGHT) == 0) {
        relative_seek (play, +0.08);
      } else if (strcmp (key_input, GST_PLAY_KB_ARROW_LEFT) == 0) {
        relative_seek (play, -0.01);
      } else if (strcmp (key_input, GST_PLAY_KB_ARROW_UP) == 0) {
        play_set_relative_volume (play, +1.0 / VOLUME_STEPS);
      } else if (strcmp (key_input, GST_PLAY_KB_ARROW_DOWN) == 0) {
        play_set_relative_volume (play, -1.0 / VOLUME_STEPS);
      } else {
        GST_INFO ("keyboard input:");
        for (; *key_input != '\0'; ++key_input)
          GST_INFO ("  code %3d", *key_input);
      }
      break;
  }
}
Beispiel #6
0
static GstPlay *
play_new (gchar ** uris, const gchar * audio_sink, const gchar * video_sink,
    gboolean gapless, gdouble initial_volume)
{
  GstElement *sink;
  GstPlay *play;

  play = g_new0 (GstPlay, 1);

  play->uris = uris;
  play->num_uris = g_strv_length (uris);
  play->cur_idx = -1;

  play->playbin = gst_element_factory_make ("playbin", "playbin");

  if (audio_sink != NULL) {
    if (strchr (audio_sink, ' ') != NULL)
      sink = gst_parse_bin_from_description (audio_sink, TRUE, NULL);
    else
      sink = gst_element_factory_make (audio_sink, NULL);

    if (sink != NULL)
      g_object_set (play->playbin, "audio-sink", sink, NULL);
    else
      g_warning ("Couldn't create specified audio sink '%s'", audio_sink);
  }
  if (video_sink != NULL) {
    if (strchr (video_sink, ' ') != NULL)
      sink = gst_parse_bin_from_description (video_sink, TRUE, NULL);
    else
      sink = gst_element_factory_make (video_sink, NULL);

    if (sink != NULL)
      g_object_set (play->playbin, "video-sink", sink, NULL);
    else
      g_warning ("Couldn't create specified video sink '%s'", video_sink);
  }

  play->loop = g_main_loop_new (NULL, FALSE);

  play->bus_watch = gst_bus_add_watch (GST_ELEMENT_BUS (play->playbin),
      play_bus_msg, play);

  /* FIXME: make configurable incl. 0 for disable */
  play->timeout = g_timeout_add (100, play_timeout, play);

  play->missing = NULL;
  play->buffering = FALSE;
  play->is_live = FALSE;

  play->desired_state = GST_STATE_PLAYING;

  play->gapless = gapless;
  if (gapless) {
    g_signal_connect (play->playbin, "about-to-finish",
        G_CALLBACK (play_about_to_finish), play);
  }

  play_set_relative_volume (play, initial_volume - 1.0);

  return play;
}