Beispiel #1
0
static void add_list (Index * filenames, int at, bool_t to_temp, bool_t play)
{
    if (to_temp)
        playlist_set_active (playlist_get_temporary ());

    int playlist = playlist_get_active ();

    if (play)
    {
        if (get_bool (NULL, "clear_playlist"))
            playlist_entry_delete (playlist, 0, playlist_entry_count (playlist));
        else
            playlist_queue_delete (playlist, 0, playlist_queue_count (playlist));
    }

    playlist_entry_insert_batch (playlist, at, filenames, NULL, play);
}
Beispiel #2
0
static void add_list (Index * filenames, int at, bool_t to_temp, bool_t play)
{
    if (to_temp)
        playlist_set_active (playlist_get_temporary ());

    int playlist = playlist_get_active ();

    /* queue the new entries before deleting the old ones */
    /* this is to avoid triggering the --quit-after-play condition */
    playlist_entry_insert_batch (playlist, at, filenames, NULL, play);

    if (play)
    {
        if (get_bool (NULL, "clear_playlist"))
            playlist_entry_delete (playlist, 0, playlist_entry_count (playlist));
        else
            playlist_queue_delete (playlist, 0, playlist_queue_count (playlist));
    }
}
Beispiel #3
0
static void add_list (GList * list, gint at, gboolean to_temp, gboolean play)
{
    if (to_temp)
        activate_temp ();

    gint playlist = playlist_get_active ();

    if (play)
    {
        if (get_bool (NULL, "clear_playlist"))
            playlist_entry_delete (playlist, 0, playlist_entry_count (playlist));
        else
            playlist_queue_delete (playlist, 0, playlist_queue_count (playlist));
    }

    struct index * filenames = index_new ();
    for (; list != NULL; list = list->next)
        index_append (filenames, g_strdup (list->data));

    playlist_entry_insert_batch (playlist, at, filenames, NULL, play);
}
Beispiel #4
0
void drct_pl_delete_selected (int list)
{
    int pos = playlist_get_position (list);

    if (get_bool (NULL, "advance_on_delete")
     && ! get_bool (NULL, "no_playlist_advance")
     && playback_get_playing () && list == playlist_get_playing ()
     && pos >= 0 && playlist_entry_get_selected (list, pos))
    {
        playlist_entry_set_selected (list, pos, FALSE);
        playlist_delete_selected (list);
        pos = playlist_get_position (list); /* it may have moved */

        if (playlist_next_song (list, get_bool (NULL, "repeat"))
         && playlist_get_position (list) != pos)
            playback_play (0, FALSE);

        playlist_entry_delete (list, pos, 1);
    }
    else
        playlist_delete_selected (list);
}
Beispiel #5
0
void drct_pl_clear (void)
{
    gint playlist = playlist_get_active ();
    playlist_entry_delete (playlist, 0, playlist_entry_count (playlist));
}
Beispiel #6
0
void drct_pl_delete (gint entry)
{
    playlist_entry_delete (playlist_get_active (), entry, 1);
}