Beispiel #1
0
/* Add a filler byte on read, or remove a filler or alpha byte on write.
 * The filler type has changed in v0.95 to allow future 2-byte fillers
 * for 48-bit input data, as well as to avoid problems with some compilers
 * that don't like bytes as parameters.
 */
void PNGAPI
png_set_filler(png_structrp png_ptr, png_uint_32 filler, int filler_loc)
{
   png_debug(1, "in png_set_filler");

   if (png_ptr == NULL)
      return;

   /* In libpng 1.6 it is possible to determine whether this is a read or write
    * operation and therefore to do more checking here for a valid call.
    */
   if (png_ptr->mode & PNG_IS_READ_STRUCT)
   {
#     ifdef PNG_READ_FILLER_SUPPORTED
         /* On read png_set_filler is always valid, regardless of the base PNG
          * format, because other transformations can give a format where the
          * filler code can execute (basically an 8 or 16-bit component RGB or G
          * format.)
          *
          * NOTE: usr_channels is not used by the read code!  (This has led to
          * confusion in the past.)  The filler is only used in the read code.
          */
         png_ptr->filler = (png_uint_16)filler;
#     else
         png_app_error(png_ptr, "png_set_filler not supported on read");
         PNG_UNUSED(filler) /* not used in the write case */
         return;
#     endif
   }
Beispiel #2
0
void PNGAPI
png_set_unknown_chunk_location(png_const_structrp png_ptr, png_inforp info_ptr,
    int chunk, int location)
{
   /* This API is pretty pointless in 1.6.0 because the location can be set
    * before the call to png_set_unknown_chunks.
    *
    * TODO: add a png_app_warning in 1.7
    */
   if (png_ptr != NULL && info_ptr != NULL && chunk >= 0 &&
      chunk < info_ptr->unknown_chunks_num)
   {
      if ((location & (PNG_HAVE_IHDR|PNG_HAVE_PLTE|PNG_AFTER_IDAT)) == 0)
      {
         png_app_error(png_ptr, "invalid unknown chunk location");
         /* Fake out the pre 1.6.0 behavior: */
         if ((location & PNG_HAVE_IDAT) != 0) /* undocumented! */
            location = PNG_AFTER_IDAT;

         else
            location = PNG_HAVE_IHDR; /* also undocumented */
      }

      info_ptr->unknown_chunks[chunk].location =
         check_location(png_ptr, location);
   }
}
Beispiel #3
0
void PNGAPI
png_set_sPLT(png_const_structrp png_ptr,
    png_inforp info_ptr, png_const_sPLT_tp entries, int nentries)
/*
 *  entries        - array of png_sPLT_t structures
 *                   to be added to the list of palettes
 *                   in the info structure.
 *
 *  nentries       - number of palette structures to be
 *                   added.
 */
{
   png_sPLT_tp np;

   if (png_ptr == NULL || info_ptr == NULL || nentries <= 0 || entries == NULL)
      return;

   /* Use the internal realloc function, which checks for all the possible
    * overflows.  Notice that the parameters are (int) and (size_t)
    */
   np = png_voidcast(png_sPLT_tp,png_realloc_array(png_ptr,
      info_ptr->splt_palettes, info_ptr->splt_palettes_num, nentries,
      sizeof *np));

   if (np == NULL)
   {
      /* Out of memory or too many chunks */
      png_chunk_report(png_ptr, "too many sPLT chunks", PNG_CHUNK_WRITE_ERROR);

      return;
   }

   png_free(png_ptr, info_ptr->splt_palettes);
   info_ptr->splt_palettes = np;
   info_ptr->free_me |= PNG_FREE_SPLT;

   np += info_ptr->splt_palettes_num;

   do
   {
      png_size_t length;

      /* Skip invalid input entries */
      if (entries->name == NULL || entries->entries == NULL)
      {
         /* png_handle_sPLT doesn't do this, so this is an app error */
         png_app_error(png_ptr, "png_set_sPLT: invalid sPLT");
         /* Just skip the invalid entry */
         continue;
      }

      np->depth = entries->depth;

      /* In the event of out-of-memory just return - there's no point keeping
       * on trying to add sPLT chunks.
       */
      length = strlen(entries->name) + 1;
      np->name = png_voidcast(png_charp, png_malloc_base(png_ptr, length));

      if (np->name == NULL)
         break;

      memcpy(np->name, entries->name, length);

      /* IMPORTANT: we have memory now that won't get freed if something else
       * goes wrong; this code must free it.  png_malloc_array produces no
       * warnings; use a png_chunk_report (below) if there is an error.
       */
      np->entries = png_voidcast(png_sPLT_entryp, png_malloc_array(png_ptr,
          entries->nentries, sizeof (png_sPLT_entry)));

      if (np->entries == NULL)
      {
         png_free(png_ptr, np->name);
         np->name = NULL;
         break;
      }

      np->nentries = entries->nentries;
      /* This multiply can't overflow because png_malloc_array has already
       * checked it when doing the allocation.
       */
      memcpy(np->entries, entries->entries,
         entries->nentries * sizeof (png_sPLT_entry));

      /* Note that 'continue' skips the advance of the out pointer and out
       * count, so an invalid entry is not added.
       */
      info_ptr->valid |= PNG_INFO_sPLT;
      ++(info_ptr->splt_palettes_num);
      ++np;
   }
   while (++entries, --nentries);

   if (nentries > 0)
      png_chunk_report(png_ptr, "sPLT out of memory", PNG_CHUNK_WRITE_ERROR);
}
Beispiel #4
0
void PNGAPI
png_set_iCCP(png_const_structrp png_ptr, png_inforp info_ptr,
    png_const_charp name, int compression_type,
    png_const_bytep profile, png_uint_32 proflen)
{
   png_charp new_iccp_name;
   png_bytep new_iccp_profile;
   png_size_t length;

   png_debug1(1, "in %s storage function", "iCCP");

   if (png_ptr == NULL || info_ptr == NULL || name == NULL || profile == NULL)
      return;

   if (compression_type != PNG_COMPRESSION_TYPE_BASE)
      png_app_error(png_ptr, "Invalid iCCP compression method");

   /* Set the colorspace first because this validates the profile; do not
    * override previously set app cHRM or gAMA here (because likely as not the
    * application knows better than libpng what the correct values are.)  Pass
    * the info_ptr color_type field to png_colorspace_set_ICC because in the
    * write case it has not yet been stored in png_ptr.
    */
   {
      int result = png_colorspace_set_ICC(png_ptr, &info_ptr->colorspace, name,
         proflen, profile, info_ptr->color_type);

      png_colorspace_sync_info(png_ptr, info_ptr);

      /* Don't do any of the copying if the profile was bad, or inconsistent. */
      if (result == 0)
         return;

      /* But do write the gAMA and cHRM chunks from the profile. */
      info_ptr->colorspace.flags |=
         PNG_COLORSPACE_FROM_gAMA|PNG_COLORSPACE_FROM_cHRM;
   }

   length = strlen(name)+1;
   new_iccp_name = png_voidcast(png_charp, png_malloc_warn(png_ptr, length));

   if (new_iccp_name == NULL)
   {
      png_benign_error(png_ptr, "Insufficient memory to process iCCP chunk");

      return;
   }

   memcpy(new_iccp_name, name, length);
   new_iccp_profile = png_voidcast(png_bytep,
      png_malloc_warn(png_ptr, proflen));

   if (new_iccp_profile == NULL)
   {
      png_free(png_ptr, new_iccp_name);
      png_benign_error(png_ptr,
          "Insufficient memory to process iCCP profile");

      return;
   }

   memcpy(new_iccp_profile, profile, proflen);

   png_free_data(png_ptr, info_ptr, PNG_FREE_ICCP, 0);

   info_ptr->iccp_proflen = proflen;
   info_ptr->iccp_name = new_iccp_name;
   info_ptr->iccp_profile = new_iccp_profile;
   info_ptr->free_me |= PNG_FREE_ICCP;
   info_ptr->valid |= PNG_INFO_iCCP;
}
Beispiel #5
0
void PNGAPI
png_set_keep_unknown_chunks(png_structrp png_ptr, int keep,
    png_const_bytep chunk_list, int num_chunks_in)
{
   png_bytep new_list;
   unsigned int num_chunks, old_num_chunks;

   if (png_ptr == NULL)
      return;

   if (keep < 0 || keep >= PNG_HANDLE_CHUNK_LAST)
   {
      png_app_error(png_ptr, "png_set_keep_unknown_chunks: invalid keep");

      return;
   }

   if (num_chunks_in <= 0)
   {
      png_ptr->unknown_default = keep;

      /* '0' means just set the flags, so stop here */
      if (num_chunks_in == 0)
        return;
   }

   if (num_chunks_in < 0)
   {
      /* Ignore all unknown chunks and all chunks recognized by
       * libpng except for IHDR, PLTE, tRNS, IDAT, and IEND
       */
      static PNG_CONST png_byte chunks_to_ignore[] = {
         98,  75,  71,  68, '\0',  /* bKGD */
         99,  72,  82,  77, '\0',  /* cHRM */
        103,  65,  77,  65, '\0',  /* gAMA */
        104,  73,  83,  84, '\0',  /* hIST */
        105,  67,  67,  80, '\0',  /* iCCP */
        105,  84,  88, 116, '\0',  /* iTXt */
        111,  70,  70, 115, '\0',  /* oFFs */
        112,  67,  65,  76, '\0',  /* pCAL */
        112,  72,  89, 115, '\0',  /* pHYs */
        115,  66,  73,  84, '\0',  /* sBIT */
        115,  67,  65,  76, '\0',  /* sCAL */
        115,  80,  76,  84, '\0',  /* sPLT */
        115,  84,  69,  82, '\0',  /* sTER */
        115,  82,  71,  66, '\0',  /* sRGB */
        116,  69,  88, 116, '\0',  /* tEXt */
        116,  73,  77,  69, '\0',  /* tIME */
        122,  84,  88, 116, '\0'   /* zTXt */
      };

      chunk_list = chunks_to_ignore;
      num_chunks = (unsigned int)/*SAFE*/(sizeof chunks_to_ignore)/5U;
   }

   else /* num_chunks_in > 0 */
   {
      if (chunk_list == NULL)
      {
         /* Prior to 1.6.0 this was silently ignored, now it is an app_error
          * which can be switched off.
          */
         png_app_error(png_ptr, "png_set_keep_unknown_chunks: no chunk list");

         return;
      }

      num_chunks = num_chunks_in;
   }

   old_num_chunks = png_ptr->num_chunk_list;
   if (png_ptr->chunk_list == NULL)
      old_num_chunks = 0;

   /* Since num_chunks is always restricted to UINT_MAX/5 this can't overflow.
    */
   if (num_chunks + old_num_chunks > UINT_MAX/5)
   {
      png_app_error(png_ptr, "png_set_keep_unknown_chunks: too many chunks");

      return;
   }

   /* If these chunks are being reset to the default then no more memory is
    * required because add_one_chunk above doesn't extend the list if the 'keep'
    * parameter is the default.
    */
   if (keep != 0)
   {
      new_list = png_voidcast(png_bytep, png_malloc(png_ptr,
          5 * (num_chunks + old_num_chunks)));

      if (old_num_chunks > 0)
         memcpy(new_list, png_ptr->chunk_list, 5*old_num_chunks);
   }

   else if (old_num_chunks > 0)
      new_list = png_ptr->chunk_list;

   else
      new_list = NULL;

   /* Add the new chunks together with each one's handling code.  If the chunk
    * already exists the code is updated, otherwise the chunk is added to the
    * end.  (In libpng 1.6.0 order no longer matters because this code enforces
    * the earlier convention that the last setting is the one that is used.)
    */
   if (new_list != NULL)
   {
      png_const_bytep inlist;
      png_bytep outlist;
      unsigned int i;

      for (i=0; i<num_chunks; ++i)
      {
         old_num_chunks = add_one_chunk(new_list, old_num_chunks,
            chunk_list+5*i, keep);
      }

      /* Now remove any spurious 'default' entries. */
      num_chunks = 0;
      for (i=0, inlist=outlist=new_list; i<old_num_chunks; ++i, inlist += 5)
      {
         if (inlist[4])
         {
            if (outlist != inlist)
               memcpy(outlist, inlist, 5);
            outlist += 5;
            ++num_chunks;
         }
      }

      /* This means the application has removed all the specialized handling. */
      if (num_chunks == 0)
      {
         if (png_ptr->chunk_list != new_list)
            png_free(png_ptr, new_list);

         new_list = NULL;
      }
   }

   else
      num_chunks = 0;

   png_ptr->num_chunk_list = num_chunks;

   if (png_ptr->chunk_list != new_list)
   {
      if (png_ptr->chunk_list != NULL)
         png_free(png_ptr, png_ptr->chunk_list);

      png_ptr->chunk_list = new_list;
   }
}
Beispiel #6
0
void PNGAPI
png_set_unknown_chunks(png_const_structrp png_ptr,
   png_inforp info_ptr, png_const_unknown_chunkp unknowns, int num_unknowns)
{
   png_unknown_chunkp np;

   if (png_ptr == NULL || info_ptr == NULL || num_unknowns <= 0 ||
       unknowns == NULL)
      return;

   /* Check for the failure cases where support has been disabled at compile
    * time.  This code is hardly ever compiled - it's here because
    * STORE_UNKNOWN_CHUNKS is set by both read and write code (compiling in this
    * code) but may be meaningless if the read or write handling of unknown
    * chunks is not compiled in.
    */
#  if !defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED) && \
      defined(PNG_READ_SUPPORTED)
      if ((png_ptr->mode & PNG_IS_READ_STRUCT) != 0)
      {
         png_app_error(png_ptr, "no unknown chunk support on read");

         return;
      }
#  endif
#  if !defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED) && \
      defined(PNG_WRITE_SUPPORTED)
      if ((png_ptr->mode & PNG_IS_READ_STRUCT) == 0)
      {
         png_app_error(png_ptr, "no unknown chunk support on write");

         return;
      }
#  endif

   /* Prior to 1.6.0 this code used png_malloc_warn; however, this meant that
    * unknown critical chunks could be lost with just a warning resulting in
    * undefined behavior.  Now png_chunk_report is used to provide behavior
    * appropriate to read or write.
    */
   np = png_voidcast(png_unknown_chunkp, png_realloc_array(png_ptr,
         info_ptr->unknown_chunks, info_ptr->unknown_chunks_num, num_unknowns,
         sizeof *np));

   if (np == NULL)
   {
      png_chunk_report(png_ptr, "too many unknown chunks",
         PNG_CHUNK_WRITE_ERROR);

      return;
   }

   png_free(png_ptr, info_ptr->unknown_chunks);
   info_ptr->unknown_chunks = np; /* safe because it is initialized */
   info_ptr->free_me |= PNG_FREE_UNKN;

   np += info_ptr->unknown_chunks_num;

   /* Increment unknown_chunks_num each time round the loop to protect the
    * just-allocated chunk data.
    */
   for (; num_unknowns > 0; --num_unknowns, ++unknowns)
   {
      memcpy(np->name, unknowns->name, (sizeof np->name));
      np->name[(sizeof np->name)-1] = '\0';
      np->location = check_location(png_ptr, unknowns->location);

      if (unknowns->size == 0)
      {
         np->data = NULL;
         np->size = 0;
      }

      else
      {
         np->data = png_voidcast(png_bytep,
            png_malloc_base(png_ptr, unknowns->size));

         if (np->data == NULL)
         {
            png_chunk_report(png_ptr, "unknown chunk: out of memory",
               PNG_CHUNK_WRITE_ERROR);
            /* But just skip storing the unknown chunk */
            continue;
         }

         memcpy(np->data, unknowns->data, unknowns->size);
         np->size = unknowns->size;
      }

      /* These increments are skipped on out-of-memory for the data - the
       * unknown chunk entry gets overwritten if the png_chunk_report returns.
       * This is correct in the read case (the chunk is just dropped.)
       */
      ++np;
      ++(info_ptr->unknown_chunks_num);
   }
}