Beispiel #1
0
static void
arc_move_handle(Arc *arc, Handle *handle,
		Point *to, HandleMoveReason reason, ModifierKeys modifiers)
{
  assert(arc!=NULL);
  assert(handle!=NULL);
  assert(to!=NULL);

  if (handle->id == HANDLE_MIDDLE) {
    Point a,b;
    real tmp;

    b = *to;
    point_sub(&b, &arc->connection.endpoints[0]);
   
    a = arc->connection.endpoints[1];
    point_sub(&a, &arc->connection.endpoints[0]);

    tmp = point_dot(&a,&b);
    arc->curve_distance =
      sqrt(fabs(point_dot(&b,&b) - tmp*tmp/point_dot(&a,&a)));
    
    if (a.x*b.y - a.y*b.x < 0) 
      arc->curve_distance = -arc->curve_distance;

  } else {
    connection_move_handle(&arc->connection, handle->id, to, reason);
  }

  arc_update_data(arc);
}
static void
implements_move_handle(Implements *implements, Handle *handle,
		 Point *to, HandleMoveReason reason, ModifierKeys modifiers)
{
  Point v1, v2;
  
  assert(implements!=NULL);
  assert(handle!=NULL);
  assert(to!=NULL);

  if (handle->id == HANDLE_MOVE_TEXT) {
    implements->text_pos = *to;
  } else if (handle->id == HANDLE_CIRCLE_SIZE) {
    v1 = implements->connection.endpoints[0];
    point_sub(&v1, &implements->connection.endpoints[1]);
    point_normalize(&v1);
    v2 = *to;
    point_sub(&v2, &implements->connection.endpoints[1]);
    implements->circle_diameter = point_dot(&v1, &v2);
    if (implements->circle_diameter<0.03)
      implements->circle_diameter = 0.03;
  } else {
    v1 = implements->connection.endpoints[1];
    connection_move_handle(&implements->connection, handle->id, to, reason);
    point_sub(&v1, &implements->connection.endpoints[1]);
    point_sub(&implements->text_pos, &v1);
  }

  implements_update_data(implements);
}
Beispiel #3
0
static int find_median_radius(unsigned n, point o[], plane* pp)
{
  double d, min, max;
  plane p;
  unsigned i;
  unsigned long nin;
  unsigned long tn;
  static unsigned const maxiter = 60;
  p = *pp;
  min = my_dbl_max;
  max = -my_dbl_max;
  for (i = 0; i < n; ++i) {
    d = point_dot(o[i], p.n);
    min = MIN(min, d);
    max = MAX(max, d);
  }
  mpi_min_doubles(comm_mpi(), &min, 1);
  mpi_max_doubles(comm_mpi(), &max, 1);
  d   = (max - min) * (1.0 / 4.0 + epsilon);
  p.r = (max + min) / 2.0;
  tn = mpi_add_ulong(comm_mpi(), n);
  for (i = 0; i < maxiter; ++i) {
    nin = count_total_in(n, o, p);
    if (nin == tn / 2) {
      *pp = p;
      return 1;
    }
    if (nin < tn / 2)
      p.r -= d;
    else
      p.r += d;
    d /= 2.0;
  }
  return 0;
}
Beispiel #4
0
static real
arc_distance_from(Arc *arc, Point *point)
{
  Point *endpoints;
  Point from_center;
  real angle;
  real d, d2;
  
  endpoints = &arc->connection.endpoints[0];

  from_center = *point;
  point_sub(&from_center, &arc->center);

  angle = -atan2(from_center.y, from_center.x)*180.0/M_PI;
  if (angle<0)
    angle+=360.0;

  if (in_angle(angle, arc->angle1, arc->angle2)) {
    d = fabs(sqrt(point_dot(&from_center, &from_center)) - arc->radius);
    d -= arc->line_width/2.0;
    if (d<0)
      d = 0.0;
    return d;
  } else {
    d = distance_point_point(&endpoints[0], point);
    d2 = distance_point_point(&endpoints[1], point);

    return MIN(d,d2);
  }
}
Beispiel #5
0
/*Reumann-Witkam algorithm 
 * Returns number of points in the output line
 */
int reumann_witkam(struct line_pnts *Points, double thresh, int with_z)
{
    int seg1, seg2;
    int i, count;
    POINT x0, x1, x2, sub, diff;
    double subd, diffd, sp, dist;
    int n;

    n = Points->n_points;

    if (n < 3)
	return n;

    thresh *= thresh;

    seg1 = 0;
    seg2 = 1;
    count = 1;

    point_assign(Points, 0, with_z, &x1);
    point_assign(Points, 1, with_z, &x2);
    point_subtract(x2, x1, &sub);
    subd = point_dist2(sub);


    for (i = 2; i < n; i++) {

	point_assign(Points, i, with_z, &x0);
	point_subtract(x1, x0, &diff);
	diffd = point_dist2(diff);
	sp = point_dot(diff, sub);
	dist = (diffd * subd - sp * sp) / subd;
	/* if the point is out of the threshlod-sausage, store it and calculate
	 * all variables which do not change for each line-point calculation */
	if (dist > thresh) {

	    point_assign(Points, i - 1, with_z, &x1);
	    point_assign(Points, i, with_z, &x2);
	    point_subtract(x2, x1, &sub);
	    subd = point_dist2(sub);

	    Points->x[count] = x0.x;
	    Points->y[count] = x0.y;
	    Points->z[count] = x0.z;
	    count++;
	}


    }

    Points->x[count] = Points->x[n - 1];
    Points->y[count] = Points->y[n - 1];
    Points->z[count] = Points->z[n - 1];
    Points->n_points = count + 1;

    return Points->n_points;

}
static void
implements_update_data(Implements *implements)
{
  Connection *conn = &implements->connection;
  Object *obj = (Object *) implements;
  Point delta;
  Point point;
  real len;
  Rectangle rect;
  

  obj->position = conn->endpoints[0];

  implements->text_handle.pos = implements->text_pos;

  /* circle handle/center pos: */
  delta = conn->endpoints[0];
  point_sub(&delta, &conn->endpoints[1]);
  len = sqrt(point_dot(&delta, &delta));
  delta.x /= len; delta.y /= len;

  point = delta;
  point_scale(&point, implements->circle_diameter);
  point_add(&point, &conn->endpoints[1]);
  implements->circle_handle.pos = point;

  point = delta;
  point_scale(&point, implements->circle_diameter/2.0);
  point_add(&point, &conn->endpoints[1]);
  implements->circle_center = point;

  connection_update_handles(conn);

  /* Boundingbox: */
  connection_update_boundingbox(conn);

  /* Add boundingbox for circle: */
  rect.left = implements->circle_center.x - implements->circle_diameter/2.0;
  rect.right = implements->circle_center.x + implements->circle_diameter/2.0;
  rect.top = implements->circle_center.y - implements->circle_diameter/2.0;
  rect.bottom = implements->circle_center.y + implements->circle_diameter/2.0;
  rectangle_union(&obj->bounding_box, &rect);

  /* Add boundingbox for text: */
  rect.left = implements->text_pos.x;
  rect.right = rect.left + implements->text_width;
  rect.top = implements->text_pos.y - font_ascent(implements_font, IMPLEMENTS_FONTHEIGHT);
  rect.bottom = rect.top + IMPLEMENTS_FONTHEIGHT;
  rectangle_union(&obj->bounding_box, &rect);

  /* fix boundingbox for implements_width: */
  obj->bounding_box.top -= IMPLEMENTS_WIDTH/2;
  obj->bounding_box.left -= IMPLEMENTS_WIDTH/2;
  obj->bounding_box.bottom += IMPLEMENTS_WIDTH/2;
  obj->bounding_box.right += IMPLEMENTS_WIDTH/2;

}
Beispiel #7
0
static real
arc_compute_curve_distance(const Arc *arc, const Point *start, const Point *end, const Point *mid)
{
    Point a,b;
    real tmp,cd;

    b = *mid;
    point_sub(&b, start);

    a = *end;
    point_sub(&a, start);

    tmp = point_dot(&a,&b);
    cd =
        sqrt(fabs(point_dot(&b,&b) - tmp*tmp/point_dot(&a,&a)));

    if (a.x*b.y - a.y*b.x < 0)
        cd = - cd;
    return cd;
}
Beispiel #8
0
/*
 * This function estimates the distance from a point to a line segment
 * specified by two endpoints.
 * If the point is on the line segment, 0.0 is returned. Otherwise the
 * distance in the R^2 metric from the point to the nearest point
 * on the line segment is returned. Does one sqrt per call.
 * Philosophical bug: line_width is ignored iff point is beyond
 * end of line segment.
 */
real
distance_line_point(Point *line_start, Point *line_end,
		    real line_width, Point *point)
{
  Point v1, v2;
  real v1_lensq;
  real projlen;
  real perp_dist;

  v1 = *line_end;
  point_sub(&v1,line_start);

  v2 = *point;
  point_sub(&v2, line_start);

  v1_lensq = point_dot(&v1,&v1);

  if (v1_lensq<0.000001) {
    return sqrt(point_dot(&v2,&v2));
  }

  projlen = point_dot(&v1,&v2) / v1_lensq;
  
  if (projlen<0.0) {
    return sqrt(point_dot(&v2,&v2));
  }
  
  if (projlen>1.0) {
    Point v3 = *point;
    point_sub(&v3,line_end);
    return sqrt(point_dot(&v3,&v3));
  }

  point_scale(&v1, projlen);
  point_sub(&v1, &v2);

  perp_dist = sqrt(point_dot(&v1,&v1));

  perp_dist -= line_width / 2.0;
  if (perp_dist < 0.0) {
    perp_dist = 0.0;
  }
  
  return perp_dist;
}
Beispiel #9
0
static ObjectChange*
flow_move_handle(Flow *flow, Handle *handle,
		 Point *to, ConnectionPoint *cp,
		 HandleMoveReason reason, ModifierKeys modifiers)
{
  Point p1, p2;
  Point *endpoints;
  
  assert(flow!=NULL);
  assert(handle!=NULL);
  assert(to!=NULL);

  if (handle->id == HANDLE_MOVE_TEXT) {
    flow->textpos = *to;
  } else  {
    real dest_length ;
    real orig_length2 ;
    real along_mag, norm_mag ;
    Point along ;

    endpoints = &flow->connection.endpoints[0]; 
    p1 = flow->textpos ;
    point_sub( &p1, &endpoints[0] ) ;

    p2 = endpoints[1] ;
    point_sub( &p2, &endpoints[0] ) ;
    orig_length2= point_dot( &p2, &p2 ) ;
    along = p2 ;
    if ( orig_length2 > 1e-5 ) {
      along_mag = point_dot( &p2, &p1 )/sqrt(orig_length2) ;
      along_mag *= along_mag ;
      norm_mag = point_dot( &p1, &p1 ) ;
      norm_mag = (real)sqrt( (double)( norm_mag - along_mag ) ) ;
      along_mag = (real)sqrt( along_mag/orig_length2 ) ;
      if ( p1.x*p2.y - p1.y*p2.x > 0.0 )
	norm_mag = -norm_mag ;
    } else {
      along_mag = 0.5 ;
      norm_mag = (real)sqrt( (double) point_dot( &p1, &p1 ) ) ;
    }

    connection_move_handle(&flow->connection, handle->id, to, cp, 
			   reason, modifiers);

    p2 = endpoints[1] ;
    point_sub( &p2, &endpoints[0] ) ;
    flow->textpos = endpoints[0] ;
    along = p2 ;
    p2.x = -along.y ;
    p2.y = along.x ;
    dest_length = point_dot( &p2, &p2 ) ;
    if ( dest_length > 1e-5 ) {
      point_normalize( &p2 ) ;
    } else {
      p2.x = 0.0 ; p2.y = -1.0 ; 
    }
    point_scale( &p2, norm_mag ) ;
    point_scale( &along, along_mag ) ;
    point_add( &flow->textpos, &p2 ) ;
    point_add( &flow->textpos, &along ) ;
  }

  flow_update_data(flow);

  return NULL;
}
void _calc_grid_values( double *x, double *y, double *norms,
				 int num_vert,
				 long *volumes, 
				 int num_tri, 
				 double cell_size,
				 int nrow,
				 int ncol,
				 double *vertex_val,
				 double *grid_val )
{
	int i, j, k;
	int x_min, x_max, y_min, y_max, point_index;
	double x_dist, y_dist, x_base, y_base;
	double sigma0, sigma1, sigma2;
	double fraction, intpart;
	double triangle[6], point[2];
	double v1[2], v2[2], v3[2];
	double n1[2], n2[2], n3[2];
	double val1, val2, res[2];
	EXTENT extent[1];

	
        x_dist = cell_size;
	y_dist = cell_size;

	x_base = 0.0;
	y_base = 0.0;


/*
        printf("%d\n",num_tri);
        for ( i=0; i< num_tri; i++){
            printf("volumes\n");
            printf("%ld %ld %ld \n",volumes[3*i],volumes[3*i+1],volumes[3*i+2]);
        }

        printf("%d\n",num_vert);
        for ( i=0; i< num_vert; i++){
            printf("vertices\n");
            printf("%g %g \n",x[i],y[i]);
        }
*/

	for ( i = 0; i < num_tri; i++ ) {

		get_tri_vertices( x,y, volumes, i, triangle, v1, v2, v3);
		get_tri_norms( norms, i, n1, n2, n3 );
		get_tri_extent( triangle, extent );

/*
                printf("tri %g %g  %g %g %g %g\n",
                   triangle[0],triangle[1],triangle[2],triangle[3], triangle[4],triangle[5]);
                printf("v1 %g %g\n", v1[0], v1[1]);
                printf("v2 %g %g\n", v2[0], v2[1]);
                printf("v3 %g %g\n", v3[0], v3[1]);


                printf("e.xmin %g \n", extent->x_min);
                printf("e.xmax %g \n", extent->x_max);
                printf("e.ymin %g \n", extent->y_min);
                printf("e.ymax %g \n", extent->y_max);
*/

		fraction = modf( (extent->x_min - x_base)/x_dist, &intpart );
		x_min = intpart;
		x_min = (x_min < 0) ? 0 : x_min; 

		fraction = modf( ABS(extent->x_max - x_base)/x_dist, &intpart );
		x_max = intpart;
		x_max = (x_max > (ncol-1)) ? (ncol-1) : x_max;

		fraction = modf( (extent->y_min - y_base)/y_dist, &intpart );
		y_min = intpart;
		y_min = (y_min < 0 ) ? 0 : y_min;

		fraction = modf( ABS(extent->y_max - y_base)/y_dist, &intpart );
		y_max = intpart;
		y_max = (y_max > (nrow-1)) ? (nrow-1) : y_max;
		
		if ( x_max >= 0 && y_max >= 0 ) {
		for ( j = y_min; j <= y_max; j++ ) {
			for ( k = x_min; k <= x_max; k++ ) {
				// iterate through points within a small region
				point_index = j*ncol+k;

                                //printf("point_index %d %d %d\n",point_index, j, k);

				point[0] = k*cell_size;
				point[1] = j*cell_size;

				if ( _is_inside_triangle( point, triangle, \
							  1, 1.0e-12, 1.0e-12 ) ) {
					point_sub( point, v2, res);
					val1 = point_dot( res, n1 );
                                        point_sub( v1, v2 , res);
					val2 = point_dot( res, n1 );
					sigma0 = val2 ? val1/val2 : 0;	

                                        point_sub( point, v3, res);
					val1 = point_dot( res, n2 );
                                        point_sub( v2, v3, res);
					val2 = point_dot( res, n2 );
					sigma1 = val2 ? val1/val2 : 0;

                                        point_sub( point, v1, res);
					val1 = point_dot( res, n3 );
                                        point_sub( v3, v1, res);
					val2 = point_dot( res, n3 );
					sigma2 = val2 ? val1/val2 : 0;

						
					grid_val[point_index] = sigma0*vertex_val[volumes[i*3]] + \
								sigma1*vertex_val[volumes[i*3+1]] + \
								sigma2*vertex_val[volumes[i*3+2]];
				}
			}
		}
		}
	}

}
Beispiel #11
0
static void
bus_update_data(Bus *bus)
{
  Connection *conn = &bus->connection;
  DiaObject *obj = &conn->object;
  int i;
  Point u, v, vhat;
  Point *endpoints;
  real ulen;
  real min_par, max_par;

/*
 * This seems to break stuff wildly.
 */
/*  
  if (connpoint_is_autogap(conn->endpoint_handles[0].connected_to) ||
      connpoint_is_autogap(conn->endpoint_handles[1].connected_to)) {
    connection_adjust_for_autogap(conn);
  }
*/
  endpoints = &conn->endpoints[0]; 
  obj->position = endpoints[0];

  v = endpoints[1];
  point_sub(&v, &endpoints[0]);
  if ((fabs(v.x) == 0.0) && (fabs(v.y)==0.0)) {
    v.x += 0.01;
  }
  vhat = v;
  point_normalize(&vhat);
  min_par = 0.0;
  max_par = point_dot(&vhat, &v);
  for (i=0;i<bus->num_handles;i++) {
    u = bus->handles[i]->pos;
    point_sub(&u, &endpoints[0]);
    ulen = point_dot(&u, &vhat);
    min_par = MIN(min_par, ulen);
    max_par = MAX(max_par, ulen);
    bus->parallel_points[i] = vhat;
    point_scale(&bus->parallel_points[i], ulen);
    point_add(&bus->parallel_points[i], &endpoints[0]);
  }
  
  min_par -= LINE_WIDTH/2.0;
  max_par += LINE_WIDTH/2.0;

  bus->real_ends[0] = vhat;
  point_scale(&bus->real_ends[0], min_par);
  point_add(&bus->real_ends[0], &endpoints[0]);
  bus->real_ends[1] = vhat;
  point_scale(&bus->real_ends[1], max_par);
  point_add(&bus->real_ends[1], &endpoints[0]);

  connection_update_boundingbox(conn);
  rectangle_add_point(&obj->bounding_box, &bus->real_ends[0]);
  rectangle_add_point(&obj->bounding_box, &bus->real_ends[1]);
  for (i=0;i<bus->num_handles;i++) {
    rectangle_add_point(&obj->bounding_box, &bus->handles[i]->pos);
  }

  connection_update_handles(conn);
}
Beispiel #12
0
static ObjectChange*
bus_move_handle(Bus *bus, Handle *handle,
		Point *to, ConnectionPoint *cp,
		HandleMoveReason reason, ModifierKeys modifiers)
{
  Connection *conn = &bus->connection;
  Point *endpoints;
  static real *parallel=NULL;
  static real *perp=NULL;
  static int max_num=0;
  Point vhat, vhatperp;
  Point u;
  real vlen, vlen2;
  real len_scale;
  int i;

  if (bus->num_handles>max_num) {
    if (parallel!=NULL) {
      g_free(parallel);
      g_free(perp);
    }
    parallel = g_malloc(sizeof(real)*bus->num_handles);
    perp = g_malloc(sizeof(real)*bus->num_handles);
    max_num = bus->num_handles;
  }

  if (handle->id == HANDLE_BUS) {
    handle->pos = *to;
  } else {
    endpoints = &conn->endpoints[0];
    vhat = endpoints[1];
    point_sub(&vhat, &endpoints[0]);
    if ((fabs(vhat.x) == 0.0) && (fabs(vhat.y)==0.0)) {
      vhat.x += 0.01;
    }
    vlen = sqrt(point_dot(&vhat, &vhat));
    point_scale(&vhat, 1.0/vlen);
    
    vhatperp.x = -vhat.y;
    vhatperp.y =  vhat.x;
    for (i=0;i<bus->num_handles;i++) {
      u = bus->handles[i]->pos;
      point_sub(&u, &endpoints[0]);
      parallel[i] = point_dot(&vhat, &u);
      perp[i] = point_dot(&vhatperp, &u);
    }
    
    connection_move_handle(&bus->connection, handle->id, to, cp, 
			   reason, modifiers);

    vhat = endpoints[1];
    point_sub(&vhat, &endpoints[0]);
    if ((fabs(vhat.x) == 0.0) && (fabs(vhat.y)==0.0)) {
      vhat.x += 0.01;
    }
    vlen2 = sqrt(point_dot(&vhat, &vhat));
    len_scale = vlen2 / vlen;
    point_normalize(&vhat);
    vhatperp.x = -vhat.y;
    vhatperp.y =  vhat.x;
    for (i=0;i<bus->num_handles;i++) {
      if (bus->handles[i]->connected_to == NULL) {
	u = vhat;
	point_scale(&u, parallel[i]*len_scale);
	point_add(&u, &endpoints[0]);
	bus->parallel_points[i] = u;
	u = vhatperp;
	point_scale(&u, perp[i]);
	point_add(&u, &bus->parallel_points[i]);
	bus->handles[i]->pos = u;
	}
    }
  }

  bus_update_data(bus);

  return NULL;
}
Beispiel #13
0
inline double point_angle_between(POINT a, POINT b, POINT c)
{
    point_subtract(b, a, &a);
    point_subtract(c, b, &b);
    return acos(point_dot(a, b) / sqrt(point_dist2(a) * point_dist2(b)));
}
Beispiel #14
0
void polybezier_bbox(const BezPoint *pts, int numpoints,
                     const PolyBBExtras *extra, bool closed,
                     Rectangle *rect)
{
    Point vx,vp,vn,vsc;
    int i,prev,next;
    Rectangle rt;
    PolyBBExtras bextra,start_bextra,end_bextra;
    LineBBExtras lextra,start_lextra,end_lextra,full_lextra;
    bool start,end;

    rect->setLeft(pts[0].p1.x());
    rect->setRight(pts[0].p1.x());

    rect->setTop(pts[0].p1.y());
    rect->setBottom(pts[0].p1.y());

    if (!closed) {
        start_lextra.startLong = extra->startLong;
        start_lextra.startTrans = qMax(extra->startTrans,extra->middleTrans);
        start_lextra.endLong = 0;
        start_lextra.endTrans = extra->middleTrans;

        end_lextra.startLong = 0;
        end_lextra.startTrans = extra->middleTrans;
        end_lextra.endLong = extra->endLong;
        end_lextra.endTrans = qMax(extra->endTrans,extra->middleTrans);
    }

    full_lextra.startLong = extra->startLong;
    full_lextra.startTrans = qMax(extra->startTrans,extra->middleTrans);
    full_lextra.endLong = extra->endLong;
    full_lextra.endTrans = qMax(extra->endTrans,extra->middleTrans);

    if (!closed) {
        lextra.startLong = 0;
        lextra.startTrans = extra->middleTrans;
        lextra.endLong = 0;
        lextra.endTrans = extra->middleTrans;

        start_bextra.startLong = extra->startLong;
        start_bextra.startTrans = extra->startTrans;
        start_bextra.middleTrans = extra->middleTrans;
        start_bextra.endLong = 0;
        start_bextra.endTrans = extra->middleTrans;

        end_bextra.startLong = 0;
        end_bextra.startTrans = extra->middleTrans;
        end_bextra.middleTrans = extra->middleTrans;
        end_bextra.endLong = extra->endLong;
        end_bextra.endTrans = extra->endTrans;
    }

    bextra.startLong = 0;
    bextra.startTrans = extra->middleTrans;
    bextra.middleTrans = extra->middleTrans;
    bextra.endLong = 0;
    bextra.endTrans = extra->middleTrans;


    for (i=1;i<numpoints;i++) {
        next = (i+1) % numpoints;
        prev = (i-1) % numpoints;
        if (closed && (next == 0)) next=1;
        if (closed && (prev == 0)) prev=numpoints-1;

        if (pts[i].type == BezPoint::BEZ_MOVE_TO) {
            continue;
        }

        switch(pts[i].type) {
            case BezPoint::BEZ_MOVE_TO:
                break;
            case BezPoint::BEZ_LINE_TO:
                vx = pts[i].p1;
                switch(pts[prev].type) {
                    case BezPoint::BEZ_MOVE_TO:
                    case BezPoint::BEZ_LINE_TO:
                        vsc = pts[prev].p1;
                        vp = pts[prev].p1;
                        break;
                    case BezPoint::BEZ_CURVE_TO:
                        vsc = pts[prev].p3;
                        vp = pts[prev].p3;
                        break;
                }
                break;
            case BezPoint::BEZ_CURVE_TO:
                vx = pts[i].p3;
                vp = pts[i].p2;
                switch(pts[prev].type) {
                    case BezPoint::BEZ_MOVE_TO:
                    case BezPoint::BEZ_LINE_TO:
                        vsc = pts[prev].p1;
                        break;
                    case BezPoint::BEZ_CURVE_TO:
                        vsc = pts[prev].p3;
                        break;
                }

                break;
        }
        start = (pts[prev].type == BezPoint::BEZ_MOVE_TO);
        end = (pts[next].type == BezPoint::BEZ_MOVE_TO);
        vn = pts[next].p1;

        if (closed) {
            if (pts[i].type == BezPoint::BEZ_LINE_TO) {
                line_bbox(&vsc,&vx,&full_lextra,&rt);
            } else {
                bicubicbezier2D_bbox(&vsc,
                        &pts[i].p1,&pts[i].p2,&pts[i].p3,
                        &bextra,
                        &rt);
            }
        } else if (start) {
            if (pts[i].type == BezPoint::BEZ_LINE_TO) {
                if (end) {
                    line_bbox(&vsc,&vx,&full_lextra,&rt);
                } else {
                    line_bbox(&vsc,&vx,&start_lextra,&rt);
                }
            } else {
                if (end) {
                    bicubicbezier2D_bbox(&vsc,
                            &pts[i].p1,&pts[i].p2,&pts[i].p3,
                            extra,
                            &rt);
                } else {
                    bicubicbezier2D_bbox(&vsc,
                            &pts[i].p1,&pts[i].p2,&pts[i].p3,
                            &start_bextra,
                            &rt);
                }
            }
        } else if (end) {
            if (pts[i].type == BezPoint::BEZ_LINE_TO) {
                line_bbox(&vsc,&vx,&end_lextra,&rt);
            } else {
                bicubicbezier2D_bbox(&vsc,
                        &pts[i].p1,&pts[i].p2,&pts[i].p3,
                        &end_bextra,
                        &rt);
            }
        } else {
            if (pts[i].type == BezPoint::BEZ_LINE_TO) {
                line_bbox(&vsc,&vx,&lextra,&rt);
            } else {
                bicubicbezier2D_bbox(&vsc,
                        &pts[i].p1,&pts[i].p2,&pts[i].p3,
                        &bextra,
                        &rt);
            }
        }
        *rect = rect->united(rt);

        if ((!start) && (!end)) {
            Point vpx,vxn;
            double co,alpha;

            point_copy_add_scaled(&vpx,&vx,&vp,-1);
            point_normalize(&vpx);
            point_copy_add_scaled(&vxn,&vn,&vx,-1);
            point_normalize(&vxn);

            co = point_dot(&vpx,&vxn);
            alpha = acos(-co);
            if ((co > -0.9816) && (finite(alpha))) {
                double overshoot = extra->middleTrans / sin(alpha/2.0);
                Point vovs,pto;

                point_copy_add_scaled(&vovs,&vpx,&vxn,-1);
                point_normalize(&vovs);
                point_copy_add_scaled(&pto,&vx,&vovs,overshoot);

                rectangle_add_point(rect,&pto);
            } else {
                Point vpxt,vxnt,tmp;

                point_get_perp(&vpxt,&vpx);
                point_get_perp(&vxnt,&vxn);

                point_copy_add_scaled(&tmp,&vx,&vpxt,1);
                rectangle_add_point(rect,&tmp);
                point_copy_add_scaled(&tmp,&vx,&vpxt,-1);
                rectangle_add_point(rect,&tmp);
                point_copy_add_scaled(&tmp,&vx,&vxnt,1);
                rectangle_add_point(rect,&tmp);
                point_copy_add_scaled(&tmp,&vx,&vxnt,-1);
                rectangle_add_point(rect,&tmp);
            }
        }
    }
}
Beispiel #15
0
/** Calculate a bounding box for a set of bezier points.
 * @param pts The bezier points
 * @param numpoints The number of elements in `pts'
 * @param extra Extra spacing information.
 * @param closed True if the bezier points form a closed line.
 * @param rect Return value: The enclosing rectangle will be stored here.
 * @bug This function is way too long (214 lines) and should be split.
 */
void 
polybezier_bbox(const BezPoint *pts, int numpoints,
                const PolyBBExtras *extra, gboolean closed,            
                Rectangle *rect)
{
  Point vx,vn,vsc,vp;
  int i,prev,next;
  Rectangle rt;
  PolyBBExtras bextra,start_bextra,end_bextra;
  LineBBExtras lextra,start_lextra,end_lextra,full_lextra;
  gboolean start,end;

  vp.x=0;
  vp.y=0;

  g_assert(pts[0].type == BEZ_MOVE_TO);

  rect->left = rect->right = pts[0].p1.x;
  rect->top = rect->bottom = pts[0].p1.y;

  /* First, we build derived BBExtras structures, so we have something to feed 
     the primitives. */ 
  if (!closed) {
    start_lextra.start_long = extra->start_long;
    start_lextra.start_trans = MAX(extra->start_trans,extra->middle_trans);
    start_lextra.end_long = 0;
    start_lextra.end_trans = extra->middle_trans;

    end_lextra.start_long = 0;
    end_lextra.start_trans = extra->middle_trans;
    end_lextra.end_long = extra->end_long;
    end_lextra.end_trans = MAX(extra->end_trans,extra->middle_trans);
  }

  full_lextra.start_long = extra->start_long;
  full_lextra.start_trans = MAX(extra->start_trans,extra->middle_trans);
  full_lextra.end_long = extra->end_long;
  full_lextra.end_trans = MAX(extra->end_trans,extra->middle_trans);

  if (!closed) {
    lextra.start_long = 0;
    lextra.start_trans = extra->middle_trans;
    lextra.end_long = 0;
    lextra.end_trans = extra->middle_trans;

    start_bextra.start_long = extra->start_long;
    start_bextra.start_trans = extra->start_trans;
    start_bextra.middle_trans = extra->middle_trans;
    start_bextra.end_long = 0;
    start_bextra.end_trans = extra->middle_trans;

    end_bextra.start_long = 0;
    end_bextra.start_trans = extra->middle_trans;
    end_bextra.middle_trans = extra->middle_trans;
    end_bextra.end_long = extra->end_long;
    end_bextra.end_trans = extra->end_trans;
  }

  bextra.start_long = 0;
  bextra.start_trans = extra->middle_trans;
  bextra.middle_trans = extra->middle_trans;
  bextra.end_long = 0;
  bextra.end_trans = extra->middle_trans;        


  for (i=1;i<numpoints;i++) {
    next = (i+1) % numpoints;
    prev = (i-1) % numpoints;
    if (closed && (next == 0)) next=1;
    if (closed && (prev == 0)) prev=numpoints-1;

    /* We have now: 
       i = index of current vertex. 
       prev,next: index of previous/next vertices (of the control polygon) 

       We want:
        vp, vx, vn: the previous, current and next vertices;
        start, end: TRUE if we're at an end of poly (then, vp and/or vn are not
        valid, respectively).

       Some values *will* be recomputed a few times across iterations (but stored in 
       different boxes). Either gprof says it's a real problem, or gcc finally gets 
       a clue.
    */

    if (pts[i].type == BEZ_MOVE_TO) {
      continue;
    }

    switch(pts[i].type) {
    case BEZ_MOVE_TO:
      g_assert_not_reached();
      break;
    case BEZ_LINE_TO:
      point_copy(&vx,&pts[i].p1);
      switch(pts[prev].type) {
      case BEZ_MOVE_TO:
      case BEZ_LINE_TO:
        point_copy(&vsc,&pts[prev].p1);
        point_copy(&vp,&pts[prev].p1);
        break;
      case BEZ_CURVE_TO:
        point_copy(&vsc,&pts[prev].p3);
        point_copy(&vp,&pts[prev].p3);
        break;
      }
      break;
    case BEZ_CURVE_TO:
      point_copy(&vx,&pts[i].p3);
      point_copy(&vp,&pts[i].p2);
      switch(pts[prev].type) {
      case BEZ_MOVE_TO:
      case BEZ_LINE_TO:
        point_copy(&vsc,&pts[prev].p1);
        break;
      case BEZ_CURVE_TO:
        point_copy(&vsc,&pts[prev].p3);
        break;
      } /* vsc is the start of the curve. */
      
      break;
    }
    start = (pts[prev].type == BEZ_MOVE_TO);
    end = (pts[next].type == BEZ_MOVE_TO);
    point_copy(&vn,&pts[next].p1); /* whichever type pts[next] is. */

    /* Now, we know about a few vertices around the one we're dealing with.
       Depending on the shape of the (previous,current) segment, and whether 
       it's a middle or end segment, we'll be doing different stuff. */ 
    if (closed) {
      if (pts[i].type == BEZ_LINE_TO) {
        line_bbox(&vsc,&vx,&full_lextra,&rt);
      } else {
        bicubicbezier2D_bbox(&vsc,
                             &pts[i].p1,&pts[i].p2,&pts[i].p3,
                             &bextra,
                             &rt);
      }    
    } else if (start) {
      if (pts[i].type == BEZ_LINE_TO) {
        if (end) {
          line_bbox(&vsc,&vx,&full_lextra,&rt);
        } else {
          line_bbox(&vsc,&vx,&start_lextra,&rt);
        }
      } else { /* BEZ_MOVE_TO */ 
        if (end) {
          bicubicbezier2D_bbox(&vsc,
                               &pts[i].p1,&pts[i].p2,&pts[i].p3,
                               extra,
                               &rt);
        } else {
          bicubicbezier2D_bbox(&vsc,
                               &pts[i].p1,&pts[i].p2,&pts[i].p3,
                               &start_bextra,
                               &rt);
        }
      }
    } else if (end) { /* end but not start. Not closed anyway. */
      if (pts[i].type == BEZ_LINE_TO) {
        line_bbox(&vsc,&vx,&end_lextra,&rt);
      } else {
        bicubicbezier2D_bbox(&vsc,
                             &pts[i].p1,&pts[i].p2,&pts[i].p3,
                             &end_bextra,
                             &rt);
      } 
    } else { /* normal case : middle segment (not closed shape). */
      if (pts[i].type == BEZ_LINE_TO) {
        line_bbox(&vsc,&vx,&lextra,&rt);
      } else {
        bicubicbezier2D_bbox(&vsc,
                             &pts[i].p1,&pts[i].p2,&pts[i].p3,
                             &bextra,
                             &rt);
      } 
    }   
    rectangle_union(rect,&rt);

    /* The following code enlarges a little the bounding box (if necessary) to 
       account with the "pointy corners" X (and PS) add when LINEJOIN_MITER mode is 
       in force. */

    if ((!start) && (!end)) { /* We have a non-extremity vertex. */
      Point vpx,vxn;
      real co,alpha;

      point_copy_add_scaled(&vpx,&vx,&vp,-1);
      point_normalize(&vpx);
      point_copy_add_scaled(&vxn,&vn,&vx,-1);
      point_normalize(&vxn);

      co = point_dot(&vpx,&vxn);      
      alpha = acos(-co); 
      if (co > -0.9816) { /* 0.9816 = cos(11deg) */
        /* we have a pointy join. */
        real overshoot;
        Point vovs,pto;

	if (finite(alpha))
	  overshoot = extra->middle_trans / sin(alpha/2.0);
	else /* prependicular? */
	  overshoot = extra->middle_trans;

        point_copy_add_scaled(&vovs,&vpx,&vxn,-1);
        point_normalize(&vovs);
        point_copy_add_scaled(&pto,&vx,&vovs,overshoot);
        
        rectangle_add_point(rect,&pto);
      } else {
        /* we don't have a pointy join. */
        Point vpxt,vxnt,tmp;

        point_get_perp(&vpxt,&vpx);
        point_get_perp(&vxnt,&vxn);
        
        point_copy_add_scaled(&tmp,&vx,&vpxt,1);
        rectangle_add_point(rect,&tmp);
        point_copy_add_scaled(&tmp,&vx,&vpxt,-1);
        rectangle_add_point(rect,&tmp);
        point_copy_add_scaled(&tmp,&vx,&vxnt,1);
        rectangle_add_point(rect,&tmp);
        point_copy_add_scaled(&tmp,&vx,&vxnt,-1);
        rectangle_add_point(rect,&tmp);
      }
    }
  }
}
Beispiel #16
0
Datei: bus.c Projekt: GNOME/dia
static ObjectChange*
bus_move_handle(Bus *bus, Handle *handle,
		Point *to, ConnectionPoint *cp,
		HandleMoveReason reason, ModifierKeys modifiers)
{
  Connection *conn = &bus->connection;
  Point *endpoints;
  real *parallel=NULL;
  real *perp=NULL;
  Point vhat, vhatperp;
  Point u;
  real vlen, vlen2;
  real len_scale;
  int i;
  const int num_handles = bus->num_handles; /* const to help scan-build */

  /* code copied to Misc/tree.c */
  parallel = (real *)g_alloca (num_handles * sizeof(real));
  perp = (real *)g_alloca (num_handles * sizeof(real));

  if (handle->id == HANDLE_BUS) {
    handle->pos = *to;
  } else {
    endpoints = &conn->endpoints[0];
    vhat = endpoints[1];
    point_sub(&vhat, &endpoints[0]);
    if ((fabs(vhat.x) == 0.0) && (fabs(vhat.y)==0.0)) {
      vhat.x += 0.01;
    }
    vlen = sqrt(point_dot(&vhat, &vhat));
    point_scale(&vhat, 1.0/vlen);

    vhatperp.x = -vhat.y;
    vhatperp.y =  vhat.x;
    for (i=0;i<num_handles;i++) {
      u = bus->handles[i]->pos;
      point_sub(&u, &endpoints[0]);
      parallel[i] = point_dot(&vhat, &u);
      perp[i] = point_dot(&vhatperp, &u);
    }

    connection_move_handle(&bus->connection, handle->id, to, cp,
			   reason, modifiers);

    vhat = endpoints[1];
    point_sub(&vhat, &endpoints[0]);
    if ((fabs(vhat.x) == 0.0) && (fabs(vhat.y)==0.0)) {
      vhat.x += 0.01;
    }
    vlen2 = sqrt(point_dot(&vhat, &vhat));
    len_scale = vlen2 / vlen;
    point_normalize(&vhat);
    vhatperp.x = -vhat.y;
    vhatperp.y =  vhat.x;
    for (i=0;i<num_handles;i++) {
      if (bus->handles[i]->connected_to == NULL) {
	u = vhat;
	point_scale(&u, parallel[i]*len_scale);
	point_add(&u, &endpoints[0]);
	bus->parallel_points[i] = u;
	u = vhatperp;
	point_scale(&u, perp[i]);
	point_add(&u, &bus->parallel_points[i]);
	bus->handles[i]->pos = u;
	}
    }
  }

  bus_update_data(bus);

  return NULL;
}