Beispiel #1
0
static
void
lr_input_poll_orbatak_trackball(const int port_)
{
  freedo_pbus_orbatak_trackball_t tb;

  tb.x = (poll_analog_lx(port_) / (32768 / 24));
  tb.y = (poll_analog_ly(port_) / (32768 / 24));
  if(tb.x == 0)
    {
      if(poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_LEFT))
        tb.x = -24;
      else if(poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_RIGHT))
        tb.x = 24;
    }

  if(tb.y == 0)
    {
      if(poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_UP))
        tb.y = -24;
      else if(poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_DOWN))
        tb.y = 24;
    }

  tb.start_p1 = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_SELECT);
  tb.start_p2 = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_START);
  tb.coin_p1  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_L);
  tb.coin_p2  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_R);
  tb.service  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_R2);

  freedo_pbus_add_orbatak_trackball(&tb);
}
static void get_binds(config_file_t *conf, config_file_t *auto_conf,
      int player, int joypad)
{
   int i, timeout_cnt;
   const rarch_joypad_driver_t *driver = input_joypad_init_driver(g_driver);
   if (!driver)
   {
      fprintf(stderr, "Cannot find any valid input driver.\n");
      exit(1);
   }

   if (!driver->query_pad(joypad))
   {
      fprintf(stderr, "Couldn't open joystick #%d.\n", joypad);
      exit(1);
   }

   fprintf(stderr, "Found joypad driver: %s\n", driver->ident);
   const char *joypad_name = input_joypad_name(driver, joypad);
   fprintf(stderr, "Using joypad: %s\n", joypad_name ? joypad_name : "Unknown");

   if (joypad_name && auto_conf)
   {
      config_set_string(auto_conf, "input_device", joypad_name);
      config_set_string(auto_conf, "input_driver", driver->ident);
   }

   int16_t initial_axes[MAX_AXES] = {0};
   struct poll_data old_poll = {{0}};
   struct poll_data new_poll = {{0}};

   int last_axis   = -1;
   bool block_axis = false;

   int timeout_ticks = g_timeout * 100;

   poll_joypad(driver, joypad, &old_poll);
   fprintf(stderr, "\nJoypads tend to have stale state after opened.\nPress some buttons and move some axes around to make sure joypad state is completely neutral before proceeding.\nWhen done, press Enter ... ");
   getchar();
   poll_joypad(driver, joypad, &old_poll);

   for (i = 0; i < MAX_AXES; i++)
   {
      int16_t initial = input_joypad_axis_raw(driver, joypad, i);
      if (abs(initial) < 20000)
         initial = 0;

      /* Certain joypads (such as XBox360 controller on Linux)
       * has a default negative axis for shoulder triggers,
       * which makes configuration very awkward.
       *
       * If default negative, we can't trigger on the negative axis, 
       * and similar with defaulted positive axes.
       */

      if (initial)
         fprintf(stderr, "Axis %d is defaulted to %s axis value of %d.\n", i, initial > 0 ? "positive" : "negative", initial);

      initial_axes[i] = initial;
   }

   for (i = 0; i < MAX_BUTTONS; i++)
   {
      if (old_poll.buttons[i])
         fprintf(stderr, "Button %d was initially pressed. This indicates broken initial state.\n", i);
   }

   fprintf(stderr, "Configuring binds for player #%d on joypad #%d.\n\n",
         player + 1, joypad);

   for (i = 0, timeout_cnt = 0; input_config_bind_map[i].valid; i++, timeout_cnt = 0)
   {
      int j;
      if (i == RARCH_TURBO_ENABLE)
         continue;

      unsigned meta_level = input_config_bind_map[i].meta;
      if (meta_level > g_meta_level)
         continue;

      fprintf(stderr, "%s\n", input_config_bind_map[i].desc);

      unsigned player_index = input_config_bind_map[i].meta ? 0 : player;

      for (;;)
      {
         old_poll = new_poll;

         /* To avoid pegging CPU.
          * Ideally use an event-based joypad scheme,
          * but it adds far more complexity, so, meh.
          */
         rarch_sleep(10);

         if (timeout_ticks)
         {
            timeout_cnt++;
            if (timeout_cnt >= timeout_ticks)
            {
               fprintf(stderr, "\tTimed out ...\n");
               break;
            }
         }

         poll_joypad(driver, joypad, &new_poll);
         for (j = 0; j < MAX_BUTTONS; j++)
         {
            if (new_poll.buttons[j] && !old_poll.buttons[j])
            {
               fprintf(stderr, "\tJoybutton pressed: %d\n", j);
               char key[64];
               snprintf(key, sizeof(key), "%s_%s_btn",
                     input_config_get_prefix(player_index,
                        input_config_bind_map[i].meta),
                     input_config_bind_map[i].base);
               config_set_int(conf, key, j);

               if (auto_conf)
               {
                  snprintf(key, sizeof(key), "input_%s_btn",
                        input_config_bind_map[i].base);
                  config_set_int(auto_conf, key, j);
               }

               goto out;
            }
         }

         for (j = 0; j < MAX_AXES; j++)
         {
            if (new_poll.axes[j] == old_poll.axes[j])
               continue;

            int16_t value         = new_poll.axes[j];
            bool same_axis        = last_axis == j;
            bool require_negative = initial_axes[j] > 0;
            bool require_positive = initial_axes[j] < 0;

            /* Block the axis config until we're sure 
             * axes have returned to their neutral state. */
            if (same_axis)
            {
               if (abs(value) < 10000 ||
                     (require_positive && value < 0) ||
                     (require_negative && value > 0))
                  block_axis = false;
            }

            /* If axes are in their neutral state, 
             * we can't allow it. */
            if (require_negative && value >= 0)
               continue;
            if (require_positive && value <= 0)
               continue;

            if (block_axis)
               continue;

            if (abs(value) > 20000)
            {
               last_axis = j;
               fprintf(stderr, "\tJoyaxis moved: Axis %d, Value %d\n",
                     j, value);

               char buf[8];
               snprintf(buf, sizeof(buf),
                     value > 0 ? "+%d" : "-%d", j);

               char key[64];
               snprintf(key, sizeof(key), "%s_%s_axis",
                     input_config_get_prefix(player_index,
                        input_config_bind_map[i].meta),
                     input_config_bind_map[i].base);

               config_set_string(conf, key, buf);

               if (auto_conf)
               {
                  snprintf(key, sizeof(key), "input_%s_axis",
                        input_config_bind_map[i].base);
                  config_set_string(auto_conf, key, buf);
               }

               block_axis = true;
               goto out;
            }
         }

         for (j = 0; j < MAX_HATS; j++)
         {
            const char *quark  = NULL;
            uint16_t value     = new_poll.hats[j];
            uint16_t old_value = old_poll.hats[j];

            if ((value & HAT_UP_MASK) && !(old_value & HAT_UP_MASK))
               quark = "up";
            else if ((value & HAT_LEFT_MASK) && !(old_value & HAT_LEFT_MASK))
               quark = "left";
            else if ((value & HAT_RIGHT_MASK) && !(old_value & HAT_RIGHT_MASK))
               quark = "right";
            else if ((value & HAT_DOWN_MASK) && !(old_value & HAT_DOWN_MASK))
               quark = "down";

            if (quark)
            {
               fprintf(stderr, "\tJoyhat moved: Hat %d, direction %s\n", j, quark);
               char buf[16];
               snprintf(buf, sizeof(buf), "h%d%s", j, quark);

               char key[64];
               snprintf(key, sizeof(key), "%s_%s_btn",
                     input_config_get_prefix(player_index,
                        input_config_bind_map[i].meta),
                     input_config_bind_map[i].base);

               config_set_string(conf, key, buf);

               if (auto_conf)
               {
                  snprintf(key, sizeof(key), "input_%s_btn",
                        input_config_bind_map[i].base);
                  config_set_string(auto_conf, key, buf);
               }

               goto out;
            }
         }
      }
out:
      old_poll = new_poll;
   }
}
Beispiel #3
0
static
void
lr_input_poll_flightstick(const int port_)
{
  freedo_pbus_flightstick_t fs;

  fs.h_pos = poll_analog_lx(port_);
  fs.v_pos = poll_analog_ly(port_);
  fs.z_pos = poll_analog_ry(port_);

  fs.fire = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_R2);
  fs.a    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_Y);
  fs.b    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_B);
  fs.c    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_A);
  fs.u    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_UP);
  fs.d    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_DOWN);
  fs.l    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_LEFT);
  fs.r    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_RIGHT);
  fs.p    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_START);
  fs.x    = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_SELECT);
  fs.lt   = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_L);
  fs.rt   = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_R);

  freedo_pbus_add_flightstick(&fs);
}
Beispiel #4
0
static
void
lr_input_poll_joypad(const int port_)
{
  freedo_pbus_joypad_t jp;

  jp.u  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_UP);
  jp.d  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_DOWN);
  jp.l  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_LEFT);
  jp.r  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_RIGHT);
  jp.lt = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_L);
  jp.rt = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_R);
  jp.x  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_SELECT);
  jp.p  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_START) |
          poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_X);
  jp.a  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_Y);
  jp.b  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_B);
  jp.c  = poll_joypad(port_,RETRO_DEVICE_ID_JOYPAD_A);

  freedo_pbus_add_joypad(&jp);
}
static void get_binds(config_file_t *conf, int player, int joypad)
{
   const rarch_joypad_driver_t *driver = input_joypad_init_first();
   if (!driver)
   {
      fprintf(stderr, "Cannot find any valid input driver.\n");
      exit(1);
   }

   if (!driver->query_pad(joypad))
   {
      fprintf(stderr, "Couldn't open joystick #%u.\n", joypad);
      exit(1);
   }

   fprintf(stderr, "Found joypad driver: %s\n", driver->ident);

   int16_t initial_axes[MAX_AXES] = {0};
   struct poll_data old_poll = {{0}};
   struct poll_data new_poll = {{0}};

   int last_axis   = -1;
   bool block_axis = false;

   poll_joypad(driver, joypad, &old_poll);

   for (int i = 0; i < MAX_AXES; i++)
   {
      int16_t initial = input_joypad_axis_raw(driver, joypad, i);
      if (abs(initial) < 20000)
         initial = 0;

      // Certain joypads (such as XBox360 controller on Linux) has a default negative axis for shoulder triggers,
      // which makes configuration very awkward.
      // If default negative, we can't trigger on the negative axis, and similar with defaulted positive axes.

      if (initial)
         fprintf(stderr, "Axis %d is defaulted to %s axis value of %d\n", i, initial > 0 ? "positive" : "negative", initial);

      initial_axes[i] = initial;
   }

   fprintf(stderr, "Configuring binds for player #%d on joypad #%d.\n\n",
         player + 1, joypad);

   for (unsigned i = 0; i < sizeof(binds) / sizeof(binds[0]) && (g_use_misc || !binds[i].is_misc) ; i++)
   {
      fprintf(stderr, "%s\n", binds[i].keystr);

      unsigned player_index = binds[i].is_misc ? 0 : player;

      for (;;)
      {
         old_poll = new_poll;

         // To avoid pegging CPU.
         // Ideally use an event-based joypad scheme,
         // but it adds far more complexity, so, meh.
         rarch_sleep(10);

         poll_joypad(driver, joypad, &new_poll);
         for (int j = 0; j < MAX_BUTTONS; j++)
         {
            if (new_poll.buttons[j] && !old_poll.buttons[j])
            {
               fprintf(stderr, "\tJoybutton pressed: %u\n", j);
               config_set_int(conf, binds[i].confbtn[player_index], j);
               goto out;
            }
         }

         for (int j = 0; j < MAX_AXES; j++)
         {
            if (new_poll.axes[j] != old_poll.axes[j])
            {
               int16_t value         = new_poll.axes[j];
               bool same_axis        = last_axis == j;
               bool require_negative = initial_axes[j] > 0;
               bool require_positive = initial_axes[j] < 0;

               // Block the axis config until we're sure axes have returned to their neutral state.
               if (same_axis)
               {
                  if (abs(value) < 10000 ||
                        (require_positive && value < 0) ||
                        (require_negative && value > 0))
                     block_axis = false;
               }

               // If axes are in their neutral state, we can't allow it.
               if (require_negative && value >= 0)
                  continue;
               if (require_positive && value <= 0)
                  continue;

               if (block_axis)
                  continue;

               if (abs(value) > 20000)
               {
                  last_axis = j;
                  fprintf(stderr, "\tJoyaxis moved: Axis %d, Value %d\n", j, value);

                  char buf[8];
                  snprintf(buf, sizeof(buf),
                        value > 0 ? "+%d" : "-%d", j);

                  config_set_string(conf, binds[i].confaxis[player_index], buf);
                  block_axis = true;
                  goto out;
               }
            }
         }

         for (int j = 0; j < MAX_HATS; j++)
         {
            const char *quark  = NULL;
            uint16_t value     = new_poll.hats[j];
            uint16_t old_value = old_poll.hats[j];

            if ((value & HAT_UP_MASK) && !(old_value & HAT_UP_MASK))
               quark = "up";
            else if ((value & HAT_LEFT_MASK) && !(old_value & HAT_LEFT_MASK))
               quark = "left";
            else if ((value & HAT_RIGHT_MASK) && !(old_value & HAT_RIGHT_MASK))
               quark = "right";
            else if ((value & HAT_DOWN_MASK) && !(old_value & HAT_DOWN_MASK))
               quark = "down";

            if (quark)
            {
               fprintf(stderr, "\tJoyhat moved: Hat %d, direction %s\n", j, quark);
               char buf[16];
               snprintf(buf, sizeof(buf), "h%d%s", j, quark);
               config_set_string(conf, binds[i].confbtn[player_index], buf);
               goto out;
            }
         }
      }
out:
      old_poll = new_poll;
   }
}