Beispiel #1
0
void Logger::printOptions(FILE* file){

	fprintf(file,"# With Fead back \n");
	fprintf(file,"%s \n",printBool(m_feedback));

	fprintf(file,"# With Visible Trajectory \n");
	fprintf(file,"%s \n",printBool(m_traj_visible));

}
void CSettings::run() {
	while (true) {
		if (Engine()->initialized()) {
			if (GetAsyncKeyState(trigger_key)) {
				triggerEnabled = !triggerEnabled;
				printBool("Trigger is now", triggerEnabled);
				Sleep(150);
			}

			if (GetAsyncKeyState(radar_key)) {
				radarEnabled = !radarEnabled;
				printBool("Radar is now", radarEnabled);
				Sleep(150);
			}
		}

		Sleep(50);
	}
}
Beispiel #3
0
QString QGLInfo::reportQtGLFeatures() const
{
    QString d;
    d += printBool("QGLFormat::hasOpenGL: ", QGLFormat::hasOpenGL());
    d += printBool("QGLFormat::hasOpenGLOverlays: ", QGLFormat::hasOpenGLOverlays());
    d += printBool("QGLPixelBuffer::hasOpenGLPbuffers: ", QGLPixelBuffer::hasOpenGLPbuffers());
    d += printBool("QOpenGLFramebufferObject::hasOpenGLFramebufferObjects: ",
              QOpenGLFramebufferObject::hasOpenGLFramebufferObjects());
    d += printBool("QOpenGLFramebufferObject::hasOpenGLFramebufferBlit: ",
              QOpenGLFramebufferObject::hasOpenGLFramebufferBlit());
    d += printBool("QGLShaderProgram::hasOpenGLShaderPrograms: ",
              QGLShaderProgram::hasOpenGLShaderPrograms());
    return d;
}
Beispiel #4
0
QString QGLInfo::reportQtGLFeatures() const
{
    QString d;
    d += printBool("QGLFormat::hasOpenGL: ", QGLFormat::hasOpenGL());
    d += printBool("QGLFormat::hasOpenGLOverlays: ", QGLFormat::hasOpenGLOverlays());
    d += printBool("QGLPixelBuffer::hasOpenGLPbuffers: ", QGLPixelBuffer::hasOpenGLPbuffers());
    d += printBool("QGLFramebufferObject::hasOpenGLFramebufferObjects: ",
              QGLFramebufferObject::hasOpenGLFramebufferObjects());
    d += printBool("QGLFramebufferObject::hasOpenGLFramebufferBlit: ",
              QGLFramebufferObject::hasOpenGLFramebufferBlit());
#if !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
    d += printBool("QGLShaderProgram::hasOpenGLShaderPrograms: ",
              QGLShaderProgram::hasOpenGLShaderPrograms());
#endif
    return d;
}
void CurrentState::printEndStops() {
	Serial.print("R81");
	Serial.print(" XA");
	printBool(endStopState[0][0]);
	Serial.print(" XB");
	printBool(endStopState[0][1]);
	Serial.print(" YA");
	printBool(endStopState[1][0]);
	Serial.print(" YB");
	printBool(endStopState[1][1]);
	Serial.print(" ZA");
	printBool(endStopState[2][0]);
	Serial.print(" ZB");
	printBool(endStopState[2][1]);
	//Serial.print("\r\n");
	printQAndNewLine();
}
void problem3_19(){
	std::string str;
	std::getline(std::cin, str);
	bool answer = validateBrackets(str, "()[]{}");
	printBool(answer);
}
void problem3_17(){
	bool answer = isSymmetrical('&', std::cin, '@');
	printBool(answer);
}