// Recursive function to convert JSON --> Lua table static bool push_json_value_helper(lua_State *L, const Json::Value &value, int nullindex) { switch(value.type()) { case Json::nullValue: default: lua_pushvalue(L, nullindex); break; case Json::intValue: lua_pushinteger(L, value.asInt()); break; case Json::uintValue: lua_pushinteger(L, value.asUInt()); break; case Json::realValue: lua_pushnumber(L, value.asDouble()); break; case Json::stringValue: { const char *str = value.asCString(); lua_pushstring(L, str ? str : ""); } break; case Json::booleanValue: lua_pushboolean(L, value.asInt()); break; case Json::arrayValue: lua_newtable(L); for (Json::Value::const_iterator it = value.begin(); it != value.end(); ++it) { push_json_value_helper(L, *it, nullindex); lua_rawseti(L, -2, it.index() + 1); } break; case Json::objectValue: lua_newtable(L); for (Json::Value::const_iterator it = value.begin(); it != value.end(); ++it) { #ifndef JSONCPP_STRING const char *str = it.memberName(); lua_pushstring(L, str ? str : ""); #else std::string str = it.name(); lua_pushstring(L, str.c_str()); #endif push_json_value_helper(L, *it, nullindex); lua_rawset(L, -3); } break; } return true; }
// converts JSON --> Lua table; returns false if lua stack limit exceeded // nullindex: Lua stack index of value to use in place of JSON null bool push_json_value(lua_State *L, const Json::Value &value, int nullindex) { if(nullindex < 0) nullindex = lua_gettop(L) + 1 + nullindex; int depth = push_json_value_getdepth(value); // The maximum number of Lua stack slots used at each recursion level // of push_json_value_helper is 2, so make sure there a depth * 2 slots if (lua_checkstack(L, depth * 2)) return push_json_value_helper(L, value, nullindex); else return false; }