Beispiel #1
0
static void L2_IsMoviePlaying() {
	pushbool(g_movie->isPlaying());
}
Beispiel #2
0
void Lua_V1::Is3DHardwareEnabled() {
	pushbool(g_driver->isHardwareAccelerated());
}
Beispiel #3
0
void Lua_V2::IsMoviePlaying() {
	pushbool(g_movie->isPlaying());
}