static void glEndFragmentShaderATI (void) {
	GLint errPos;
	int i;
	char fragString[4096];

	sGeneratingProgram = 0;

	// header
	strcpy(fragString, "!!ATIfs1.0\n");

	// constants
	if (sConstString[0] || sConstUsed) {
		strcat (fragString, "StartConstants;\n");
		if (sConstUsed) {
			for (i = 0; i < 8; i ++) {
				if (sConst[i] == 1) {
					char str[128];
					sprintf (str, "    CONSTANT c%d = program.env[%d];\n", i, i);
					strcat (fragString, str);
				}
			}
		}
		if (sConstString[0]) {
			strcat (fragString, sConstString);
		}
		strcat (fragString, "EndConstants;\n\n");
	}

	if (sCurrentPass == 0) {
		strcat(fragString, "StartOutputPass;\n");
		strcat(fragString, sPassString[0]);
		strcat(fragString, "EndPass;\n");
	} else {
		strcat(fragString, "StartPrelimPass;\n");
		strcat(fragString, sPassString[0]);
		strcat(fragString, "EndPass;\n\n");

		strcat(fragString, "StartOutputPass;\n");
		strcat(fragString, sPassString[1]);
		strcat(fragString, "EndPass;\n");
	}

	qglProgramStringARB(GL_TEXT_FRAGMENT_SHADER_ATI, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(fragString), fragString);
	qglGetIntegerv( GL_PROGRAM_ERROR_POSITION_ARB, &errPos );
	if(errPos != -1) {
		const GLubyte *errString = glGetString(GL_PROGRAM_ERROR_STRING_ARB);
		common->Warning("WARNING: glError at %d:%s when compiling atiFragmentShader %s", errPos, errString, fragString);
	}
}
Beispiel #2
0
/*
=================
R_LoadARBProgram
=================
*/
void R_LoadARBProgram( int progIndex ) {
	int		ofs;
	int		err;
	idStr	fullPath = "glprogs/";
	fullPath += progs[progIndex].name;
	char	*fileBuffer;
	char	*buffer;
	char	*start, *end;

	common->Printf( "%s", fullPath.c_str() );

	// load the program even if we don't support it, so
	// fs_copyfiles can generate cross-platform data dumps
	fileSystem->ReadFile( fullPath.c_str(), (void **)&fileBuffer, NULL );
	if ( !fileBuffer ) {
		common->Printf( ": File not found\n" );
		return;
	}

	// copy to stack memory and free
	buffer = (char *)_alloca( strlen( fileBuffer ) + 1 );
	strcpy( buffer, fileBuffer );
	fileSystem->FreeFile( fileBuffer );

	if ( !glConfig.isInitialized ) {
		return;
	}

	//
	// submit the program string at start to GL
	//
	if ( progs[progIndex].ident == 0 ) {
		// allocate a new identifier for this program
		progs[progIndex].ident = PROG_USER + progIndex;
	}

	// vertex and fragment programs can both be present in a single file, so
	// scan for the proper header to be the start point, and stamp a 0 in after the end

	if ( progs[progIndex].target == GL_VERTEX_PROGRAM_ARB ) {
		if ( !glConfig.ARBVertexProgramAvailable ) {
			common->Printf( ": GL_VERTEX_PROGRAM_ARB not available\n" );
			return;
		}
		start = strstr( (char *)buffer, "!!ARBvp" );
	}
	if ( progs[progIndex].target == GL_FRAGMENT_PROGRAM_ARB ) {
		if ( !glConfig.ARBFragmentProgramAvailable ) {
			common->Printf( ": GL_FRAGMENT_PROGRAM_ARB not available\n" );
			return;
		}
		start = strstr( (char *)buffer, "!!ARBfp" );
	}
	if ( !start ) {
		common->Printf( ": !!ARB not found\n" );
		return;
	}
	end = strstr( start, "END" );

	if ( !end ) {
		common->Printf( ": END not found\n" );
		return;
	}
	end[3] = 0;

	qglBindProgramARB( progs[progIndex].target, progs[progIndex].ident );
	qglGetError();

	qglProgramStringARB( progs[progIndex].target, GL_PROGRAM_FORMAT_ASCII_ARB,
		strlen( start ), (unsigned char *)start );

	err = qglGetError();
	qglGetIntegerv( GL_PROGRAM_ERROR_POSITION_ARB, (GLint *)&ofs );
	if ( err == GL_INVALID_OPERATION ) {
		const GLubyte *str = qglGetString( GL_PROGRAM_ERROR_STRING_ARB );
		common->Printf( "\nGL_PROGRAM_ERROR_STRING_ARB: %s\n", str );
		if ( ofs < 0 ) {
			common->Printf( "GL_PROGRAM_ERROR_POSITION_ARB < 0 with error\n" );
		} else if ( ofs >= (int)strlen( (char *)start ) ) {
			common->Printf( "error at end of program\n" );
		} else {
			common->Printf( "error at %i:\n%s", ofs, start + ofs );
		}
		return;
	}
	if ( ofs != -1 ) {
		common->Printf( "\nGL_PROGRAM_ERROR_POSITION_ARB != -1 without error\n" );
		return;
	}

	common->Printf( "\n" );
}