Beispiel #1
0
static void reports(void)
{
    FILE * F;
    ql_iter fli;

    _mkdir("reports");

    for (fli = qli_init(&factions); qli_more(fli);) {
        faction * f = (faction *)qli_next(&fli);
        cJSON * json;
        char buf[256];
        stream strm;

        sprintf(buf, "reports/%d-%d.json", turn, f->no);
        fstream_init(&strm, fopen(buf, "w"));
        json = json_report(f);
        json_write(json, &strm);
        cJSON_Delete(json);
        fstream_done(&strm);

        report(f);
    }
    F = fopen("send", "w");
    puts("Writing send file...");

    for (fli = qli_init(&factions); qli_more(fli);) {
        faction * f = (faction *)qli_next(&fli);
        const char * addr = faction_getaddr(f);
        if (addr) {
            fprintf(F, "mail %d-%d.r\n", turn, f->no);
            fprintf(F, "in%%\"%s\"\n", addr);
            fprintf(F, "Atlantis Report for %s\n", gamedate());
        }
    }

    fclose(F);

    F = fopen("maillist", "w");
    puts("Writing maillist file...");

    for (fli = qli_init(&factions); qli_more(fli);) {
        faction * f = (faction *)qli_next(&fli);
        const char * addr = faction_getaddr(f);
        if (addr) {
            fprintf(F, "%s\n", addr);
        }
    }

    fclose(F);
}
Beispiel #2
0
static void fixme() {
    if (turn==0) { /* forgot to initialize regions with money */
        ql_iter rli;
        for (rli = qli_init(&regions); qli_more(rli);) {
            region * r = (region *)qli_next(&rli);
            r->money = r->peasants * 3 / 2;
        }
    }
}
Beispiel #3
0
struct terrain *get_terrain_by_name(const char *name)
{
    ql_iter qli;
    for (qli=qli_init(&terrains);qli_more(qli);) {
        terrain *t = (terrain *)qli_next(&qli);
        if (strcmp(name, t->name)==0) {
            return t;
        }
    }
    return 0;
}
void report_donations(void)
{
    ql_iter qli = qli_init(&transfers);

    while (qli_more(qli)) {
        transfer *tf = (transfer *)qli_next(&qli);
        if (tf->amount > 0) {
            report_transfer(tf->f1, tf->f2, tf->r, tf->amount);
        }
    }
}
Beispiel #5
0
region *findregion(int x, int y)
{
    ql_iter rli;

    for (rli = qli_init(&regions); qli_more(rli);) {
        region *r = (region *)qli_next(&rli);
        if (r->x == x && r->y == y)
            return r;
    }

    return 0;
}
Beispiel #6
0
keyword_t searchDirections(const char *s)
{
    ql_iter qli;
    for (qli=qli_init(&dirData);qli_more(qli);) {
        dirStruct *d = (dirStruct *)qli_next(&qli);
        if ( (!_strcmpl(s, d->shortName)) ||
             (!_strcmpl(s, d->longName)) ) {
            return d->token;
        }
    }
    return -1;
}
Beispiel #7
0
static void test_loop(CuTest * tc)
{
    ql_iter iter;
    quicklist * ql = 0;
    int result = 0;

    ql_push(&ql, (void *)data);
    ql_push(&ql, (void *)(data + 1));
    for (iter = qli_init(&ql); qli_more(iter);) {
        const char * c = (const char *)qli_next(&iter);
        result += *c;
    }
    CuAssertIntEquals(tc, data[0] + data[1], result);
}
Beispiel #8
0
static void test_insert_atend(CuTest * tc)
{
    struct quicklist *ql = NULL;
    ql_iter qi;
    int i;
    for (i = 0; i != QL_MAXSIZE; ++i) {
        ql_insert(&ql, i, (void *)(data + i));
    }
    CuAssertIntEquals(tc, QL_MAXSIZE, ql_length(ql));
    qi = qli_init(&ql);
    for (i = 0; qli_more(qi); ++i) {
        void *ptr = qli_next(&qi);
        CuAssertPtrEquals(tc, (void *)(data + i), ptr);
        if (i < QL_MAXSIZE - 1) {
            CuAssertPtrEquals(tc, ql, qi.l);
        }
        else {
            CuAssertPtrEquals(tc, 0, qi.l);
        }
    }
    ql_free(ql);
}
Beispiel #9
0
int db_update_factions(sqlite3 * db, bool force, int game_id) {
    quicklist *ql = read_factions(db, game_id);
    faction *f;
    sqlite3_exec(db, "BEGIN", 0, 0, 0);
    for (f = factions; f; f = f->next) {
        bool update = force;
        db_faction *dbf = 0;
        ql_iter it = qli_init(&ql);
        while (qli_more(it)) {
            db_faction *df = (db_faction*)qli_next(&it);
            if (f->no == df->no || strcmp(f->email, df->email) == 0 || strcmp(f->name, df->name) == 0) {
                dbf = df;
            }
            if (f->subscription == df->uid) {
                dbf = df;
                break;
            }
        }
        if (dbf) {
            if (dbf->uid != f->subscription) {
                log_warning("faction %s(%d) not found in database, but matches %d\n", itoa36(f->no), f->subscription, dbf->uid);
                f->subscription = dbf->uid;
            }
            update = (dbf->no != f->no) || (strcmp(f->email, dbf->email) != 0) || (strcmp(f->name, dbf->name) != 0);
        }
        else {
            f->subscription = insert_faction(db, game_id, f);
            log_warning("faction %s not found in database, created as %d\n", itoa36(f->no), f->subscription);
            update = true;
        }
        if (update) {
            update_faction(db, f);
            log_debug("faction %s updated\n", itoa36(f->no));
        }
    }
    sqlite3_exec(db, "COMMIT", 0, 0, 0);
    return SQLITE_OK;
}
Beispiel #10
0
void region_addunit(struct region *r, struct unit *u, struct unit **hint)
{
    unit **up = &r->units;
    unit **ui = up, **ur = 0;
    ql_iter bli = qli_init(&r->buildings);
    ql_iter sli = qli_init(&r->ships);
    assert(u);
    assert(!u->region || u->region==r);

    if (hint) {
        u->region = r;
        u->next = *hint;
        *hint = u;
        return;
    }
    while (*up) {
        unit *x = *up;
        if (x==u) ur = up;
        if (u->stack) {
            if (x->stack==u->stack || x==u->stack) {
                ui = &x->next;
            }
        } else if (u->building) {
            if (!x->building) {
                ui = up;
                break;
            }
            else if (x->building==u->building) {
                ui = &x->next;
            }
            else {
                struct building *b = 0;
                while (qli_more(bli)) {
                    b = (struct building *)qli_get(bli);
                    if (b==u->building) {
                        ui = up;
                        break;
                    } else if (b==x->building) {
                        break;
                    }
                    qli_next(&bli);
                }
                if (b==u->building) {
                    break;
                }
            }
        } else if (u->ship) {
            if (!x->ship) {
                ui = up;
                break;
            }
            else if (x->ship==u->ship) {
                ui = &x->next;
            }
            else {
                struct ship *s = 0;
                while (qli_more(sli)) {
                    s = (struct ship *)qli_get(sli);
                    if (s==u->ship) {
                        ui = up;
                        break;
                    } else if (s==x->ship) {
                        break;
                    }
                    qli_next(&sli);
                }
                if (s==u->ship) {
                    break;
                }
            }
        } else if (!x->next) {
            ui = &x->next;
            break;
        }
        up=&x->next;
    }
    if (u->region) {
        while (!ur && *up) {
            unit *x = *up;
            if (x==u) ur = up;
            up = &x->next;
        }
    }
    reorder_unit(u, ur, ui);
    u->region = r;
}