NewGameWindow::NewGameWindow(QWidget *parent) : QDialog(parent)
{


    QLabel * joueur1Tag = new QLabel("Joueur 1: ", parent);
    QLabel * joueur2Tag = new QLabel("Joueur 2: ", parent);
    QLabel * tempsMaxTag = new QLabel("Temps max (min): ", parent);

    joueur1LE = new QLineEdit(parent);
    joueur2LE = new QLineEdit(parent);

    tempsMaxSB = new QSpinBox(parent);
    tempsMaxSB->setMaximum(20);
    tempsMaxSB->setMinimum(1);

    QPushButton * debuterPartieBtn = new QPushButton("Débuter la partie", parent);
    QPushButton * annulerBtn = new QPushButton("Annuler", parent);

    connect(annulerBtn, SIGNAL(clicked()),this, SLOT(quitClicked()));
    connect(debuterPartieBtn, SIGNAL(clicked()),this, SLOT(debuterClicked()));

    QFormLayout * layout = new QFormLayout;
    layout->addRow(joueur1Tag, joueur1LE);
    layout->addRow(joueur2Tag, joueur2LE);
    layout->addRow(tempsMaxTag, tempsMaxSB);
    layout->addRow(debuterPartieBtn, annulerBtn);

    setLayout(layout);

    show();
    setWindowTitle(tr("Nouvelle Partie"));
}
Counter::Counter(QWidget *parent)
	: QWidget(parent)
{
	// Initialize private data members
	countDisplay = new QLabel(this);
	count = new QPushButton("Click", this);
	quit = new QPushButton("Quit", this);
	layout = new QVBoxLayout;
	counter = 0;

	// Add widgets to the layout
	layout->addWidget(count);
	layout->addWidget(countDisplay);
	layout->addWidget(quit);

	// Create the layout
	setLayout(layout);

	// Set up the connections between different pieces of the app. These
	// connections tell the app to call certain functions when certain events
	// occur. Look up doc on signals and slots if this is confusing.
	QObject::connect(count, SIGNAL(clicked()), this, SLOT(showCount()));
	QObject::connect(quit, SIGNAL(clicked()), this, SLOT(quitClicked()));

	// Show the initial count before we show the app window. If this happens
	// after we call show(), then there is no value displayed initially.
	showCount();

	// Show the app window.
	show();
}
Beispiel #3
0
Advisor::Advisor(QWidget *parent)
	: QWidget(parent)
{
	showAgain = true;
	//signalMapper = new QSignalMapper(this);
	display = new QTextEdit();
	display->setReadOnly(true);
	display->setAlignment(Qt::AlignLeft);
	//display->setMaxLength(20);

	QFont font = display->font();
	font.setPointSize(font.pointSize());
	display->setFont(font);
	QPushButton *adviceButton = createButton(tr("Advice"),SLOT(adviceClicked()));
	QPushButton *weatherButton = createButton(tr("Weather"), SLOT(weatherClicked()));
	QPushButton *reminderButton = createButton(tr("Reminder"), SLOT(reminderClicked()));
	QPushButton *quitButton = createButton(tr("Quit"), SLOT(quitClicked()));

	QGridLayout *mainLayout = new QGridLayout;
	//mainLayout->setSizeConstraint(QLayout::SetFixedSize);
	mainLayout->addWidget(display, 0,0,1,12);
	mainLayout->addWidget(adviceButton, 1,0,1,12);
	mainLayout->addWidget(weatherButton, 2, 0, 1, 12);
	mainLayout->addWidget(reminderButton, 3, 0, 1, 12);
	mainLayout->addWidget(quitButton, 4 ,0, 1, 12);

	//connect(signalMapper, SIGNAL(mapped(QString)), this, SIGNAL(clicked(QString)));
	setLayout(mainLayout);

	setWindowTitle(tr("Advisor"));
}
QmlSettingsMenu::QmlSettingsMenu(QObject* widget) :
	mSettingsWidget(widget)
{
	connect(mSettingsWidget, SIGNAL(volume(int)), this, SLOT(volumeHandler(int)));
	connect(mSettingsWidget, SIGNAL(ipAndPort(QString, QString)), this, SLOT(ipAndPortHandler(QString,QString)));
	connect(mSettingsWidget, SIGNAL(quitClicked()), SIGNAL(buttonBackPushed()));
	mSettingsWidget->setProperty("ip", settings.value(SettingsKey::IP_KEY));
	mSettingsWidget->setProperty("port", settings.value(SettingsKey::PORT_KEY));
	mSettingsWidget->setProperty("currentVolumeState", settings.value(SettingsKey::VOLUME_KEY).toInt() / 25);
}
Beispiel #5
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void QX::BuildMenu()
{
    menu = QSoftMenuBar::menuFor(this);
    menu->addAction(tr("Launch"),this,SLOT(launch_clicked()));
    menu->addAction(tr("Settings"),this,SLOT(settings_clicked()));
    menu->addAction(tr("Info"),this,SLOT(info_clicked()));
    menu->addSeparator();
    favouritesAction = menu->addAction(tr("Favourites"),this,SLOT(favourites_clicked()));
    favouritesAction->setCheckable(true);
    menu->addSeparator();
    menu->addAction(tr("Quit"),this,SLOT(quitClicked()));
}
Beispiel #6
0
void QX::BuildMenu()
{
#ifdef QTOPIA
    menu = QSoftMenuBar::menuFor(this);
#else
    menu = mainWin->menuBar()->addMenu("&File");
#endif
    menu->addAction(tr("Launch"),this,SLOT(launch_clicked()));
    menu->addAction(tr("Settings"),this,SLOT(settings_clicked()));
    menu->addAction(tr("Info"),this,SLOT(info_clicked()));
    menu->addSeparator();
    favouritesAction = menu->addAction(tr("Favourites"),this,SLOT(favourites_clicked()));
    favouritesAction->setCheckable(true);
    menu->addSeparator();
    menu->addAction(tr("Quit"),this,SLOT(quitClicked()));
}
optionsDialog::optionsDialog(QWidget *parent, std::string name)
    : QDialog(parent)
{
    zoomLabel = new QLabel(tr("Zoom factor"));
    delayLabel = new QLabel(tr("Delay factor"));
    generationLabel = new QLabel(tr("Generation:"));
    numberLabel = new QLabel(tr("0"));

    zoomSB = new QSpinBox;
    zoomSB->setRange(1,30);
    delaySB = new QSpinBox;
    delaySB->setRange(1,10000);

    zoomSlid = new QSlider(Qt::Horizontal);
    zoomSlid->setRange(1,30);
    QObject::connect(zoomSB, SIGNAL(valueChanged(int)),
                     zoomSlid, SLOT(setValue(int)));
    QObject::connect(zoomSlid, SIGNAL(valueChanged(int)),
                     zoomSB, SLOT(setValue(int)));
    QObject::connect(zoomSB, SIGNAL(valueChanged(int)),
                     parent, SLOT(zoomChanged(int)));
    zoomSB->setValue(10);
    

    delaySlid = new QSlider(Qt::Horizontal);
    delaySlid->setRange(1,10000);
    QObject::connect(delaySB, SIGNAL(valueChanged(int)),
                     delaySlid, SLOT(setValue(int)));
    QObject::connect(delaySlid, SIGNAL(valueChanged(int)),
                     delaySB, SLOT(setValue(int)));
    QObject::connect(delaySB, SIGNAL(valueChanged(int)),
                     parent, SLOT(delayChanged(int)));
    delaySB->setValue(100);

    quitButton = new QPushButton(tr("&Quit"));
    playButton = new QPushButton(tr("&Play"));
    stepButton = new QPushButton(tr("&Step"));
    QObject::connect(quitButton, SIGNAL(clicked()),
            parent, SLOT(quitClicked()));
    QObject::connect(stepButton, SIGNAL(clicked()),
            parent, SLOT(stepClicked()));
    QObject::connect(playButton, SIGNAL(clicked()),
            parent, SLOT(playClicked()));


    QHBoxLayout *zoomLayout = new QHBoxLayout;
    zoomLayout->addWidget(zoomLabel);
    zoomLayout->addWidget(zoomSB);
    zoomLayout->addWidget(zoomSlid);

    QHBoxLayout *delayLayout = new QHBoxLayout;
    delayLayout->addWidget(delayLabel);
    delayLayout->addWidget(delaySB);
    delayLayout->addWidget(delaySlid);

    QHBoxLayout *generationLayout = new QHBoxLayout;
    generationLayout->addWidget(generationLabel);
    generationLayout->addStretch();
    generationLayout->addWidget(numberLabel);
    QHBoxLayout *buttonLayout = new QHBoxLayout;
    buttonLayout->addWidget(quitButton);
    buttonLayout->addWidget(playButton);
    buttonLayout->addWidget(stepButton);
    
    QVBoxLayout *mainLayout = new QVBoxLayout;
    mainLayout->addLayout(zoomLayout);
    mainLayout->addLayout(delayLayout);
    mainLayout->addLayout(generationLayout);
    mainLayout->addLayout(buttonLayout);
    setLayout(mainLayout);

    QString *title = new QString((name + " Controls").c_str());
    setWindowTitle(*title);
    setFixedHeight(sizeHint().height());
}