Beispiel #1
0
void *evergreen_create_compute_state(
	struct pipe_context *ctx_,
	const const struct pipe_compute_state *cso)
{
	struct r600_context *ctx = (struct r600_context *)ctx_;
	struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute);

#ifdef HAVE_OPENCL
	const struct pipe_llvm_program_header * header;
	const unsigned char * code;
	unsigned i;

	COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n");

	header = cso->prog;
	code = cso->prog + sizeof(struct pipe_llvm_program_header);
#endif

	shader->ctx = (struct r600_context*)ctx;
	shader->local_size = cso->req_local_mem; ///TODO: assert it
	shader->private_size = cso->req_private_mem;
	shader->input_size = cso->req_input_mem;

#ifdef HAVE_OPENCL 
	shader->num_kernels = radeon_llvm_get_num_kernels(code, header->num_bytes);
	shader->kernels = CALLOC(sizeof(struct r600_kernel), shader->num_kernels);

	for (i = 0; i < shader->num_kernels; i++) {
		struct r600_kernel *kernel = &shader->kernels[i];
		kernel->llvm_module = radeon_llvm_get_kernel_module(i, code,
							header->num_bytes);
	}
#endif
	return shader;
}
Beispiel #2
0
void *evergreen_create_compute_state(
	struct pipe_context *ctx_,
	const const struct pipe_compute_state *cso)
{
	struct r600_context *ctx = (struct r600_context *)ctx_;
	struct r600_pipe_compute *shader = CALLOC_STRUCT(r600_pipe_compute);
#ifdef HAVE_OPENCL
	const struct pipe_llvm_program_header * header;
	const char *code;
	void *p;
	boolean use_kill;

	COMPUTE_DBG(ctx->screen, "*** evergreen_create_compute_state\n");
	header = cso->prog;
	code = cso->prog + sizeof(struct pipe_llvm_program_header);
#if HAVE_LLVM < 0x0306
        (void)use_kill;
	(void)p;
	shader->llvm_ctx = LLVMContextCreate();
	shader->num_kernels = radeon_llvm_get_num_kernels(shader->llvm_ctx,
				code, header->num_bytes);
	shader->kernels = CALLOC(sizeof(struct r600_kernel),
				shader->num_kernels);
	{
		unsigned i;
		for (i = 0; i < shader->num_kernels; i++) {
			struct r600_kernel *kernel = &shader->kernels[i];
			kernel->llvm_module = radeon_llvm_get_kernel_module(
				shader->llvm_ctx, i, code, header->num_bytes);
		}
	}
#else
	radeon_shader_binary_init(&shader->binary);
	radeon_elf_read(code, header->num_bytes, &shader->binary);
	r600_create_shader(&shader->bc, &shader->binary, &use_kill);

	shader->code_bo = r600_compute_buffer_alloc_vram(ctx->screen,
							shader->bc.ndw * 4);
	p = r600_buffer_map_sync_with_rings(&ctx->b, shader->code_bo, PIPE_TRANSFER_WRITE);
	memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4);
	ctx->b.ws->buffer_unmap(shader->code_bo->buf);
#endif
#endif

	shader->ctx = ctx;
	shader->local_size = cso->req_local_mem;
	shader->private_size = cso->req_private_mem;
	shader->input_size = cso->req_input_mem;

	return shader;
}