void Server::requestWork(){
#ifdef __linux__
	int randomData = open("/dev/urandom", O_RDONLY);
	read(randomData, &work, sizeof(work));
	close(randomData);
#else
	uchar rnd[4];
	rnd[0]=rand_c();
	rnd[1]=rand_c();
	rnd[2]=rand_c();
	rnd[3]=rand_c();
	memcpy(&work, rnd, 4); //copy a 4 byte char array into a 4 byte integer
#endif
}
Beispiel #2
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// Create a new vehicle_t object
vehicle_t *new_v(int i, struct bs_t *bs, pthread_t pt) {
  vehicle_t *vtype = malloc(sizeof(vehicle_t));
  vtype->id = i + 1;
  vtype->bs = bs;
  vtype->c = rand_c();
  vtype->d = rand_d();
  return vtype;
}