Beispiel #1
0
List * create_node(int priority, int previous_at, float u, float lamda){
    List * node = malloc(sizeof(List));
    node -> priority = priority;
    node -> arrTime = previous_at + random_time(u, lamda);
    node -> next = NULL;
    return node;
}
Beispiel #2
0
void Think(int phil) {
    _T(pthread_mutex_lock(&aux_mutex));
    int think_len = random_time();
    think_time[phil] += think_len;
    printf("Philosopher %d is thinking for %d s\n", phil, think_len);
    _T(pthread_mutex_unlock(&aux_mutex));
    sleep(think_len);
    _T(pthread_mutex_lock(&aux_mutex));
    printf("Philosopher %d stopped thinking\n", phil);
    block_start[phil] = time(0);
    _T(pthread_mutex_unlock(&aux_mutex));
}
Beispiel #3
0
void Eat(int phil) {
    _T(pthread_mutex_lock(&aux_mutex));
    block_time[phil] += time(0) - block_start[phil];
    int eat_len = random_time();
    eat_time[phil] += eat_len;
    Pickup(phil);
    printf("Philosopher %d is eating for %d s\n", phil, eat_len);
    _T(pthread_mutex_unlock(&aux_mutex));
    sleep(eat_len);
     _T(pthread_mutex_lock(&aux_mutex));
    printf("Philosopher %d stopped eating\n", phil);
    Pickdown(phil);
     _T(pthread_mutex_unlock(&aux_mutex));
}
Beispiel #4
0
struct tm *random_tm(void)
{
  time_t t = random_time();

  return localtime(&t);
}