Beispiel #1
0
void Copter::update_precland()
{
    int32_t height_above_ground_cm = current_loc.alt;

    // use range finder altitude if it is valid, else try to get terrain alt
    if (rangefinder_alt_ok()) {
        height_above_ground_cm = rangefinder_state.alt_cm;
    } else if (terrain_use()) {
        if (!current_loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_TERRAIN, height_above_ground_cm)) {
            height_above_ground_cm = current_loc.alt;
        }
    }

    copter.precland.update(height_above_ground_cm, rangefinder_alt_ok());
}
Beispiel #2
0
void Sub::update_precland()
{
	int32_t height_above_ground_cm = current_loc.alt;

	// use range finder altitude if it is valid, else try to get terrain alt
	if (rangefinder_alt_ok()) {
		height_above_ground_cm = rangefinder_state.alt_cm;
	} else if (terrain_use()) {
		current_loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_TERRAIN, height_above_ground_cm);
    }

    sub.precland.update(height_above_ground_cm);

    // log output
    Log_Write_Precland();
}
Beispiel #3
0
void Copter::land_run_vertical_control(bool pause_descent)
{
    bool navigating = pos_control->is_active_xy();

#if PRECISION_LANDING == ENABLED
    bool doing_precision_landing = !ap.land_repo_active && precland.target_acquired() && navigating;
#else
    bool doing_precision_landing = false;
#endif

    // compute desired velocity
    const float precland_acceptable_error = 15.0f;
    const float precland_min_descent_speed = 10.0f;
    int32_t alt_above_ground = mode_land.get_alt_above_ground();

    float cmb_rate = 0;
    if (!pause_descent) {
        float max_land_descent_velocity;
        if (g.land_speed_high > 0) {
            max_land_descent_velocity = -g.land_speed_high;
        } else {
            max_land_descent_velocity = pos_control->get_speed_down();
        }

        // Don't speed up for landing.
        max_land_descent_velocity = MIN(max_land_descent_velocity, -abs(g.land_speed));

        // Compute a vertical velocity demand such that the vehicle approaches g2.land_alt_low. Without the below constraint, this would cause the vehicle to hover at g2.land_alt_low.
        cmb_rate = AC_AttitudeControl::sqrt_controller(MAX(g2.land_alt_low,100)-alt_above_ground, pos_control->get_pos_z_p().kP(), pos_control->get_accel_z(), G_Dt);

        // Constrain the demanded vertical velocity so that it is between the configured maximum descent speed and the configured minimum descent speed.
        cmb_rate = constrain_float(cmb_rate, max_land_descent_velocity, -abs(g.land_speed));

        if (doing_precision_landing && rangefinder_alt_ok() && rangefinder_state.alt_cm > 35.0f && rangefinder_state.alt_cm < 200.0f) {
            float max_descent_speed = abs(g.land_speed)/2.0f;
            float land_slowdown = MAX(0.0f, pos_control->get_horizontal_error()*(max_descent_speed/precland_acceptable_error));
            cmb_rate = MIN(-precland_min_descent_speed, -max_descent_speed+land_slowdown);
        }
    }

    // update altitude target and call position controller
    pos_control->set_alt_target_from_climb_rate_ff(cmb_rate, G_Dt, true);
    pos_control->update_z_controller();
}
Beispiel #4
0
void Copter::land_run_vertical_control(bool pause_descent)
{
    bool navigating = pos_control.is_active_xy();

#if PRECISION_LANDING == ENABLED
    bool doing_precision_landing = !ap.land_repo_active && precland.target_acquired() && navigating;
#else
    bool doing_precision_landing = false;
#endif

    // compute desired velocity
    const float precland_acceptable_error = 25.0f;
    const float precland_min_descent_speed = -10.0f;
    int32_t alt_above_ground;
    if (rangefinder_alt_ok()) {
        alt_above_ground = rangefinder_state.alt_cm_filt.get();
    } else {
        if (!navigating || !current_loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_TERRAIN, alt_above_ground)) {
            current_loc.get_alt_cm(Location_Class::ALT_FRAME_ABOVE_HOME, alt_above_ground);
        }
    }

    float cmb_rate = 0;
    if (!pause_descent) {
        cmb_rate = AC_AttitudeControl::sqrt_controller(LAND_START_ALT-alt_above_ground, g.p_alt_hold.kP(), pos_control.get_accel_z());
        cmb_rate = constrain_float(cmb_rate, pos_control.get_speed_down(), -abs(g.land_speed));

        if (doing_precision_landing && alt_above_ground < 300.0f) {
            float land_slowdown = MAX(0.0f, pos_control.get_horizontal_error()*(abs(g.land_speed)/precland_acceptable_error));
            cmb_rate = MIN(precland_min_descent_speed, cmb_rate+land_slowdown);
        }
    }

    // record desired climb rate for logging
    desired_climb_rate = cmb_rate;

    // update altitude target and call position controller
    pos_control.set_alt_target_from_climb_rate_ff(cmb_rate, G_Dt, true);
    pos_control.update_z_controller();
}
Beispiel #5
0
// althold_run - runs the althold controller
// should be called at 100hz or more
void Copter::althold_run()
{
    AltHoldModeState althold_state;
    float takeoff_climb_rate = 0.0f;

    // initialize vertical speeds and acceleration
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);

    // apply SIMPLE mode transform to pilot inputs
    update_simple_mode();

    // get pilot desired lean angles
    float target_roll, target_pitch;
    get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, attitude_control.get_althold_lean_angle_max());

    // get pilot's desired yaw rate
    float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

    // get pilot desired climb rate
    float target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
    target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);

#if FRAME_CONFIG == HELI_FRAME
    // helicopters are held on the ground until rotor speed runup has finished
    bool takeoff_triggered = (ap.land_complete && (channel_throttle->get_control_in() > get_takeoff_trigger_throttle()) && motors.rotor_runup_complete());
#else
    bool takeoff_triggered = (ap.land_complete && (channel_throttle->get_control_in() > get_takeoff_trigger_throttle()) && motors.spool_up_complete());
#endif

    // Alt Hold State Machine Determination
    if (!motors.armed() || !motors.get_interlock()) {
        althold_state = AltHold_MotorStopped;
    } else if (!ap.auto_armed){
        althold_state = AltHold_NotAutoArmed;
    } else if (takeoff_state.running || takeoff_triggered){
        althold_state = AltHold_Takeoff;
    } else if (ap.land_complete){
        althold_state = AltHold_Landed;
    } else {
        althold_state = AltHold_Flying;
    }

    // Alt Hold State Machine
    switch (althold_state) {

    case AltHold_MotorStopped:

        motors.set_desired_spool_state(AP_Motors::DESIRED_SHUT_DOWN);
#if FRAME_CONFIG == HELI_FRAME    
        // helicopters are capable of flying even with the motor stopped, therefore we will attempt to keep flying
        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());

        // force descent rate and call position controller
        pos_control.set_alt_target_from_climb_rate(-abs(g.land_speed), G_Dt, false);
        pos_control.update_z_controller();
#else
        // Multicopters do not stabilize roll/pitch/yaw when motor are stopped
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
#endif
        break;

    case AltHold_NotAutoArmed:

        motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
#if FRAME_CONFIG == HELI_FRAME
        // Helicopters always stabilize roll/pitch/yaw
        attitude_control.set_yaw_target_to_current_heading();
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
        attitude_control.set_throttle_out(0,false,g.throttle_filt);
#else
        // Multicopters do not stabilize roll/pitch/yaw when not auto-armed (i.e. on the ground, pilot has never raised throttle)
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
#endif
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
        break;

    case AltHold_Takeoff:

        // initiate take-off
        if (!takeoff_state.running) {
            takeoff_timer_start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
            // indicate we are taking off
            set_land_complete(false);
            // clear i terms
            set_throttle_takeoff();
        }

        // get take-off adjusted pilot and takeoff climb rates
        takeoff_get_climb_rates(target_climb_rate, takeoff_climb_rate);

        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());

        // call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
        pos_control.update_z_controller();
        break;

    case AltHold_Landed:

#if FRAME_CONFIG == HELI_FRAME
        attitude_control.set_yaw_target_to_current_heading();
#endif
        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
        attitude_control.set_throttle_out(get_throttle_pre_takeoff(channel_throttle->get_control_in()),false,g.throttle_filt);
        // set motors to spin-when-armed if throttle at zero, otherwise full range
        if (ap.throttle_zero) {
            motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        } else {
            motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        }
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
        break;

    case AltHold_Flying:
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());

        // adjust climb rate using rangefinder
        if (rangefinder_alt_ok()) {
            // if rangefinder is ok, use surface tracking
            target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
        }

        // call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.update_z_controller();
        break;
    }
}
Beispiel #6
0
// althold_run - runs the althold controller
// should be called at 100hz or more
void Copter::althold_run()
{
    AltHoldModeState althold_state;
    float takeoff_climb_rate = 0.0f;

    // initialize vertical speeds and acceleration
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);

    // apply SIMPLE mode transform to pilot inputs
    update_simple_mode();

    // get pilot desired lean angles
    float target_roll, target_pitch;
    get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, attitude_control.get_althold_lean_angle_max());

    // get pilot's desired yaw rate
    float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

    // get pilot desired climb rate
    float target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
    target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);

#if FRAME_CONFIG == HELI_FRAME
    // helicopters are held on the ground until rotor speed runup has finished
    bool takeoff_triggered = (ap.land_complete && (target_climb_rate > 0.0f) && motors.rotor_runup_complete());
#else
    bool takeoff_triggered = ap.land_complete && (target_climb_rate > 0.0f);
#endif

    // Alt Hold State Machine Determination
    if (!motors.armed() || !motors.get_interlock()) {
        althold_state = AltHold_MotorStopped;
    } else if (takeoff_state.running || takeoff_triggered) {
        althold_state = AltHold_Takeoff;
    } else if (!ap.auto_armed || ap.land_complete) {
        althold_state = AltHold_Landed;
    } else {
        althold_state = AltHold_Flying;
    }

    // Alt Hold State Machine
    switch (althold_state) {

    case AltHold_MotorStopped:

        motors.set_desired_spool_state(AP_Motors::DESIRED_SHUT_DOWN);
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
#if FRAME_CONFIG == HELI_FRAME    
        // force descent rate and call position controller
        pos_control.set_alt_target_from_climb_rate(-abs(g.land_speed), G_Dt, false);
#else
        attitude_control.reset_rate_controller_I_terms();
        attitude_control.set_yaw_target_to_current_heading();
        pos_control.relax_alt_hold_controllers(0.0f);   // forces throttle output to go to zero
#endif
        pos_control.update_z_controller();
        break;

    case AltHold_Takeoff:
        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        // initiate take-off
        if (!takeoff_state.running) {
            takeoff_timer_start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
            // indicate we are taking off
            set_land_complete(false);
            // clear i terms
            set_throttle_takeoff();
        }

        // get take-off adjusted pilot and takeoff climb rates
        takeoff_get_climb_rates(target_climb_rate, takeoff_climb_rate);

        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());

        // call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
        pos_control.update_z_controller();
        break;

    case AltHold_Landed:
        // set motors to spin-when-armed if throttle below deadzone, otherwise full range (but motors will only spin at min throttle)
        if (target_climb_rate < 0.0f) {
            motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        } else {
            motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        }

        attitude_control.reset_rate_controller_I_terms();
        attitude_control.set_yaw_target_to_current_heading();
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
        pos_control.relax_alt_hold_controllers(0.0f);   // forces throttle output to go to zero
        pos_control.update_z_controller();
        break;

    case AltHold_Flying:
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());

        // adjust climb rate using rangefinder
        if (rangefinder_alt_ok()) {
            // if rangefinder is ok, use surface tracking
            target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
        }

        // call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.update_z_controller();
        break;
    }
}
Beispiel #7
0
// poshold_run - runs the PosHold controller
// should be called at 100hz or more
void Sub::poshold_run()
{
    uint32_t tnow = AP_HAL::millis();
    
    // if not armed set throttle to zero and exit immediately
    if (!motors.armed()) {
        motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        wp_nav.init_loiter_target();
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
        pos_control.relax_alt_hold_controllers(motors.get_throttle_hover());
        return;
    }

    // set motors to full range
    motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

    // run loiter controller
    wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

    ///////////////////////
    // update xy outputs //
    float pilot_lateral = channel_lateral->norm_input();
    float pilot_forward = channel_forward->norm_input();

    float lateral_out = 0;
    float forward_out = 0;

    // Allow pilot to reposition the sub
    if (fabsf(pilot_lateral) > 0.1 || fabsf(pilot_forward) > 0.1) {
        lateral_out = pilot_lateral;
        forward_out = pilot_forward;
        wp_nav.init_loiter_target(); // initialize target to current position after repositioning
    } else {
        translate_wpnav_rp(lateral_out, forward_out);
    }

    motors.set_lateral(lateral_out);
    motors.set_forward(forward_out);

    /////////////////////
    // Update attitude //

    // get pilot's desired yaw rate
    float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

    // convert pilot input to lean angles
    // To-Do: convert get_pilot_desired_lean_angles to return angles as floats
    float target_roll, target_pitch;
    get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, aparm.angle_max);

    // update attitude controller targets
    if (!is_zero(target_yaw_rate)) { // call attitude controller with rate yaw determined by pilot input
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
        last_pilot_heading = ahrs.yaw_sensor;
        last_pilot_yaw_input_ms = tnow; // time when pilot last changed heading

    } else { // hold current heading

        // this check is required to prevent bounce back after very fast yaw maneuvers
        // the inertia of the vehicle causes the heading to move slightly past the point when pilot input actually stopped
        if (tnow < last_pilot_yaw_input_ms + 250) { // give 250ms to slow down, then set target heading
            target_yaw_rate = 0; // Stop rotation on yaw axis

            // call attitude controller with target yaw rate = 0 to decelerate on yaw axis
            attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
            last_pilot_heading = ahrs.yaw_sensor; // update heading to hold

        } else { // call attitude controller holding absolute absolute bearing
            attitude_control.input_euler_angle_roll_pitch_yaw(target_roll, target_pitch, last_pilot_heading, true, get_smoothing_gain());
        }
    }

    ///////////////////
    // Update z axis //

    // get pilot desired climb rate
    float target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
    target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);

    // adjust climb rate using rangefinder
    if (rangefinder_alt_ok()) {
        // if rangefinder is ok, use surface tracking
        target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
    }

    // call z axis position controller
    if (ap.at_bottom) {
        pos_control.relax_alt_hold_controllers(motors.get_throttle_hover()); // clear velocity and position targets, and integrator
        pos_control.set_alt_target(inertial_nav.get_altitude() + 10.0f); // set target to 10 cm above bottom
    } else {
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
    }

    pos_control.update_z_controller();
}
Beispiel #8
0
// circle_run - runs the circle flight mode
// should be called at 100hz or more
void Copter::circle_run()
{
    float target_yaw_rate = 0;
    float target_climb_rate = 0;

    // initialize speeds and accelerations
    pos_control.set_speed_xy(wp_nav.get_speed_xy());
    pos_control.set_accel_xy(wp_nav.get_wp_acceleration());
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);
    
    // if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
    if (!motors.armed() || !ap.auto_armed || ap.land_complete || !motors.get_interlock()) {
        // To-Do: add some initialisation of position controllers
#if FRAME_CONFIG == HELI_FRAME  // Helicopters always stabilize roll/pitch/yaw
        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain());
        attitude_control.set_throttle_out(0,false,g.throttle_filt);
#else
        motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        // multicopters do not stabilize roll/pitch/yaw when disarmed
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
#endif
        pos_control.set_alt_target_to_current_alt();
        return;
    }

    // process pilot inputs
    if (!failsafe.radio) {
        // get pilot's desired yaw rate
        target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
        if (!is_zero(target_yaw_rate)) {
            circle_pilot_yaw_override = true;
        }

        // get pilot desired climb rate
        target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());

        // check for pilot requested take-off
        if (ap.land_complete && target_climb_rate > 0) {
            // indicate we are taking off
            set_land_complete(false);
            // clear i term when we're taking off
            set_throttle_takeoff();
        }
    }

    // set motors to full range
    motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

    // run circle controller
    circle_nav.update();

    // call attitude controller
    if (circle_pilot_yaw_override) {
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(circle_nav.get_roll(), circle_nav.get_pitch(), target_yaw_rate, get_smoothing_gain());
    }else{
        attitude_control.input_euler_angle_roll_pitch_yaw(circle_nav.get_roll(), circle_nav.get_pitch(), circle_nav.get_yaw(),true, get_smoothing_gain());
    }

    // adjust climb rate using rangefinder
    if (rangefinder_alt_ok()) {
        // if rangefinder is ok, use surface tracking
        target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
    }
    // update altitude target and call position controller
    pos_control.set_alt_target_from_climb_rate(target_climb_rate, G_Dt, false);
    pos_control.update_z_controller();
}
Beispiel #9
0
// circle_run - runs the circle flight mode
// should be called at 100hz or more
void Sub::circle_run()
{
    float target_yaw_rate = 0;
    float target_climb_rate = 0;

    // update parameters, to allow changing at runtime
    pos_control.set_max_speed_xy(wp_nav.get_default_speed_xy());
    pos_control.set_max_accel_xy(wp_nav.get_wp_acceleration());
    pos_control.set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
    pos_control.set_max_accel_z(g.pilot_accel_z);

    // if not armed set throttle to zero and exit immediately
    if (!motors.armed()) {
        // To-Do: add some initialisation of position controllers
        motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
        // Sub vehicles do not stabilize roll/pitch/yaw when disarmed
        attitude_control.set_throttle_out(0,true,g.throttle_filt);
        attitude_control.relax_attitude_controllers();
        pos_control.set_alt_target_to_current_alt();
        return;
    }

    // process pilot inputs
    // get pilot's desired yaw rate
    target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());
    if (!is_zero(target_yaw_rate)) {
        circle_pilot_yaw_override = true;
    }

    // get pilot desired climb rate
    target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());

    // set motors to full range
    motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);

    // run circle controller
    circle_nav.update();

    ///////////////////////
    // update xy outputs //

    float lateral_out, forward_out;
    translate_circle_nav_rp(lateral_out, forward_out);

    // Send to forward/lateral outputs
    motors.set_lateral(lateral_out);
    motors.set_forward(forward_out);

    // call attitude controller
    if (circle_pilot_yaw_override) {
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_yaw_rate);
    } else {
        attitude_control.input_euler_angle_roll_pitch_yaw(channel_roll->get_control_in(), channel_pitch->get_control_in(), circle_nav.get_yaw(), true);
    }

    // adjust climb rate using rangefinder
    if (rangefinder_alt_ok()) {
        // if rangefinder is ok, use surface tracking
        target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
    }
    // update altitude target and call position controller
    pos_control.set_alt_target_from_climb_rate(target_climb_rate, G_Dt, false);
    pos_control.update_z_controller();
}
Beispiel #10
0
// loiter_run - runs the loiter controller
// should be called at 100hz or more
void Copter::loiter_run()
{
    LoiterModeState loiter_state;
    float target_yaw_rate = 0.0f;
    float target_climb_rate = 0.0f;
    float takeoff_climb_rate = 0.0f;

    // initialize vertical speed and acceleration
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);

    // process pilot inputs unless we are in radio failsafe
    if (!failsafe.radio) {
        // apply SIMPLE mode transform to pilot inputs
        update_simple_mode();

        // process pilot's roll and pitch input
        wp_nav.set_pilot_desired_acceleration(channel_roll->get_control_in(), channel_pitch->get_control_in());

        // get pilot's desired yaw rate
        target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

        // get pilot desired climb rate
        target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
        target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    } else {
        // clear out pilot desired acceleration in case radio failsafe event occurs and we do not switch to RTL for some reason
        wp_nav.clear_pilot_desired_acceleration();
    }

    // relax loiter target if we might be landed
    if (ap.land_complete_maybe) {
        wp_nav.loiter_soften_for_landing();
    }

    // Loiter State Machine Determination
    if (!motors.armed() || !motors.get_interlock()) {
        loiter_state = Loiter_MotorStopped;
    } else if (!ap.auto_armed) {
        loiter_state = Loiter_NotAutoArmed;
    } else if (takeoff_state.running || (ap.land_complete && (channel_throttle->get_control_in() > get_takeoff_trigger_throttle()))){
        loiter_state = Loiter_Takeoff;
    } else if (ap.land_complete){
        loiter_state = Loiter_Landed;
    } else {
        loiter_state = Loiter_Flying;
    }

    // Loiter State Machine
    switch (loiter_state) {

    case Loiter_MotorStopped:

        motors.set_desired_spool_state(AP_Motors::DESIRED_SHUT_DOWN);
#if FRAME_CONFIG == HELI_FRAME
        // helicopters are capable of flying even with the motor stopped, therefore we will attempt to keep flying
        // run loiter controller
        wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);

        // force descent rate and call position controller
        pos_control.set_alt_target_from_climb_rate(-abs(g.land_speed), G_Dt, false);
        pos_control.update_z_controller();
#else
        wp_nav.init_loiter_target();
        // multicopters do not stabilize roll/pitch/yaw when motors are stopped
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
#endif
        break;

    case Loiter_NotAutoArmed:

        motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        wp_nav.init_loiter_target();
#if FRAME_CONFIG == HELI_FRAME
        // Helicopters always stabilize roll/pitch/yaw
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(0, 0, 0, get_smoothing_gain());
        attitude_control.set_throttle_out(0,false,g.throttle_filt);
#else
        // Multicopters do not stabilize roll/pitch/yaw when not auto-armed (i.e. on the ground, pilot has never raised throttle)
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
#endif
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
        break;

    case Loiter_Takeoff:

        if (!takeoff_state.running) {
            takeoff_timer_start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
            // indicate we are taking off
            set_land_complete(false);
            // clear i term when we're taking off
            set_throttle_takeoff();
        }

        // get takeoff adjusted pilot and takeoff climb rates
        takeoff_get_climb_rates(target_climb_rate, takeoff_climb_rate);

        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        // run loiter controller
        wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);

        // update altitude target and call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
        pos_control.update_z_controller();
        break;

    case Loiter_Landed:

        wp_nav.init_loiter_target();
        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw_smooth(0, 0, 0, get_smoothing_gain());
        // move throttle to between minimum and non-takeoff-throttle to keep us on the ground
        attitude_control.set_throttle_out(get_throttle_pre_takeoff(channel_throttle->get_control_in()),false,g.throttle_filt);
        // if throttle zero reset attitude and exit immediately
        if (ap.throttle_zero) {
            motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        } else {
            motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        }
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
        break;

    case Loiter_Flying:

        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        // run loiter controller
        wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate);

        // adjust climb rate using rangefinder
        if (rangefinder_alt_ok()) {
            // if rangefinder is ok, use surface tracking
            target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
        }

        // update altitude target and call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.update_z_controller();
        break;
    }
}
Beispiel #11
0
// althold_run - runs the althold controller
// should be called at 100hz or more
void Sub::althold_run()
{
    uint32_t tnow = AP_HAL::millis();

    // initialize vertical speeds and acceleration
    pos_control.set_max_speed_z(-get_pilot_speed_dn(), g.pilot_speed_up);
    pos_control.set_max_accel_z(g.pilot_accel_z);

    if (!motors.armed()) {
        motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::GROUND_IDLE);
        // Sub vehicles do not stabilize roll/pitch/yaw when not auto-armed (i.e. on the ground, pilot has never raised throttle)
        attitude_control.set_throttle_out(0,true,g.throttle_filt);
        attitude_control.relax_attitude_controllers();
        pos_control.relax_alt_hold_controllers(motors.get_throttle_hover());
        last_pilot_heading = ahrs.yaw_sensor;
        return;
    }

    motors.set_desired_spool_state(AP_Motors::DesiredSpoolState::THROTTLE_UNLIMITED);

    // get pilot desired lean angles
    float target_roll, target_pitch;

    // Check if set_attitude_target_no_gps is valid
    if (tnow - sub.set_attitude_target_no_gps.last_message_ms < 5000) {
        float target_yaw;
        Quaternion(
            set_attitude_target_no_gps.packet.q
        ).to_euler(
            target_roll,
            target_pitch,
            target_yaw
        );
        target_roll = degrees(target_roll);
        target_pitch = degrees(target_pitch);
        target_yaw = degrees(target_yaw);

        attitude_control.input_euler_angle_roll_pitch_yaw(target_roll * 1e2f, target_pitch * 1e2f, target_yaw * 1e2f, true);
        return;
    }

    get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, attitude_control.get_althold_lean_angle_max());

    // get pilot's desired yaw rate
    float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

    // call attitude controller
    if (!is_zero(target_yaw_rate)) { // call attitude controller with rate yaw determined by pilot input
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate);
        last_pilot_heading = ahrs.yaw_sensor;
        last_pilot_yaw_input_ms = tnow; // time when pilot last changed heading

    } else { // hold current heading

        // this check is required to prevent bounce back after very fast yaw maneuvers
        // the inertia of the vehicle causes the heading to move slightly past the point when pilot input actually stopped
        if (tnow < last_pilot_yaw_input_ms + 250) { // give 250ms to slow down, then set target heading
            target_yaw_rate = 0; // Stop rotation on yaw axis

            // call attitude controller with target yaw rate = 0 to decelerate on yaw axis
            attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate);
            last_pilot_heading = ahrs.yaw_sensor; // update heading to hold

        } else { // call attitude controller holding absolute absolute bearing
            attitude_control.input_euler_angle_roll_pitch_yaw(target_roll, target_pitch, last_pilot_heading, true);
        }
    }

    // Hold actual position until zero derivative is detected
    static bool engageStopZ = true;
    // Get last user velocity direction to check for zero derivative points
    static bool lastVelocityZWasNegative = false;
    if (fabsf(channel_throttle->norm_input()-0.5f) > 0.05f) { // Throttle input above 5%
        // output pilot's throttle
        attitude_control.set_throttle_out(channel_throttle->norm_input(), false, g.throttle_filt);
        // reset z targets to current values
        pos_control.relax_alt_hold_controllers();
        engageStopZ = true;
        lastVelocityZWasNegative = is_negative(inertial_nav.get_velocity_z());
    } else { // hold z

        if (ap.at_bottom) {
            pos_control.relax_alt_hold_controllers(); // clear velocity and position targets
            pos_control.set_alt_target(inertial_nav.get_altitude() + 10.0f); // set target to 10 cm above bottom
        } else if (rangefinder_alt_ok()) {
            // if rangefinder is ok, use surface tracking
            float target_climb_rate = get_surface_tracking_climb_rate(0, pos_control.get_alt_target(), G_Dt);
            pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        }

        // Detects a zero derivative
        // When detected, move the altitude set point to the actual position
        // This will avoid any problem related to joystick delays
        // or smaller input signals
        if(engageStopZ && (lastVelocityZWasNegative ^ is_negative(inertial_nav.get_velocity_z()))) {
            engageStopZ = false;
            pos_control.relax_alt_hold_controllers();
        }

        pos_control.update_z_controller();
    }

    motors.set_forward(channel_forward->norm_input());
    motors.set_lateral(channel_lateral->norm_input());
}
Beispiel #12
0
// update_land_detector - checks if we have landed and updates the ap.land_complete flag
// called at MAIN_LOOP_RATE
void Copter::update_land_detector()
{
    // land detector can not use the following sensors because they are unreliable during landing
    // barometer altitude :                 ground effect can cause errors larger than 4m
    // EKF vertical velocity or altitude :  poor barometer and large acceleration from ground impact
    // earth frame angle or angle error :   landing on an uneven surface will force the airframe to match the ground angle
    // gyro output :                        on uneven surface the airframe may rock back an forth after landing
    // range finder :                       tend to be problematic at very short distances
    // input throttle :                     in slow land the input throttle may be only slightly less than hover

    if (!motors.armed()) {
        // if disarmed, always landed.
        set_land_complete(true);
    } else if (ap.land_complete) {
#if FRAME_CONFIG == HELI_FRAME
        // if rotor speed and collective pitch are high then clear landing flag
        if (motors.get_throttle() > get_non_takeoff_throttle() && !motors.limit.throttle_lower && motors.rotor_runup_complete()) {
#else
        // if throttle output is high then clear landing flag
        if (motors.get_throttle() > get_non_takeoff_throttle()) {
#endif
            set_land_complete(false);
        }
    } else {

#if FRAME_CONFIG == HELI_FRAME
        // check that collective pitch is on lower limit (should be constrained by LAND_COL_MIN)
        bool motor_at_lower_limit = motors.limit.throttle_lower;
#else
        // check that the average throttle output is near minimum (less than 12.5% hover throttle)
        bool motor_at_lower_limit = motors.limit.throttle_lower && attitude_control.is_throttle_mix_min();
#endif

        // check that the airframe is not accelerating (not falling or breaking after fast forward flight)
        bool accel_stationary = (land_accel_ef_filter.get().length() <= LAND_DETECTOR_ACCEL_MAX);

        // check that vertical speed is within 1m/s of zero
        bool descent_rate_low = fabsf(inertial_nav.get_velocity_z()) < 100;

        // if we have a healthy rangefinder only allow landing detection below 2 meters
        bool rangefinder_check = (!rangefinder_alt_ok() || rangefinder_state.alt_cm_filt.get() < LAND_RANGEFINDER_MIN_ALT_CM);

        if (motor_at_lower_limit && accel_stationary && descent_rate_low && rangefinder_check) {
            // landed criteria met - increment the counter and check if we've triggered
            if( land_detector_count < ((float)LAND_DETECTOR_TRIGGER_SEC)*scheduler.get_loop_rate_hz()) {
                land_detector_count++;
            } else {
                set_land_complete(true);
            }
        } else {
            // we've sensed movement up or down so reset land_detector
            land_detector_count = 0;
        }
    }

    set_land_complete_maybe(ap.land_complete || (land_detector_count >= LAND_DETECTOR_MAYBE_TRIGGER_SEC*scheduler.get_loop_rate_hz()));
}

// set land_complete flag and disarm motors if disarm-on-land is configured
void Copter::set_land_complete(bool b)
{
    // if no change, exit immediately
    if( ap.land_complete == b )
        return;

    land_detector_count = 0;

    if(b){
        Log_Write_Event(DATA_LAND_COMPLETE);
    } else {
        Log_Write_Event(DATA_NOT_LANDED);
    }
    ap.land_complete = b;

    // trigger disarm-on-land if configured
    bool disarm_on_land_configured = (g.throttle_behavior & THR_BEHAVE_DISARM_ON_LAND_DETECT) != 0;
    bool mode_disarms_on_land = mode_allows_arming(control_mode,false) && !mode_has_manual_throttle(control_mode);

    if (ap.land_complete && motors.armed() && disarm_on_land_configured && mode_disarms_on_land) {
        init_disarm_motors();
    }
}

// set land complete maybe flag
void Copter::set_land_complete_maybe(bool b)
{
    // if no change, exit immediately
    if (ap.land_complete_maybe == b)
        return;

    if (b) {
        Log_Write_Event(DATA_LAND_COMPLETE_MAYBE);
    }
    ap.land_complete_maybe = b;
}

// update_throttle_thr_mix - sets motors throttle_low_comp value depending upon vehicle state
//  low values favour pilot/autopilot throttle over attitude control, high values favour attitude control over throttle
//  has no effect when throttle is above hover throttle
void Copter::update_throttle_thr_mix()
{
#if FRAME_CONFIG != HELI_FRAME
    // if disarmed or landed prioritise throttle
    if(!motors.armed() || ap.land_complete) {
        attitude_control.set_throttle_mix_min();
        return;
    }

    if (mode_has_manual_throttle(control_mode)) {
        // manual throttle
        if(channel_throttle->get_control_in() <= 0) {
            attitude_control.set_throttle_mix_min();
        } else {
            attitude_control.set_throttle_mix_mid();
        }
    } else {
        // autopilot controlled throttle

        // check for aggressive flight requests - requested roll or pitch angle below 15 degrees
        const Vector3f angle_target = attitude_control.get_att_target_euler_cd();
        bool large_angle_request = (norm(angle_target.x, angle_target.y) > LAND_CHECK_LARGE_ANGLE_CD);

        // check for large external disturbance - angle error over 30 degrees
        const float angle_error = attitude_control.get_att_error_angle_deg();
        bool large_angle_error = (angle_error > LAND_CHECK_ANGLE_ERROR_DEG);

        // check for large acceleration - falling or high turbulence
        Vector3f accel_ef = ahrs.get_accel_ef_blended();
        accel_ef.z += GRAVITY_MSS;
        bool accel_moving = (accel_ef.length() > LAND_CHECK_ACCEL_MOVING);

        // check for requested decent
        bool descent_not_demanded = pos_control.get_desired_velocity().z >= 0.0f;

        if ( large_angle_request || large_angle_error || accel_moving || descent_not_demanded) {
            attitude_control.set_throttle_mix_max();
        } else {
            attitude_control.set_throttle_mix_min();
        }
    }
#endif
}
Beispiel #13
0
// loiter_run - runs the loiter controller
// should be called at 100hz or more
void Copter::loiter_run()
{
    LoiterModeState loiter_state;
    float target_yaw_rate = 0.0f;
    float target_climb_rate = 0.0f;
    float takeoff_climb_rate = 0.0f;

    // initialize vertical speed and acceleration
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);

    // process pilot inputs unless we are in radio failsafe
    if (!failsafe.radio) {
        // apply SIMPLE mode transform to pilot inputs
        update_simple_mode();

        // process pilot's roll and pitch input
        wp_nav.set_pilot_desired_acceleration(channel_roll->get_control_in(), channel_pitch->get_control_in());

        // get pilot's desired yaw rate
        target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

        // get pilot desired climb rate
        target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
        target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    } else {
        // clear out pilot desired acceleration in case radio failsafe event occurs and we do not switch to RTL for some reason
        wp_nav.clear_pilot_desired_acceleration();
    }

    // relax loiter target if we might be landed
    if (ap.land_complete_maybe) {
        wp_nav.loiter_soften_for_landing();
    }

#if FRAME_CONFIG == HELI_FRAME
    // helicopters are held on the ground until rotor speed runup has finished
    bool takeoff_triggered = (ap.land_complete && (target_climb_rate > 0.0f) && motors.rotor_runup_complete());
#else
    bool takeoff_triggered = ap.land_complete && (target_climb_rate > 0.0f);
#endif

    // Loiter State Machine Determination
    if (!motors.armed() || !motors.get_interlock()) {
        loiter_state = Loiter_MotorStopped;
    } else if (takeoff_state.running || takeoff_triggered) {
        loiter_state = Loiter_Takeoff;
    } else if (!ap.auto_armed || ap.land_complete) {
        loiter_state = Loiter_Landed;
    } else {
        loiter_state = Loiter_Flying;
    }

    // Loiter State Machine
    switch (loiter_state) {

    case Loiter_MotorStopped:

        motors.set_desired_spool_state(AP_Motors::DESIRED_SHUT_DOWN);
#if FRAME_CONFIG == HELI_FRAME
        // force descent rate and call position controller
        pos_control.set_alt_target_from_climb_rate(-abs(g.land_speed), G_Dt, false);
#else
        wp_nav.init_loiter_target();
        attitude_control.reset_rate_controller_I_terms();
        attitude_control.set_yaw_target_to_current_heading();
        pos_control.relax_alt_hold_controllers(0.0f);   // forces throttle output to go to zero
#endif
        wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate, get_smoothing_gain());
        pos_control.update_z_controller();
        break;

    case Loiter_Takeoff:
        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        // initiate take-off
        if (!takeoff_state.running) {
            takeoff_timer_start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
            // indicate we are taking off
            set_land_complete(false);
            // clear i term when we're taking off
            set_throttle_takeoff();
        }

        // get takeoff adjusted pilot and takeoff climb rates
        takeoff_get_climb_rates(target_climb_rate, takeoff_climb_rate);

        // run loiter controller
        wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate, get_smoothing_gain());

        // update altitude target and call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
        pos_control.update_z_controller();
        break;

    case Loiter_Landed:
        // set motors to spin-when-armed if throttle below deadzone, otherwise full range (but motors will only spin at min throttle)
        if (target_climb_rate < 0.0f) {
            motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        } else {
            motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        }
        wp_nav.init_loiter_target();
        attitude_control.reset_rate_controller_I_terms();
        attitude_control.set_yaw_target_to_current_heading();
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(0, 0, 0, get_smoothing_gain());
        pos_control.relax_alt_hold_controllers(0.0f);   // forces throttle output to go to zero
        pos_control.update_z_controller();
        break;

    case Loiter_Flying:

        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        // run loiter controller
        wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

        // call attitude controller
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate, get_smoothing_gain());

        // adjust climb rate using rangefinder
        if (rangefinder_alt_ok()) {
            // if rangefinder is ok, use surface tracking
            target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
        }

        // update altitude target and call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.update_z_controller();
        break;
    }
}
Beispiel #14
0
// poshold_run - runs the PosHold controller
// should be called at 100hz or more
void Copter::poshold_run()
{
    float target_roll, target_pitch;  // pilot's roll and pitch angle inputs
    float target_yaw_rate = 0;          // pilot desired yaw rate in centi-degrees/sec
    float target_climb_rate = 0;      // pilot desired climb rate in centimeters/sec
    float takeoff_climb_rate = 0.0f;    // takeoff induced climb rate
    float brake_to_loiter_mix;          // mix of brake and loiter controls.  0 = fully brake controls, 1 = fully loiter controls
    float controller_to_pilot_roll_mix; // mix of controller and pilot controls.  0 = fully last controller controls, 1 = fully pilot controls
    float controller_to_pilot_pitch_mix;    // mix of controller and pilot controls.  0 = fully last controller controls, 1 = fully pilot controls
    float vel_fw, vel_right;            // vehicle's current velocity in body-frame forward and right directions
    const Vector3f& vel = inertial_nav.get_velocity();

    // initialize vertical speeds and acceleration
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);

    // if not auto armed or motor interlock not enabled set throttle to zero and exit immediately
    if (!motors.armed() || !ap.auto_armed || !motors.get_interlock()) {
        motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        wp_nav.init_loiter_target();
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
        return;
    }

    // process pilot inputs
    if (!failsafe.radio) {
        // apply SIMPLE mode transform to pilot inputs
        update_simple_mode();

        // get pilot's desired yaw rate
        target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

        // get pilot desired climb rate (for alt-hold mode and take-off)
        target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
        target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);

        // get takeoff adjusted pilot and takeoff climb rates
        takeoff_get_climb_rates(target_climb_rate, takeoff_climb_rate);

        // check for take-off
        if (ap.land_complete && (takeoff_state.running || channel_throttle->get_control_in() > get_takeoff_trigger_throttle())) {
            if (!takeoff_state.running) {
                takeoff_timer_start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
            }

            // indicate we are taking off
            set_land_complete(false);
            // clear i term when we're taking off
            set_throttle_takeoff();
        }
    }

    // relax loiter target if we might be landed
    if (ap.land_complete_maybe) {
        wp_nav.loiter_soften_for_landing();
    }

    // if landed initialise loiter targets, set throttle to zero and exit
    if (ap.land_complete) {
        // if throttle zero reset attitude and exit immediately
        if (ap.throttle_zero) {
            motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        }else{
            motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        }
        wp_nav.init_loiter_target();
        // move throttle to between minimum and non-takeoff-throttle to keep us on the ground
        attitude_control.set_throttle_out(get_throttle_pre_takeoff(channel_throttle->get_control_in()),false,g.throttle_filt);
        pos_control.relax_alt_hold_controllers(get_throttle_pre_takeoff(channel_throttle->get_control_in())-throttle_average);
        return;
    }else{
        // convert pilot input to lean angles
        get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, aparm.angle_max);

        // convert inertial nav earth-frame velocities to body-frame
        // To-Do: move this to AP_Math (or perhaps we already have a function to do this)
        vel_fw = vel.x*ahrs.cos_yaw() + vel.y*ahrs.sin_yaw();
        vel_right = -vel.x*ahrs.sin_yaw() + vel.y*ahrs.cos_yaw();
        
        // If not in LOITER, retrieve latest wind compensation lean angles related to current yaw
        if (poshold.roll_mode != POSHOLD_LOITER || poshold.pitch_mode != POSHOLD_LOITER)
        poshold_get_wind_comp_lean_angles(poshold.wind_comp_roll, poshold.wind_comp_pitch);

        // Roll state machine
        //  Each state (aka mode) is responsible for:
        //      1. dealing with pilot input
        //      2. calculating the final roll output to the attitude controller
        //      3. checking if the state (aka mode) should be changed and if 'yes' perform any required initialisation for the new state
        switch (poshold.roll_mode) {

            case POSHOLD_PILOT_OVERRIDE:
                // update pilot desired roll angle using latest radio input
                //  this filters the input so that it returns to zero no faster than the brake-rate
                poshold_update_pilot_lean_angle(poshold.pilot_roll, target_roll);

                // switch to BRAKE mode for next iteration if no pilot input
                if (is_zero(target_roll) && (fabsf(poshold.pilot_roll) < 2 * g.poshold_brake_rate)) {
                    // initialise BRAKE mode
                    poshold.roll_mode = POSHOLD_BRAKE;        // Set brake roll mode
                    poshold.brake_roll = 0;                  // initialise braking angle to zero
                    poshold.brake_angle_max_roll = 0;        // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
                    poshold.brake_timeout_roll = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
                    poshold.braking_time_updated_roll = false;   // flag the braking time can be re-estimated
                }

                // final lean angle should be pilot input plus wind compensation
                poshold.roll = poshold.pilot_roll + poshold.wind_comp_roll;
                break;

            case POSHOLD_BRAKE:
            case POSHOLD_BRAKE_READY_TO_LOITER:
                // calculate brake_roll angle to counter-act velocity
                poshold_update_brake_angle_from_velocity(poshold.brake_roll, vel_right);

                // update braking time estimate
                if (!poshold.braking_time_updated_roll) {
                    // check if brake angle is increasing
                    if (abs(poshold.brake_roll) >= poshold.brake_angle_max_roll) {
                        poshold.brake_angle_max_roll = abs(poshold.brake_roll);
                    } else {
                        // braking angle has started decreasing so re-estimate braking time
                        poshold.brake_timeout_roll = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(abs(poshold.brake_roll))/(10L*(int32_t)g.poshold_brake_rate));  // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
                        poshold.braking_time_updated_roll = true;
                    }
                }

                // if velocity is very low reduce braking time to 0.5seconds
                if ((fabsf(vel_right) <= POSHOLD_SPEED_0) && (poshold.brake_timeout_roll > 50*LOOP_RATE_FACTOR)) {
                    poshold.brake_timeout_roll = 50*LOOP_RATE_FACTOR;
                }

                // reduce braking timer
                if (poshold.brake_timeout_roll > 0) {
                    poshold.brake_timeout_roll--;
                } else {
                    // indicate that we are ready to move to Loiter.
                    // Loiter will only actually be engaged once both roll_mode and pitch_mode are changed to POSHOLD_BRAKE_READY_TO_LOITER
                    //  logic for engaging loiter is handled below the roll and pitch mode switch statements
                    poshold.roll_mode = POSHOLD_BRAKE_READY_TO_LOITER;
                }

                // final lean angle is braking angle + wind compensation angle
                poshold.roll = poshold.brake_roll + poshold.wind_comp_roll;

                // check for pilot input
                if (!is_zero(target_roll)) {
                    // init transition to pilot override
                    poshold_roll_controller_to_pilot_override();
                }
                break;

            case POSHOLD_BRAKE_TO_LOITER:
            case POSHOLD_LOITER:
                // these modes are combined roll-pitch modes and are handled below
                break;

            case POSHOLD_CONTROLLER_TO_PILOT_OVERRIDE:
                // update pilot desired roll angle using latest radio input
                //  this filters the input so that it returns to zero no faster than the brake-rate
                poshold_update_pilot_lean_angle(poshold.pilot_roll, target_roll);

                // count-down loiter to pilot timer
                if (poshold.controller_to_pilot_timer_roll > 0) {
                    poshold.controller_to_pilot_timer_roll--;
                } else {
                    // when timer runs out switch to full pilot override for next iteration
                    poshold.roll_mode = POSHOLD_PILOT_OVERRIDE;
                }

                // calculate controller_to_pilot mix ratio
                controller_to_pilot_roll_mix = (float)poshold.controller_to_pilot_timer_roll / (float)POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;

                // mix final loiter lean angle and pilot desired lean angles
                poshold.roll = poshold_mix_controls(controller_to_pilot_roll_mix, poshold.controller_final_roll, poshold.pilot_roll + poshold.wind_comp_roll);
                break;
        }

        // Pitch state machine
        //  Each state (aka mode) is responsible for:
        //      1. dealing with pilot input
        //      2. calculating the final pitch output to the attitude contpitcher
        //      3. checking if the state (aka mode) should be changed and if 'yes' perform any required initialisation for the new state
        switch (poshold.pitch_mode) {

            case POSHOLD_PILOT_OVERRIDE:
                // update pilot desired pitch angle using latest radio input
                //  this filters the input so that it returns to zero no faster than the brake-rate
                poshold_update_pilot_lean_angle(poshold.pilot_pitch, target_pitch);

                // switch to BRAKE mode for next iteration if no pilot input
                if (is_zero(target_pitch) && (fabsf(poshold.pilot_pitch) < 2 * g.poshold_brake_rate)) {
                    // initialise BRAKE mode
                    poshold.pitch_mode = POSHOLD_BRAKE;       // set brake pitch mode
                    poshold.brake_pitch = 0;                 // initialise braking angle to zero
                    poshold.brake_angle_max_pitch = 0;       // reset brake_angle_max so we can detect when vehicle begins to flatten out during braking
                    poshold.brake_timeout_pitch = POSHOLD_BRAKE_TIME_ESTIMATE_MAX; // number of cycles the brake will be applied, updated during braking mode.
                    poshold.braking_time_updated_pitch = false;   // flag the braking time can be re-estimated
                }

                // final lean angle should be pilot input plus wind compensation
                poshold.pitch = poshold.pilot_pitch + poshold.wind_comp_pitch;
                break;

            case POSHOLD_BRAKE:
            case POSHOLD_BRAKE_READY_TO_LOITER:
                // calculate brake_pitch angle to counter-act velocity
                poshold_update_brake_angle_from_velocity(poshold.brake_pitch, -vel_fw);

                // update braking time estimate
                if (!poshold.braking_time_updated_pitch) {
                    // check if brake angle is increasing
                    if (abs(poshold.brake_pitch) >= poshold.brake_angle_max_pitch) {
                        poshold.brake_angle_max_pitch = abs(poshold.brake_pitch);
                    } else {
                        // braking angle has started decreasing so re-estimate braking time
                        poshold.brake_timeout_pitch = 1+(uint16_t)(LOOP_RATE_FACTOR*15L*(int32_t)(abs(poshold.brake_pitch))/(10L*(int32_t)g.poshold_brake_rate));  // the 1.2 (12/10) factor has to be tuned in flight, here it means 120% of the "normal" time.
                        poshold.braking_time_updated_pitch = true;
                    }
                }

                // if velocity is very low reduce braking time to 0.5seconds
                if ((fabsf(vel_fw) <= POSHOLD_SPEED_0) && (poshold.brake_timeout_pitch > 50*LOOP_RATE_FACTOR)) {
                    poshold.brake_timeout_pitch = 50*LOOP_RATE_FACTOR;
                }

                // reduce braking timer
                if (poshold.brake_timeout_pitch > 0) {
                    poshold.brake_timeout_pitch--;
                } else {
                    // indicate that we are ready to move to Loiter.
                    // Loiter will only actually be engaged once both pitch_mode and pitch_mode are changed to POSHOLD_BRAKE_READY_TO_LOITER
                    //  logic for engaging loiter is handled below the pitch and pitch mode switch statements
                    poshold.pitch_mode = POSHOLD_BRAKE_READY_TO_LOITER;
                }

                // final lean angle is braking angle + wind compensation angle
                poshold.pitch = poshold.brake_pitch + poshold.wind_comp_pitch;

                // check for pilot input
                if (!is_zero(target_pitch)) {
                    // init transition to pilot override
                    poshold_pitch_controller_to_pilot_override();
                }
                break;

            case POSHOLD_BRAKE_TO_LOITER:
            case POSHOLD_LOITER:
                // these modes are combined pitch-pitch modes and are handled below
                break;

            case POSHOLD_CONTROLLER_TO_PILOT_OVERRIDE:
                // update pilot desired pitch angle using latest radio input
                //  this filters the input so that it returns to zero no faster than the brake-rate
                poshold_update_pilot_lean_angle(poshold.pilot_pitch, target_pitch);

                // count-down loiter to pilot timer
                if (poshold.controller_to_pilot_timer_pitch > 0) {
                    poshold.controller_to_pilot_timer_pitch--;
                } else {
                    // when timer runs out switch to full pilot override for next iteration
                    poshold.pitch_mode = POSHOLD_PILOT_OVERRIDE;
                }

                // calculate controller_to_pilot mix ratio
                controller_to_pilot_pitch_mix = (float)poshold.controller_to_pilot_timer_pitch / (float)POSHOLD_CONTROLLER_TO_PILOT_MIX_TIMER;

                // mix final loiter lean angle and pilot desired lean angles
                poshold.pitch = poshold_mix_controls(controller_to_pilot_pitch_mix, poshold.controller_final_pitch, poshold.pilot_pitch + poshold.wind_comp_pitch);
                break;
        }

        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        //
        // Shared roll & pitch states (POSHOLD_BRAKE_TO_LOITER and POSHOLD_LOITER)
        //

        // switch into LOITER mode when both roll and pitch are ready
        if (poshold.roll_mode == POSHOLD_BRAKE_READY_TO_LOITER && poshold.pitch_mode == POSHOLD_BRAKE_READY_TO_LOITER) {
            poshold.roll_mode = POSHOLD_BRAKE_TO_LOITER;
            poshold.pitch_mode = POSHOLD_BRAKE_TO_LOITER;
            poshold.brake_to_loiter_timer = POSHOLD_BRAKE_TO_LOITER_TIMER;
            // init loiter controller
            wp_nav.init_loiter_target(inertial_nav.get_position(), poshold.loiter_reset_I); // (false) to avoid I_term reset. In original code, velocity(0,0,0) was used instead of current velocity: wp_nav.init_loiter_target(inertial_nav.get_position(), Vector3f(0,0,0));
            // at this stage, we are going to run update_loiter that will reset I_term once. From now, we ensure next time that we will enter loiter and update it, I_term won't be reset anymore
            poshold.loiter_reset_I = false;
            // set delay to start of wind compensation estimate updates
            poshold.wind_comp_start_timer = POSHOLD_WIND_COMP_START_TIMER;
        }

        // roll-mode is used as the combined roll+pitch mode when in BRAKE_TO_LOITER or LOITER modes
        if (poshold.roll_mode == POSHOLD_BRAKE_TO_LOITER || poshold.roll_mode == POSHOLD_LOITER) {

            // force pitch mode to be same as roll_mode just to keep it consistent (it's not actually used in these states)
            poshold.pitch_mode = poshold.roll_mode;

            // handle combined roll+pitch mode
            switch (poshold.roll_mode) {
                case POSHOLD_BRAKE_TO_LOITER:
                    // reduce brake_to_loiter timer
                    if (poshold.brake_to_loiter_timer > 0) {
                        poshold.brake_to_loiter_timer--;
                    } else {
                        // progress to full loiter on next iteration
                        poshold.roll_mode = POSHOLD_LOITER;
                        poshold.pitch_mode = POSHOLD_LOITER;
                    }

                    // calculate percentage mix of loiter and brake control
                    brake_to_loiter_mix = (float)poshold.brake_to_loiter_timer / (float)POSHOLD_BRAKE_TO_LOITER_TIMER;

                    // calculate brake_roll and pitch angles to counter-act velocity
                    poshold_update_brake_angle_from_velocity(poshold.brake_roll, vel_right);
                    poshold_update_brake_angle_from_velocity(poshold.brake_pitch, -vel_fw);

                    // run loiter controller
                    wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

                    // calculate final roll and pitch output by mixing loiter and brake controls
                    poshold.roll = poshold_mix_controls(brake_to_loiter_mix, poshold.brake_roll + poshold.wind_comp_roll, wp_nav.get_roll());
                    poshold.pitch = poshold_mix_controls(brake_to_loiter_mix, poshold.brake_pitch + poshold.wind_comp_pitch, wp_nav.get_pitch());

                    // check for pilot input
                    if (!is_zero(target_roll) || !is_zero(target_pitch)) {
                        // if roll input switch to pilot override for roll
                        if (!is_zero(target_roll)) {
                            // init transition to pilot override
                            poshold_roll_controller_to_pilot_override();
                            // switch pitch-mode to brake (but ready to go back to loiter anytime)
                            // no need to reset poshold.brake_pitch here as wind comp has not been updated since last brake_pitch computation
                            poshold.pitch_mode = POSHOLD_BRAKE_READY_TO_LOITER;
                        }
                        // if pitch input switch to pilot override for pitch
                        if (!is_zero(target_pitch)) {
                            // init transition to pilot override
                            poshold_pitch_controller_to_pilot_override();
                            if (is_zero(target_roll)) {
                                // switch roll-mode to brake (but ready to go back to loiter anytime)
                                // no need to reset poshold.brake_roll here as wind comp has not been updated since last brake_roll computation
                                poshold.roll_mode = POSHOLD_BRAKE_READY_TO_LOITER;
                            }
                        }
                    }
                    break;

                case POSHOLD_LOITER:
                    // run loiter controller
                    wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler);

                    // set roll angle based on loiter controller outputs
                    poshold.roll = wp_nav.get_roll();
                    poshold.pitch = wp_nav.get_pitch();

                    // update wind compensation estimate
                    poshold_update_wind_comp_estimate();

                    // check for pilot input
                    if (!is_zero(target_roll) || !is_zero(target_pitch)) {
                        // if roll input switch to pilot override for roll
                        if (!is_zero(target_roll)) {
                            // init transition to pilot override
                            poshold_roll_controller_to_pilot_override();
                            // switch pitch-mode to brake (but ready to go back to loiter anytime)
                            poshold.pitch_mode = POSHOLD_BRAKE_READY_TO_LOITER;
                            // reset brake_pitch because wind_comp is now different and should give the compensation of the whole previous loiter angle
                            poshold.brake_pitch = 0;
                        }
                        // if pitch input switch to pilot override for pitch
                        if (!is_zero(target_pitch)) {
                            // init transition to pilot override
                            poshold_pitch_controller_to_pilot_override();
                            // if roll not overriden switch roll-mode to brake (but be ready to go back to loiter any time)
                            if (is_zero(target_roll)) {
                                poshold.roll_mode = POSHOLD_BRAKE_READY_TO_LOITER;
                                poshold.brake_roll = 0;
                            }
                        }
                    }
                    break;

                default:
                    // do nothing for uncombined roll and pitch modes
                    break;
            }
        }
        
        // constrain target pitch/roll angles
        poshold.roll = constrain_int16(poshold.roll, -aparm.angle_max, aparm.angle_max);
        poshold.pitch = constrain_int16(poshold.pitch, -aparm.angle_max, aparm.angle_max);

        // update attitude controller targets
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(poshold.roll, poshold.pitch, target_yaw_rate);

        // adjust climb rate using rangefinder
        if (rangefinder_alt_ok()) {
            // if rangefinder is ok, use surface tracking
            target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
        }
        // update altitude target and call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
        pos_control.update_z_controller();
    }
}
Beispiel #15
0
// althold_run - runs the althold controller
// should be called at 100hz or more
void Sub::althold_run()
{
    uint32_t tnow = AP_HAL::millis();

    // initialize vertical speeds and acceleration
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);

    if (!motors.armed() || !motors.get_interlock()) {
        motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        // Sub vehicles do not stabilize roll/pitch/yaw when not auto-armed (i.e. on the ground, pilot has never raised throttle)
        attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt);
        pos_control.relax_alt_hold_controllers(motors.get_throttle_hover());
        last_pilot_heading = ahrs.yaw_sensor;
        return;
    }

    motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

    // apply SIMPLE mode transform to pilot inputs
    update_simple_mode();

    // get pilot desired lean angles
    float target_roll, target_pitch;
    get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, attitude_control.get_althold_lean_angle_max());

    // get pilot's desired yaw rate
    float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

    // get pilot desired climb rate
    float target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
    target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);

    // call attitude controller
    if (!is_zero(target_yaw_rate)) { // call attitude controller with rate yaw determined by pilot input
        attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
        last_pilot_heading = ahrs.yaw_sensor;
        last_pilot_yaw_input_ms = tnow; // time when pilot last changed heading

    } else { // hold current heading

        // this check is required to prevent bounce back after very fast yaw maneuvers
        // the inertia of the vehicle causes the heading to move slightly past the point when pilot input actually stopped
        if (tnow < last_pilot_yaw_input_ms + 250) { // give 250ms to slow down, then set target heading
            target_yaw_rate = 0; // Stop rotation on yaw axis

            // call attitude controller with target yaw rate = 0 to decelerate on yaw axis
            attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain());
            last_pilot_heading = ahrs.yaw_sensor; // update heading to hold

        } else { // call attitude controller holding absolute absolute bearing
            attitude_control.input_euler_angle_roll_pitch_yaw(target_roll, target_pitch, last_pilot_heading, true, get_smoothing_gain());
        }
    }

    // adjust climb rate using rangefinder
    if (rangefinder_alt_ok()) {
        // if rangefinder is ok, use surface tracking
        target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
    }

    // call z axis position controller
    if (ap.at_bottom) {
        pos_control.relax_alt_hold_controllers(motors.get_throttle_hover()); // clear velocity and position targets, and integrator
        pos_control.set_alt_target(inertial_nav.get_altitude() + 10.0f); // set target to 10 cm above bottom
    } else {
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
    }

    pos_control.update_z_controller();

    //control_in is range 0-1000
    //radio_in is raw pwm value
    motors.set_forward(channel_forward->norm_input());
    motors.set_lateral(channel_lateral->norm_input());
}
Beispiel #16
0
// sport_run - runs the sport controller
// should be called at 100hz or more
void Copter::sport_run()
{
    SportModeState sport_state;
    float takeoff_climb_rate = 0.0f;

    // initialize vertical speed and acceleration
    pos_control.set_speed_z(-g.pilot_velocity_z_max, g.pilot_velocity_z_max);
    pos_control.set_accel_z(g.pilot_accel_z);

    // apply SIMPLE mode transform
    update_simple_mode();

    // get pilot's desired roll and pitch rates

    // calculate rate requests
    float target_roll_rate = channel_roll->get_control_in() * g.acro_rp_p;
    float target_pitch_rate = channel_pitch->get_control_in() * g.acro_rp_p;

    int32_t roll_angle = wrap_180_cd(ahrs.roll_sensor);
    target_roll_rate -= constrain_int32(roll_angle, -ACRO_LEVEL_MAX_ANGLE, ACRO_LEVEL_MAX_ANGLE) * g.acro_balance_roll;

    // Calculate trainer mode earth frame rate command for pitch
    int32_t pitch_angle = wrap_180_cd(ahrs.pitch_sensor);
    target_pitch_rate -= constrain_int32(pitch_angle, -ACRO_LEVEL_MAX_ANGLE, ACRO_LEVEL_MAX_ANGLE) * g.acro_balance_pitch;

    if (roll_angle > aparm.angle_max){
        target_roll_rate -=  g.acro_rp_p*(roll_angle-aparm.angle_max);
    }else if (roll_angle < -aparm.angle_max) {
        target_roll_rate -=  g.acro_rp_p*(roll_angle+aparm.angle_max);
    }

    if (pitch_angle > aparm.angle_max){
        target_pitch_rate -=  g.acro_rp_p*(pitch_angle-aparm.angle_max);
    }else if (pitch_angle < -aparm.angle_max) {
        target_pitch_rate -=  g.acro_rp_p*(pitch_angle+aparm.angle_max);
    }

    // get pilot's desired yaw rate
    float target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in());

    // get pilot desired climb rate
    float target_climb_rate = get_pilot_desired_climb_rate(channel_throttle->get_control_in());
    target_climb_rate = constrain_float(target_climb_rate, -g.pilot_velocity_z_max, g.pilot_velocity_z_max);

#if FRAME_CONFIG == HELI_FRAME
    // helicopters are held on the ground until rotor speed runup has finished
    bool takeoff_triggered = (ap.land_complete && (target_climb_rate > 0.0f) && motors.rotor_runup_complete());
#else
    bool takeoff_triggered = ap.land_complete && (target_climb_rate > 0.0f);
#endif

    // State Machine Determination
    if (!motors.armed() || !motors.get_interlock()) {
        sport_state = Sport_MotorStopped;
    } else if (takeoff_state.running || takeoff_triggered) {
        sport_state = Sport_Takeoff;
    } else if (!ap.auto_armed || ap.land_complete) {
        sport_state = Sport_Landed;
    } else {
        sport_state = Sport_Flying;
    }

    // State Machine
    switch (sport_state) {

    case Sport_MotorStopped:

        motors.set_desired_spool_state(AP_Motors::DESIRED_SHUT_DOWN);
        attitude_control.input_euler_rate_roll_pitch_yaw(target_roll_rate, target_pitch_rate, target_yaw_rate);
#if FRAME_CONFIG == HELI_FRAME
        // force descent rate and call position controller
        pos_control.set_alt_target_from_climb_rate(-abs(g.land_speed), G_Dt, false);
#else
        attitude_control.relax_attitude_controllers();
        attitude_control.reset_rate_controller_I_terms();
        attitude_control.set_yaw_target_to_current_heading();
        pos_control.relax_alt_hold_controllers(0.0f);   // forces throttle output to go to zero
#endif
        pos_control.update_z_controller();
        break;

    case Sport_Takeoff:
        // set motors to full range
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);

        // initiate take-off
        if (!takeoff_state.running) {
            takeoff_timer_start(constrain_float(g.pilot_takeoff_alt,0.0f,1000.0f));
            // indicate we are taking off
            set_land_complete(false);
            // clear i terms
            set_throttle_takeoff();
        }

        // get take-off adjusted pilot and takeoff climb rates
        takeoff_get_climb_rates(target_climb_rate, takeoff_climb_rate);

        // call attitude controller
        attitude_control.input_euler_rate_roll_pitch_yaw(target_roll_rate, target_pitch_rate, target_yaw_rate);

        // call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.add_takeoff_climb_rate(takeoff_climb_rate, G_Dt);
        pos_control.update_z_controller();
        break;

    case Sport_Landed:
        // set motors to spin-when-armed if throttle below deadzone, otherwise full range (but motors will only spin at min throttle)
        if (target_climb_rate < 0.0f) {
            motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED);
        } else {
            motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        }

        attitude_control.reset_rate_controller_I_terms();
        attitude_control.set_yaw_target_to_current_heading();
        attitude_control.input_euler_rate_roll_pitch_yaw(target_roll_rate, target_pitch_rate, target_yaw_rate);
        pos_control.relax_alt_hold_controllers(0.0f);   // forces throttle output to go to zero
        pos_control.update_z_controller();
        break;

    case Sport_Flying:
        motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED);
        // call attitude controller
        attitude_control.input_euler_rate_roll_pitch_yaw(target_roll_rate, target_pitch_rate, target_yaw_rate);

        // adjust climb rate using rangefinder
        if (rangefinder_alt_ok()) {
            // if rangefinder is ok, use surface tracking
            target_climb_rate = get_surface_tracking_climb_rate(target_climb_rate, pos_control.get_alt_target(), G_Dt);
        }

        // call position controller
        pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, false);
        pos_control.update_z_controller();
        break;
    }
}