Beispiel #1
0
void zbuffer()
{
	readshadow();
	int i,j,k;
	for (i = -300;i <= 300;++i)
		for (j = -300;j <= 300;++j)
		{
			double z = 1e11;
			struct point p;
			struct colour c = black;
			p.x = i;
			p.y = j;
			for (k = 0;k < pla_num;++k)
			{
				if (proj_list[k].plan.z != 0)
					if (in_poly(&proj_list[k].proj,p))
					{
						struct plane pl = proj_list[k].plan;
						double t = (pl.d-pl.x*i-pl.y*j)/(double)pl.z;
						if (t >=0 && t < z)
						{
							z = t;
							c = proj_list[k].c;
						}
					}
					
			}
			glColor3f(c.r,c.g,c.b);
			glVertex2i(i,j);
		}
}
Beispiel #2
0
int
main(int argc, char **argv)
{
	const char optstr[] = ":admopstuxg:l:";
	int i;

#ifdef	__GLIBC__
	putenv("POSIXLY_CORRECT=1");
#endif
	progname = basename(argv[0]);
	while ((i = getopt(argc, argv, optstr)) != EOF) {
		switch (i) {
		case 'a':
			aflag = 1;
			break;
		case 'd':
			dflag = 1;
			break;
		case 'm':
			mflag = 1;
			break;
		case 'o':
			oflag = 1;
			break;
		case 'p':
			pflag = 1;
			break;
		case 's':
			sflag = 1;
			break;
		case 't':
			tflag = 1;
			break;
		case 'u':
			uflag = 1;
			break;
		case 'x':
			xflag = 1;
			break;
		case 'g':
			selectgrp(optarg);
			break;
		case 'l':
			selectuser(optarg);
			break;
		default:
			usage();
		}
	}
	if (argv[optind])
		usage();
	if (sflag && uflag)
		sflag = uflag = 0;
	readpasswd();
	readshadow();
	readgroup();
	userdel();
	report();
	return errcnt;
}