Beispiel #1
0
static void recv_remote_object(pony_ctx_t* ctx, pony_actor_t* actor,
  void* p, pony_trace_fn f, bool immutable, chunk_t* chunk)
{
  gc_t* gc = ponyint_actor_gc(ctx->current);
  actorref_t* aref = ponyint_actormap_getorput(&gc->foreign, actor, gc->mark);
  object_t* obj = ponyint_actorref_getorput(aref, p, gc->mark);

  if(obj->mark == gc->mark)
    return;

  // Implicitly receive the owner.
  recv_remote_actor(ctx, gc, aref);

  // If this is our first reference, add to our heap used size.
  if(obj->rc == 0)
    ponyint_heap_used(ponyint_actor_heap(ctx->current),
      ponyint_heap_size(chunk));

  // Inc, mark and recurse.
  obj->rc++;
  obj->mark = gc->mark;

  if(immutable)
    obj->immutable = true;

  if(!obj->immutable)
    recurse(ctx, p, f);
}
Beispiel #2
0
void ponyint_gc_recvactor(pony_ctx_t* ctx, pony_actor_t* actor)
{
  gc_t* gc = ponyint_actor_gc(ctx->current);

  if(actor == ctx->current)
  {
    recv_local_actor(gc);
  } else {
    actorref_t* aref = ponyint_actormap_getorput(&gc->foreign, actor, gc->mark);
    recv_remote_actor(ctx, gc, aref);
  }
}
Beispiel #3
0
static void recv_remote_object(pony_ctx_t* ctx, pony_actor_t* actor,
  void* p, pony_type_t* t, int mutability, chunk_t* chunk)
{
  gc_t* gc = ponyint_actor_gc(ctx->current);
  actorref_t* aref = ponyint_actormap_getorput(&gc->foreign, actor, gc->mark);
  object_t* obj = ponyint_actorref_getorput(aref, p, gc->mark);

  if(obj->mark == gc->mark)
    return;

  // Implicitly receive the owner.
  recv_remote_actor(ctx, gc, aref);

  if(obj->rc == 0)
  {
    // Increase apparent used memory to provoke GC.
    ponyint_heap_used(ponyint_actor_heap(ctx->current),
      ponyint_heap_size(chunk));

    // Increase apparent used memory further if the object is immutable, to
    // account for memory that is reachable but not traced by this actor.
    if(mutability == PONY_TRACE_IMMUTABLE)
      ponyint_heap_used(ponyint_actor_heap(ctx->current), GC_IMMUT_HEAP_EQUIV);
  }

  // Inc, mark and recurse.
  obj->rc++;
  obj->mark = gc->mark;

  if(mutability == PONY_TRACE_OPAQUE)
    return;

  if(mutability == PONY_TRACE_IMMUTABLE)
    obj->immutable = true;

  if(!obj->immutable)
    recurse(ctx, p, t->trace);
}