Beispiel #1
0
void ObservableLooper::MessageReceived(
    BMessage*								message) {

//	PRINT((
//		"### ObservableLooper::MessageReceived()\n"));
//	message->PrintToStream();

    switch(message->what) {
    case M_ADD_OBSERVER:
        _handleAddObserver(message);
        break;

    case M_REMOVE_OBSERVER:
        _handleRemoveObserver(message);
        break;

    case M_KILL_OBSERVABLE:
        releaseComplete();
        BLooper::Quit();
        break;

    default:
        _inherited::MessageReceived(message);
    }
}
Beispiel #2
0
void ObservableHandler::MessageReceived(
	BMessage*								message) {

//	PRINT((
//		"### ObservableHandler::MessageReceived()\n"));
//	message->PrintToStream();

	switch(message->what) {
		case M_ADD_OBSERVER:
			_handleAddObserver(message);
			break;

		case M_REMOVE_OBSERVER:
			_handleRemoveObserver(message);
			break;
		
		case M_KILL_OBSERVABLE:
			// +++++ this should be an optional feature
			releaseComplete();
			delete this; // BOOM!
			break;

		default:
			_inherited::MessageReceived(message);
	}	
}
Beispiel #3
0
void ObservableLooper::Quit() {
    ASSERT(IsLocked());

    if(QuitRequested()) {
        releaseComplete();
        _inherited::Quit();
    }
    else
        Unlock();
}
Beispiel #4
0
void ObservableLooper::_handleRemoveObserver(
    BMessage*								message) {

//	PRINT(("ObservableLooper::_handleRemoveObserver():\n"
//		"  %ld targets\n", CountTargets()));
    BMessage reply;

    BMessenger observer;
    status_t err = message->FindMessenger(
                       "observer", &observer);
    if(err < B_OK) {
        PRINT((
                  "* ObservableLooper::_handleRemoveObserver(): no observer specified!\n"));
        // send reply? +++++
        return;
    }

    // at this point, a reply of some sort will be sent
    reply.AddMessenger("target", BMessenger(this));
    reply.AddMessenger("observer", observer);

    int32 index = IndexOfTarget(observer.Target(0));
    if(index == -1) {
        reply.what = M_BAD_OBSERVER;
    }
    else {
        RemoveTarget(index);
        reply.what = M_OBSERVER_REMOVED;
    }

    message->SendReply(&reply);

    // call hook
    observerRemoved(observer);

    // time to shut down?
    if(m_quitting && !CountTargets()) {
        releaseComplete();
        BLooper::Quit();
    }
}
Beispiel #5
0
void ObservableHandler::_handleRemoveObserver(
	BMessage*								message) {

#if DEBUG
	BLooper* l = Looper();
	ASSERT(l);
	ASSERT(l->IsLocked());
#endif
	BMessage reply;

	BMessenger observer;
	status_t err = message->FindMessenger(
		"observer", &observer);
	if(err < B_OK) {
		PRINT((
			"* ObservableHandler::_handleRemoveObserver(): no observer specified!\n"));
		// send reply? +++++
		return;
	}

	int32 index = IndexOfTarget(observer.Target(0));
	if(index == -1) {
		reply.what = M_BAD_OBSERVER;
		
		reply.AddMessenger("target", BMessenger(this));
		reply.AddMessenger("observer", observer);
		message->SendReply(&reply);
		return;
	}
	
	// valid observer given; remove it & call notification hook
	RemoveTarget(index);
	observerRemoved(observer);
	
	// time to shut down?
	if(m_released && !CountTargets()) {
		releaseComplete();
		delete this; // BOOM!
	}
}
Beispiel #6
0
__USE_CORTEX_NAMESPACE

// ---------------------------------------------------------------- //
// *** deletion
// ---------------------------------------------------------------- //

// clients must call release() rather than deleting,
// to ensure that all observers are notified of the
// object's demise.  if the object has already been
// released, return an error.

status_t ObservableHandler::release() {
	if(m_released)
		return B_NOT_ALLOWED;
	
//	PRINT((
//		"ObservableHandler::release(): %ld targets\n", CountTargets()));
	
	if(!LockLooper()) {
		ASSERT(!"failed to lock looper");
	}

	m_released = true;
	
	if(CountTargets()) {
		// notify
		notifyRelease();
		UnlockLooper();
	}
	else {
		releaseComplete();	
		UnlockLooper();
		delete this;
	}
	
	return B_OK;
}