Beispiel #1
0
void G1MMUTrackerQueue::add_pause(double start, double end, bool gc_thread) {
  double longest_allowed = longest_pause_internal(start);
  if (longest_allowed < 0.0)
    longest_allowed = 0.0;
  double duration = end - start;

  remove_expired_entries(end);
  if (_no_entries == QueueLength) {
    // OK, right now when we fill up we bomb out
    // there are a few ways of dealing with this "gracefully"
    //   increase the array size (:-)
    //   remove the oldest entry (this might allow more GC time for
    //     the time slice than what's allowed)
    //   consolidate the two entries with the minimum gap between them
    //     (this might allow less GC time than what's allowed)
    guarantee(NOT_PRODUCT(ScavengeALot ||) G1UseFixedWindowMMUTracker,
              "array full, currently we can't recover unless +G1UseFixedWindowMMUTracker");
    // In the case where ScavengeALot is true, such overflow is not
    // uncommon; in such cases, we can, without much loss of precision
    // or performance (we are GC'ing most of the time anyway!),
    // simply overwrite the oldest entry in the tracker: this
    // is also the behaviour when G1UseFixedWindowMMUTracker is enabled.
    _head_index = trim_index(_head_index + 1);
    assert(_head_index == _tail_index, "Because we have a full circular buffer");
    _tail_index = trim_index(_tail_index + 1);
  } else {
void G1MMUTrackerQueue::add_pause(double start, double end, bool gc_thread) {
  double longest_allowed = longest_pause_internal(start);
  if (longest_allowed < 0.0)
    longest_allowed = 0.0;
  double duration = end - start;

  remove_expired_entries(end);
  if (_no_entries == QueueLength) {
    // OK, we've filled up the queue. There are a few ways
    // of dealing with this "gracefully"
    //   increase the array size (:-)
    //   remove the oldest entry (this might allow more GC time for
    //     the time slice than what's allowed) - this is what we
    //     currently do
    //   consolidate the two entries with the minimum gap between them
    //     (this might allow less GC time than what's allowed)

    // In the case where ScavengeALot is true, such overflow is not
    // uncommon; in such cases, we can, without much loss of precision
    // or performance (we are GC'ing most of the time anyway!),
    // simply overwrite the oldest entry in the tracker.

    _head_index = trim_index(_head_index + 1);
    assert(_head_index == _tail_index, "Because we have a full circular buffer");
    _tail_index = trim_index(_tail_index + 1);
  } else {
    _head_index = trim_index(_head_index + 1);
    ++_no_entries;
  }
  _array[_head_index] = G1MMUTrackerQueueElem(start, end);
}
double G1MMUTrackerQueue::when_sec(double current_time, double pause_time) {
  if (_DISABLE_MMU)
    return 0.0;

  MutexLockerEx x(MMUTracker_lock, Mutex::_no_safepoint_check_flag);
  remove_expired_entries(current_time);

  return when_internal(current_time, pause_time);
}
double G1MMUTrackerQueue::longest_pause(double current_time) {
  if (_DISABLE_MMU)
    return _max_gc_time;

  MutexLockerEx x(MMUTracker_lock, Mutex::_no_safepoint_check_flag);
  remove_expired_entries(current_time);

  return longest_pause_internal(current_time);
}