Beispiel #1
0
void GRMapCanvas::zoomFullExtent()
{
    previousExtent = currentExtent;
    currentExtent = fullExtent;
    clear();
    render2();
}
Beispiel #2
0
void GRMapCanvas::layerStateChange()
{
    if ( !frozen )
    {
        clear();
        render2();
    }
}
Beispiel #3
0
void gameFrame(void)
{
	int lala;
	switch(currentBuffer)
	{
		case false:
			#ifdef DEBUG_GAME
				iprintf("\x1b[0;0H");
				iprintf("%d FPS   \n", FPS);
				iprintf("%d (debug)   \n", debugVal);
				iprintf("%d (free ram)   \n", getMemFree()/1024);
				iprintf("%p (portal)   \n", portal1.displayList);
				iprintf("%p (portal)   \n", portal2.displayList);
			#endif
			cpuEndSlice();
			postProcess1();
			// iprintf("postproc : %d  \n",cpuEndSlice());
			render1();

			// if(keysDown()&KEY_SELECT)testStepByStep^=1; //TEMP
			#ifdef DEBUG_GAME
				iprintf("full : %d (%d)  \n",cpuEndTiming(),testStepByStep);
			#endif
			swiWaitForVBlank();
			cpuStartTiming(0);
			prevTiming=0;
			if(previousPortal)dmaCopy(VRAM_C, previousPortal->viewPoint, 256*192*2);			
			setRegCapture(true, 0, 15, 2, 0, 3, 1, 0);
			frmCNT++;
			break;
		case true:
			// cpuStartTiming(0);
			postProcess2();
			// iprintf("frm 2 : %d  \n",cpuGetTiming());
			render2();
			listenPI9();
			updateOBBs();
			// iprintf("frm 2 : %d  \n",cpuEndTiming());
			#ifdef DEBUG_GAME
				iprintf("fake frame : %d   \n",cpuEndTiming());
			#endif
			swiWaitForVBlank();
			cpuStartTiming(0);
			prevTiming=0;
			dmaCopy(VRAM_C, mainScreen, 256*192*2);			
			setRegCapture(true, 0, 15, 2, 0, 3, 1, 0);
			break;
	}
	
	// if(testStepByStep){int i=0;while(!(keysUp()&KEY_TOUCH)){scanKeys();listenPI9();swiWaitForVBlank();}NOGBA("WAITED");scanKeys();scanKeys();if(keysHeld()&KEY_SELECT)testStepByStep=false;}
	// else if(keysDown()&KEY_SELECT)testStepByStep=true;
	
	currentBuffer^=1;
}
Beispiel #4
0
void GRMapCanvas::zoomPreviousExtent()
{
    if ( previousExtent.width() > 0 )
    {
        GRRect tempRect = currentExtent;
        currentExtent = previousExtent;
        previousExtent = tempRect;
        clear();
        render2();
    }
}
Beispiel #5
0
int loop_hook(void *v)
{
 //	t_env *e = static_cast<t_env>(v);
	(void)v;
	write(1, "dsad\n", 5);
	sleep(1);
//	bzero(e.addr, e.h * e.sizel + e.l * e.bpp / 8);
	preparator(e);
	render2(e);
//	bzero(e.addr, strlen(e.addr));
//	mlx_put_image_to_window(e.mlx, e.win, e.img, 0, 0);
//	mlx_do_sync(e.mlx);
	return (0);
}
Beispiel #6
0
void GRMapCanvas::paintEvent( QPaintEvent *pe )
{
    if ( !dirty )
    {
        //bitBlt( this, pe->rect().topLeft(), pmCanvas, pe->rect() );
    }
    else
    {
        if ( !drawing )
        {
            render2();
        }
    }
}
Beispiel #7
0
void GRMapCanvas::refresh()
{
    dirty = true;
    render2();
}
Beispiel #8
0
				      i++ ) { \
				      	/*distance vector*/ \
					r.x = result->apix.x * i + result->origin.x - pos.x; \
					r.y = result->apix.y * i + result->origin.y - pos.y; \
					r.z = result->apix.z * i + result->origin.z - pos.z; \
					/*radius*/ \
					lenr = r.x * r.x + r.y * r.y + r.z * r.z; \
					lenr = lenr * isqrt_(lenr); \
 \
					/*value*/ \
					density = kernel(lenr,type[atom],sigma); \
					density *= mass; \
 \
					/*add density to map and get next gridpoint */ \
					result->data[idx++] += density; \
				} \
			} \
		} \
	} \
	return result; 

PDen_t * pDenRenderPeng2(PDen_t * result, real width, real sigma, size_t n, int * type, real * coords, real * cfactor, real *dfactor)
{
	render2(pDenPengKernel)
}

PDen_t * pDenRenderGauss2(PDen_t * result, real width, real sigma, size_t n, int * type, real * coords, real * cfactor, real *dfactor)
{
	render2(pDenGaussKernel)
}