Beispiel #1
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ROM_END

static STATE_POSTLOAD( ninjaw_postload )
{
	parse_control(machine);
	reset_sound_region(machine);
}
Beispiel #2
0
static WRITE8_HANDLER( sound_bankswitch_w )
{
	warriorb_state *state = space->machine->driver_data<warriorb_state>();

	state->banknum = data & 7;
	reset_sound_region(space->machine);
}
Beispiel #3
0
static WRITE_HANDLER( sound_bankswitch_w )
{
		banknum = data &0x03;
		reset_sound_region();
//		banknum = data;
//		reset_sound_region();
}
Beispiel #4
0
static WRITE8_HANDLER( sound_bankswitch_w )
{
	taitox_state *state = space->machine().driver_data<taitox_state>();

	state->m_banknum = (data - 1) & 3;
	reset_sound_region(space->machine());
}
Beispiel #5
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static WRITE8_HANDLER( sound_bankswitch_w )
{
	ninjaw_state *state = (ninjaw_state *)space->machine->driver_data;

	state->banknum = data & 7;
	reset_sound_region(space->machine);
}
Beispiel #6
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static WRITE8_HANDLER( sound_bankswitch_w )
{
	ninjaw_state *state = space->machine().driver_data<ninjaw_state>();

	state->m_banknum = data & 7;
	reset_sound_region(space->machine());
}
Beispiel #7
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GFXDECODE_END


static STATE_POSTLOAD( taitoh_postload )
{
	reset_sound_region(machine);
}
Beispiel #8
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static WRITE_HANDLER( sound_bankswitch_w )
{
	if( banknum != data )
	{
		banknum = data;
		reset_sound_region();
	}
}
Beispiel #9
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static STATE_POSTLOAD( warriorb_postload )
{
	reset_sound_region(machine);
}
Beispiel #10
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static void topspeed_postload(running_machine &machine)
{
	parse_control(machine);
	reset_sound_region(machine);
}
Beispiel #11
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static WRITE_HANDLER( rastan_bankswitch_w )
{
	banknum = (data ^1) & 0x01;
	reset_sound_region();
}
Beispiel #12
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static STATE_POSTLOAD( wgp_postload )
{
	parse_control();
	reset_sound_region();
}
Beispiel #13
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static WRITE8_DEVICE_HANDLER( sound_bankswitch_w )	/* assumes Z80 sandwiched between 68Ks */
{
	topspeed_state *state = device->machine->driver_data<topspeed_state>();
	state->banknum = data & 7;
	reset_sound_region(device->machine);
}
Beispiel #14
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void xexex_state::xexex_postload()
{
	parse_control2();
	reset_sound_region();
}
Beispiel #15
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static WRITE8_HANDLER( sound_bankswitch_w )	/* assumes Z80 sandwiched between 68Ks */
{
	banknum = (data - 1) & 7;
	reset_sound_region();
}
Beispiel #16
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static WRITE8_HANDLER( sound_bankswitch_w )
{
	banknum = (data - 1) & 7;
	reset_sound_region();
}
Beispiel #17
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static void xexex_postload(running_machine &machine)
{
	parse_control2(machine);
	reset_sound_region(machine);
}
Beispiel #18
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static STATE_POSTLOAD( othunder_postload )
{
	reset_sound_region(machine);
}
Beispiel #19
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static STATE_POSTLOAD( topspeed_postload )
{
	parse_control(machine);
	reset_sound_region(machine);
}
Beispiel #20
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void wgp_state::wgp_postload()
{
	parse_control();
	reset_sound_region();
}