Beispiel #1
0
TCPStream* TCPConnector::connect(const char* server, int port, int timeout)
{
    if (timeout == 0) return connect(server, port);
    
    struct sockaddr_in address;

    memset (&address, 0, sizeof(address));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);
    if (resolveHostName(server, &(address.sin_addr)) != 0 ) {
        inet_pton(PF_INET, server, &(address.sin_addr));        
    }     

    long arg;
    fd_set sdset;
    struct timeval tv;
    socklen_t len;
    int result = -1, valopt, sd = socket(AF_INET, SOCK_STREAM, 0);
    
    // Set socket to non-blocking
    arg = fcntl(sd, F_GETFL, NULL);
    arg |= O_NONBLOCK;
    fcntl(sd, F_SETFL, arg);
    
    // Connect with time limit
    string message;
    if ((result = ::connect(sd, (struct sockaddr *)&address, sizeof(address))) < 0) 
    {
        if (errno == EINPROGRESS)
        {
            tv.tv_sec = timeout;
            tv.tv_usec = 0;
            FD_ZERO(&sdset);
            FD_SET(sd, &sdset);
            if (select(sd+1, NULL, &sdset, NULL, &tv) > 0)
            {
                len = sizeof(int);
                getsockopt(sd, SOL_SOCKET, SO_ERROR, (void*)(&valopt), &len);
                if (valopt) {
                    fprintf(stderr, "connect() error %d - %s\n", valopt, strerror(valopt));
                }
                // connection established
                else result = 0;
            }
            else fprintf(stderr, "connect() timed out\n");
        }
        else fprintf(stderr, "connect() error %d - %s\n", errno, strerror(errno));
    }

    // Return socket to blocking mode 
    arg = fcntl(sd, F_GETFL, NULL);
    arg &= (~O_NONBLOCK);
    fcntl(sd, F_SETFL, arg);

    // Create stream object if connected
    if (result == -1) return NULL;
    return new TCPStream(sd, &address);
}
TCPStream* TCPConnector::connect(const char* server, int port)
{
    struct sockaddr_in address;

    memset (&address, 0, sizeof(address));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);
    if (resolveHostName(server, &(address.sin_addr)) != 0 ) {
        inet_pton(PF_INET, server, &(address.sin_addr));        
    } 
    int sd = socket(AF_INET, SOCK_STREAM, 0);
    if (::connect(sd, (struct sockaddr*)&address, sizeof(address)) != 0) {
        return NULL;
    }
    return new TCPStream(sd, &address);
}
SocketStream* SocketConnector::connect(int port, const char* server) {
    struct sockaddr_in address;

    memset (&address, 0, sizeof(address));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);

    if (resolveHostName(server, &(address.sin_addr)) != 0 ) {
        inet_pton(AF_INET, server, &(address.sin_addr));
    } 

    int sd = socket(AF_INET, SOCK_STREAM, 0);

    if ( ::connect(sd, (struct sockaddr*)&address, sizeof(address)) != 0 ) {
        Logger::logMessage(Logger::ERROR, "connect() failed");
        return NULL;
    }
    return new SocketStream(sd, &address);
}
Beispiel #4
0
TCPStream* TCPConnector::connect(const char* server, int port)
{
    struct sockaddr_in address;

    memset (&address, 0, sizeof(address));
    address.sin_family = AF_INET;
    address.sin_port = htons(port);
    if (resolveHostName(server, &(address.sin_addr)) != 0 ) {
      inet_pton(PF_INET, server, &(address.sin_addr));
    }
    // Create and connect the socket, bail if we fail in either case
    int sd = socket(AF_INET, SOCK_STREAM, 0);
    if (sd < 0) {
        perror("socket() failed");
        return NULL;
    }
    if (::connect(sd, (struct sockaddr*)&address, sizeof(address)) != 0) {
        perror("connect() failed");
        close(sd);
        return NULL;
    }
    return new TCPStream(sd, &address);
}
Beispiel #5
0
/* Starts the connection to the streaming machine */
int LiStartConnection(const char* host, PSTREAM_CONFIGURATION streamConfig, PCONNECTION_LISTENER_CALLBACKS clCallbacks,
	PDECODER_RENDERER_CALLBACKS drCallbacks, PAUDIO_RENDERER_CALLBACKS arCallbacks,
	void* renderContext, int drFlags, int _serverMajorVersion) {
	int err;

    ServerMajorVersion = _serverMajorVersion;
    memcpy(&StreamConfig, streamConfig, sizeof(StreamConfig));

	// Replace missing callbacks with placeholders
	fixupMissingCallbacks(&drCallbacks, &arCallbacks, &clCallbacks);
    memcpy(&VideoCallbacks, drCallbacks, sizeof(VideoCallbacks));
    memcpy(&AudioCallbacks, arCallbacks, sizeof(AudioCallbacks));

	// Hook the termination callback so we can avoid issuing a termination callback
	// after LiStopConnection() is called
	originalTerminationCallback = clCallbacks->connectionTerminated;
	memcpy(&ListenerCallbacks, clCallbacks, sizeof(ListenerCallbacks));
    ListenerCallbacks.connectionTerminated = ClInternalConnectionTerminated;
    
    alreadyTerminated = 0;

	Limelog("Initializing platform...");
	ListenerCallbacks.stageStarting(STAGE_PLATFORM_INIT);
	err = initializePlatform();
	if (err != 0) {
		Limelog("failed: %d\n", err);
		ListenerCallbacks.stageFailed(STAGE_PLATFORM_INIT, err);
		goto Cleanup;
	}
	stage++;
	LC_ASSERT(stage == STAGE_PLATFORM_INIT);
	ListenerCallbacks.stageComplete(STAGE_PLATFORM_INIT);
	Limelog("done\n");
    
    Limelog("Resolving host name...");
    ListenerCallbacks.stageStarting(STAGE_NAME_RESOLUTION);
    err = resolveHostName(host);
    if (err != 0) {
        Limelog("failed: %d\n", err);
        ListenerCallbacks.stageFailed(STAGE_NAME_RESOLUTION, err);
        goto Cleanup;
    }
    stage++;
    LC_ASSERT(stage == STAGE_NAME_RESOLUTION);
    ListenerCallbacks.stageComplete(STAGE_NAME_RESOLUTION);
    Limelog("done\n");

	Limelog("Starting RTSP handshake...");
	ListenerCallbacks.stageStarting(STAGE_RTSP_HANDSHAKE);
	err = performRtspHandshake();
	if (err != 0) {
		Limelog("failed: %d\n", err);
		ListenerCallbacks.stageFailed(STAGE_RTSP_HANDSHAKE, err);
		goto Cleanup;
	}
	stage++;
	LC_ASSERT(stage == STAGE_RTSP_HANDSHAKE);
	ListenerCallbacks.stageComplete(STAGE_RTSP_HANDSHAKE);
	Limelog("done\n");

	Limelog("Initializing control stream...");
	ListenerCallbacks.stageStarting(STAGE_CONTROL_STREAM_INIT);
	err = initializeControlStream();
	if (err != 0) {
		Limelog("failed: %d\n", err);
		ListenerCallbacks.stageFailed(STAGE_CONTROL_STREAM_INIT, err);
		goto Cleanup;
	}
	stage++;
	LC_ASSERT(stage == STAGE_CONTROL_STREAM_INIT);
	ListenerCallbacks.stageComplete(STAGE_CONTROL_STREAM_INIT);
	Limelog("done\n");

	Limelog("Initializing video stream...");
	ListenerCallbacks.stageStarting(STAGE_VIDEO_STREAM_INIT);
	initializeVideoStream();
	stage++;
	LC_ASSERT(stage == STAGE_VIDEO_STREAM_INIT);
	ListenerCallbacks.stageComplete(STAGE_VIDEO_STREAM_INIT);
	Limelog("done\n");

	Limelog("Initializing audio stream...");
	ListenerCallbacks.stageStarting(STAGE_AUDIO_STREAM_INIT);
	initializeAudioStream();
	stage++;
	LC_ASSERT(stage == STAGE_AUDIO_STREAM_INIT);
	ListenerCallbacks.stageComplete(STAGE_AUDIO_STREAM_INIT);
	Limelog("done\n");

	Limelog("Initializing input stream...");
	ListenerCallbacks.stageStarting(STAGE_INPUT_STREAM_INIT);
	initializeInputStream(streamConfig->remoteInputAesKey, sizeof(streamConfig->remoteInputAesKey),
		streamConfig->remoteInputAesIv, sizeof(streamConfig->remoteInputAesIv));
	stage++;
	LC_ASSERT(stage == STAGE_INPUT_STREAM_INIT);
	ListenerCallbacks.stageComplete(STAGE_INPUT_STREAM_INIT);
	Limelog("done\n");

	Limelog("Starting control stream...");
	ListenerCallbacks.stageStarting(STAGE_CONTROL_STREAM_START);
	err = startControlStream();
	if (err != 0) {
		Limelog("failed: %d\n", err);
		ListenerCallbacks.stageFailed(STAGE_CONTROL_STREAM_START, err);
		goto Cleanup;
	}
	stage++;
	LC_ASSERT(stage == STAGE_CONTROL_STREAM_START);
	ListenerCallbacks.stageComplete(STAGE_CONTROL_STREAM_START);
	Limelog("done\n");

	Limelog("Starting video stream...");
	ListenerCallbacks.stageStarting(STAGE_VIDEO_STREAM_START);
	err = startVideoStream(renderContext, drFlags);
	if (err != 0) {
		Limelog("Video stream start failed: %d\n", err);
		ListenerCallbacks.stageFailed(STAGE_VIDEO_STREAM_START, err);
		goto Cleanup;
	}
	stage++;
	LC_ASSERT(stage == STAGE_VIDEO_STREAM_START);
	ListenerCallbacks.stageComplete(STAGE_VIDEO_STREAM_START);
	Limelog("done\n");

	Limelog("Starting audio stream...");
	ListenerCallbacks.stageStarting(STAGE_AUDIO_STREAM_START);
	err = startAudioStream();
	if (err != 0) {
		Limelog("Audio stream start failed: %d\n", err);
		ListenerCallbacks.stageFailed(STAGE_AUDIO_STREAM_START, err);
		goto Cleanup;
	}
	stage++;
	LC_ASSERT(stage == STAGE_AUDIO_STREAM_START);
	ListenerCallbacks.stageComplete(STAGE_AUDIO_STREAM_START);
	Limelog("done\n");

	Limelog("Starting input stream...");
	ListenerCallbacks.stageStarting(STAGE_INPUT_STREAM_START);
	err = startInputStream();
	if (err != 0) {
		Limelog("Input stream start failed: %d\n", err);
		ListenerCallbacks.stageFailed(STAGE_INPUT_STREAM_START, err);
		goto Cleanup;
	}
	stage++;
	LC_ASSERT(stage == STAGE_INPUT_STREAM_START);
	ListenerCallbacks.stageComplete(STAGE_INPUT_STREAM_START);
	Limelog("done\n");

	ListenerCallbacks.connectionStarted();

Cleanup:
	return err;
}