Beispiel #1
0
QString ConnectionManager::GetResponse(void) const
{
    QByteArray byteArray;

    byteArray = tcpSocket->readAll();
    QString responseStr(byteArray);

    return responseStr;
}
Beispiel #2
0
void ConnectionManager::HandleBannerData(int respType)
{
    QString responseStr(GetResponse());

    if(respType == EContinue)
        dataResponseStr += responseStr;
    else
        dataResponseStr = responseStr;

    {
        Parser bannerTokenRecognize(dataResponseStr, BANNER_TOKEN_SEP);
        int bannerToken = bannerTokenRecognize.GetResponseValue(Parser::ELeft).toInt();

        if(bannerToken != BANNER_DATA)
            return;
    }

    Parser bannerRecognize(dataResponseStr);

    if(bannerRecognize.GetKeyValue(STATUS_KEY) != SUCCESS_VAL)
    {
        //handle an error here
        qWarning(ERROR_WARNING);
        return;
    }

    int type = EUnknown;
    QString dataStr = NULL;
    QString typeStr (bannerRecognize.GetKeyValue(TYPE_KEY));

    if(bannerRecognize.IsCompleteDataReceived())
    {
        if(typeStr != NULL)
        {
            type = typeStr.toInt();

            if (type == EText)
                dataStr = bannerRecognize.GetKeyValue(TEXT_KEY);

            if (type == EImage)
                dataStr = bannerRecognize.GetKeyValue(CONTENT_BASE64_KEY);
        }

        actionCounter = ERedirect;
    }
    else
        type = EContinue;

    DisplayBanner(type, dataStr);
}
Beispiel #3
0
void ConnectionManager::Redirection(void)
{
    QString responseStr(GetResponse());
    Parser result(responseStr);

    if(result.GetKeyValue(RESULT_KEY) == ERROR_VAL)
    {
        //handle an error here
        qWarning(ERROR_WARNING);
        return;
    }

    QString server(result.GetKeyValue(SERVER_KEY));
    int port = result.GetKeyValue(PORT_KEY).toInt();

    ++actionCounter;

    SetupConnection(server, port);
}
Beispiel #4
0
void LoginTask::processNetReply(QNetworkReply *reply)
{
	if(netReply != reply)
		return;
	// Check for errors.
	switch (reply->error())
	{
	case QNetworkReply::NoError:
	{
		// Check the response code.
		int responseCode = reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
		
		if (responseCode == 200)
		{
			QString responseStr(reply->readAll());
			
			QStringList strings = responseStr.split(":");
			if (strings.count() >= 4)
			{
				bool parseSuccess;
				qint64 latestVersion = strings[0].toLongLong(&parseSuccess);
				if (parseSuccess)
				{
					// strings[1] is the download ticket. It isn't used anymore.
					QString username = strings[2];
					QString sessionID = strings[3];
					
					result = {username, sessionID, latestVersion};
					emitSucceeded();
				}
				else
				{
					emitFailed("Failed to parse Minecraft version string.");
				}
			}
			else
			{
				if (responseStr.toLower() == "bad login")
					emitFailed("Invalid username or password.");
				else if (responseStr.toLower() == "old version")
					emitFailed("Launcher outdated, please update.");
				else
					emitFailed("Login failed: " + responseStr);
			}
		}
		else if (responseCode == 503)
		{
			emitFailed("The login servers are currently unavailable. Check http://help.mojang.com/ for more info.");
		}
		else
		{
			emitFailed(QString("Login failed: Unknown HTTP error %1 occurred.").arg(QString::number(responseCode)));
		}
		break;
	}
		
	case QNetworkReply::OperationCanceledError:
		emitFailed("Login canceled.");
		break;
		
	default:
		emitFailed("Login failed: " + reply->errorString());
		break;
	}
}