Beispiel #1
0
void lock_system(void)
{
	int i;
	int fd;
	int pid = getpid();
	char fname[1000];

	if (guest) return;

	if (locked) {
		locked++;
		return;
	}

	check_overflow(strlen(root_directory()) + strlen(LOCKFILE) + 10, sizeof(fname));
	sprintf(fname,"%s/%s", root_directory(), LOCKFILE);

	for (i=0;i<TIMEOUT;i++) {
		fd = open(fname, O_EXCL | O_CREAT | O_WRONLY, 0644);
		if (fd != -1) {
			write(fd, &pid, sizeof(pid));
			close(fd);
			locked = 1;
			return;
		}
		sleep(1);
	}

	if (unlink(fname)) fatal("unable to create/remove lockfile %s : %s\n",
				 fname, strerror(errno));
	
	/* damn, something probably died while it was locked. We'll
	   claim the lock for ourselves so that we can recover */
	locked = 1;
}
Beispiel #2
0
void unlock_system(void)
{
	char fname[1000];
	if (guest) return;

	if (locked > 1) {
		locked--;
		return;
	}

	if (!locked) return;

	check_overflow(strlen(root_directory()) + strlen(LOCKFILE) + 10, sizeof(fname));
	sprintf(fname,"%s/%s", root_directory(), LOCKFILE);
	
	unlink(fname);
	locked = 0;
}
Beispiel #3
0
 path  path::root_path() const
 { 
   path temp(root_name());
   if (!root_directory().empty()) temp.m_pathname += root_directory().c_str();
   return temp;
 } 
Beispiel #4
0
 bool has_root_directory() const  { return !root_directory().empty(); }
Beispiel #5
0
	path path::root_path() const {
		// root_name + root_directory.
		// since root_name is always empty...

		return root_directory();
	}