Beispiel #1
0
//创建角色
void create_character(rpacket_t rpk,player_t ply)
{
	uint8_t avattype = rpk_read_uint8(rpk);
	const char *chaname = rpk_read_string(rpk);
	uint32_t agentsession = rpk_read_uint32(rpk);
	//合法性检测
}
Beispiel #2
0
static int _read_int8(lua_State *L){
	lua_packet_t p = lua_getluapacket(L,1);
	if(p->_packet->type != RPACKET)
		return luaL_error(L,"invaild opration");
	rpacket_t rpk = (rpacket_t)p->_packet;
	lua_pushinteger(L,(int8_t)rpk_read_uint8(rpk));
	return 1;	
}