Beispiel #1
0
/**
 * This function will initialize an object and add it to object system management.
 *
 * @param object the specified object to be initialized.
 * @param type the object type.
 * @param name the object name. In system, the object's name must be unique.
 */
void rt_object_init(struct rt_object *object, enum rt_object_class_type type, const char *name)
{
	register rt_base_t temp;
	struct rt_object_information *information;

#ifdef RT_USING_MODULE
	/* get module object information */
	information = (rt_module_self() != RT_NULL) ? 
		&rt_module_self()->module_object[type] : &rt_object_container[type];
#else
	/* get object information */
	information = &rt_object_container[type];
#endif

	/* initialize object's parameters */

	/* set object type to static */
	object->type = type | RT_Object_Class_Static;

	/* copy name */
	rt_strncpy(object->name, name, RT_NAME_MAX);

	RT_OBJECT_HOOK_CALL(rt_object_attach_hook, (object));

	/* lock interrupt */
	temp = rt_hw_interrupt_disable();

	/* insert object into information object list */
	rt_list_insert_after(&(information->object_list), &(object->list));

	/* unlock interrupt */
	rt_hw_interrupt_enable(temp);
}
Beispiel #2
0
/**
 * This function will delete a thread. The thread object will be removed from
 * thread queue and detached/deleted from system object management.
 *
 * @param thread the thread to be deleted
 *
 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
 *
 */
rt_err_t rt_thread_delete(rt_thread_t thread)
{
	rt_base_t lock;

	/* thread check */
	RT_ASSERT(thread != RT_NULL);

	/* remove from schedule */
	rt_schedule_remove_thread(thread);

	/* release thread timer */
	rt_timer_detach(&(thread->thread_timer));

	/* change stat */
	thread->stat = RT_THREAD_CLOSE;

	/* disable interrupt */
	lock = rt_hw_interrupt_disable();

	/* insert to defunct thread list */
	rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));

	/* enable interrupt */
	rt_hw_interrupt_enable(lock);

	return RT_EOK;
}
Beispiel #3
0
/**
 * This function will allocate an object from object system
 *
 * @param type the type of object
 * @param name the object name. In system, the object's name must be unique.
 *
 * @return object
 */
rt_object_t rt_object_allocate(enum rt_object_class_type type, const char* name)
{
    struct rt_object* object;
    register rt_base_t temp;
    struct rt_object_information* information;

    RT_DEBUG_NOT_IN_INTERRUPT;

#ifdef RT_USING_MODULE
    /* get module object information, module object should be managed by kernel object container */
    information = (rt_module_self() != RT_NULL && (type != RT_Object_Class_Module)) ?
                  &rt_module_self()->module_object[type] : &rt_object_container[type];
#else
    /* get object information */
    information = &rt_object_container[type];
#endif

    object = (struct rt_object*)rt_malloc(information->object_size);
    if (object == RT_NULL)
    {
        /* no memory can be allocated */
        return RT_NULL;
    }

    /* initialize object's parameters */

    /* set object type */
    object->type = type;

    /* set object flag */
    object->flag = 0;

#ifdef RT_USING_MODULE
    if(rt_module_self() != RT_NULL)
    {
        object->flag |= RT_OBJECT_FLAG_MODULE;
    }
    object->module_id = (void*)rt_module_self();
#endif

    /* copy name */
    for (temp = 0; temp < RT_NAME_MAX; temp ++)
    {
        object->name[temp] = name[temp];
    }

    RT_OBJECT_HOOK_CALL(rt_object_attach_hook, (object));

    /* lock interrupt */
    temp = rt_hw_interrupt_disable();

    /* insert object into information object list */
    rt_list_insert_after(&(information->object_list), &(object->list));

    /* unlock interrupt */
    rt_hw_interrupt_enable(temp);

    /* return object */
    return object;
}
Beispiel #4
0
static void rt_thread_exit(void)
{
	struct rt_thread *thread;
	register rt_base_t level;

	/* get current thread */
	thread = rt_current_thread;

	/* disable interrupt */
	level = rt_hw_interrupt_disable();

	/* remove from schedule */
	rt_schedule_remove_thread(thread);
	/* change stat */
	thread->stat = RT_THREAD_CLOSE;

	/* remove it from timer list */
	rt_list_remove(&(thread->thread_timer.list));
	rt_object_detach((rt_object_t)&(thread->thread_timer));

	if ((rt_object_is_systemobject((rt_object_t)thread) == RT_EOK) &&
		thread->cleanup == RT_NULL) {
		rt_object_detach((rt_object_t)thread);
	} else {
		/* insert to defunct thread list */
		rt_list_insert_after(&rt_thread_defunct, &(thread->tlist));
	}

	/* enable interrupt */
	rt_hw_interrupt_enable(level);

	/* switch to next task */
	rt_schedule();
}
Beispiel #5
0
/**
 * This function will init an object and add it to object system management.
 *
 * @param object the specified object to be initialized.
 * @param type the object type.
 * @param name the object name. In system, the object's name must
 * be unique.
 */
void rt_object_init(struct rt_object* object, enum rt_object_class_type type, const char* name)
{
	register rt_base_t temp;
	struct rt_object_information* information;

	/* get object information */
	information = &rt_object_container[type];

	/* init object's parameters */

	/* set object type to static */
	object->type = type | RT_Object_Class_Static;

	/* copy name */
	for (temp = 0; temp < RT_NAME_MAX; temp ++)
	{
		object->name[temp] = name[temp];
	}

#ifdef RT_USING_HOOK
	if (rt_object_attach_hook != RT_NULL)
	{
		rt_object_attach_hook(object);
	}
#endif

	/* lock interrupt */
	temp = rt_hw_interrupt_disable();

	/* insert object into information object list */
	rt_list_insert_after(&(information->object_list), &(object->list));

	/* unlock interrupt */
	rt_hw_interrupt_enable(temp);
}
Beispiel #6
0
rt_err_t rt_mq_init(rt_mq_t mq, const char* name, void *msgpool, rt_size_t msg_size, rt_size_t pool_size, rt_uint8_t flag)
{
	size_t index;
	struct rt_mq_message* head;

	/* parameter check */
	RT_ASSERT(mq != RT_NULL);

	/* set parent flag */
	mq->flag = flag;

	for (index = 0; index < RT_NAME_MAX; index ++)
	{
		mq->name[index] = name[index];
	}

	/* append to mq list */
	SDL_mutexP(_mq_list_mutex);
	rt_list_insert_after(&(_mq_list), &(mq->list));
	SDL_mutexV(_mq_list_mutex);

	/* set message pool */
	mq->msg_pool 	= msgpool;

	/* get correct message size */
	mq->msg_size	= RT_ALIGN(msg_size,  RT_ALIGN_SIZE);
	mq->max_msgs	= pool_size / (mq->msg_size + sizeof(struct rt_mq_message));

	/* init message list */
	mq->msg_queue_head = RT_NULL;
	mq->msg_queue_tail = RT_NULL;

	/* init message empty list */
	mq->msg_queue_free = RT_NULL;

	for (index = 0; index < mq->max_msgs; index ++)
	{
		head = (struct rt_mq_message*)((rt_uint8_t*)mq->msg_pool +
			index * (mq->msg_size + sizeof(struct rt_mq_message)));
		head->next = mq->msg_queue_free;
		mq->msg_queue_free = head;
	}

	/* the initial entry is zero */
	mq->entry		= 0;

	/* init mutex */
	mq->host_mq		= (void*) malloc(sizeof(struct host_mq));
	hmq->mutex		= SDL_CreateSemaphore(1);
	hmq->msg		= SDL_CreateSemaphore(0);

	return RT_EOK;
}
Beispiel #7
0
/**
 * This function will allocate an object from object system
 *
 * @param type the type of object
 * @param name the object name. In system, the object's name must be unique.
 *
 * @return object
 */
rt_object_t rt_object_allocate(enum rt_object_class_type type, const char* name)
{
	struct rt_object* object;
	register rt_base_t temp;
	struct rt_object_information* information;

	/* get object information */
	information = &rt_object_container[type];

	object = (struct rt_object*)rt_malloc(information->object_size);
	if (object == RT_NULL)
	{
		/* no memory can be allocated */
		return RT_NULL;
	}

	/* init object's parameters */

	/* set object type */
	object->type = type;

	/* copy name */
	for (temp = 0; temp < RT_NAME_MAX; temp ++)
	{
		object->name[temp] = name[temp];
	}

#ifdef RT_USING_HOOK
	if (rt_object_attach_hook != RT_NULL) rt_object_attach_hook(object);
#endif

	/* lock interrupt */
	temp = rt_hw_interrupt_disable();

	/* insert object into information object list */
	rt_list_insert_after(&(information->object_list), &(object->list));

	/* unlock interrupt */
	rt_hw_interrupt_enable(temp);

	/* return object */
	return object;
}
Beispiel #8
0
/**
 * This function will allocate a block from memory pool
 *
 * @param mp the memory pool object
 * @param time the waiting time
 *
 * @return the allocated memory block or RT_NULL on allocated failed
 */
void *rt_mp_alloc(rt_mp_t mp, rt_int32_t time)
{
	rt_uint8_t *block_ptr;
	register rt_base_t level;
	struct rt_thread *thread;

	/* disable interrupt */
	level = rt_hw_interrupt_disable();

	if (mp->block_free_count)
	{
		/* memory block is available. decrease the free block counter */
		mp->block_free_count --;

		/* get block from block list */
		block_ptr = mp->block_list;
		mp->block_list = *(rt_uint8_t **)block_ptr;

		/* point to memory pool */
		*(rt_uint8_t **)block_ptr = (rt_uint8_t *)mp;
	}
	else
	{
		/* memory block is unavailable. */
		if (time == 0)
		{
			/* enable interrupt */
			rt_hw_interrupt_enable(level);
			return RT_NULL;
		}
		else
		{
			RT_DEBUG_NOT_IN_INTERRUPT;

			/* get current thread */
			thread = rt_thread_self();

			/* need suspend thread */
			rt_thread_suspend(thread);
			rt_list_insert_after(&(mp->suspend_thread), &(thread->tlist));
			mp->suspend_thread_count ++;

			if (time > 0)
			{
				/* init thread timer and start it */
				rt_timer_control(&(thread->thread_timer), RT_TIMER_CTRL_SET_TIME, &time);
				rt_timer_start(&(thread->thread_timer));
			}

			/* enable interrupt */
			rt_hw_interrupt_enable(level);

			/* do a schedule */
			rt_schedule();

			if (thread->error != RT_EOK)
				return RT_NULL;

			/* disable interrupt */
			level = rt_hw_interrupt_disable();

			/* decrease free block */
			mp->block_free_count --;

			/* get block from block list */
			block_ptr = mp->block_list;
			mp->block_list = *(rt_uint8_t **)block_ptr;

			/* point to memory pool */
			*(rt_uint8_t **)block_ptr = (rt_uint8_t *)mp;
		}
	}

	/* enable interrupt */
	rt_hw_interrupt_enable(level);

	RT_OBJECT_HOOK_CALL(rt_mp_alloc_hook, (mp, (rt_uint8_t *)(block_ptr + sizeof(rt_uint8_t *))));

	return (rt_uint8_t *)(block_ptr + sizeof(rt_uint8_t *));
}
Beispiel #9
0
/**
 * This function will start the timer
 *
 * @param timer the timer to be started
 *
 * @return the operation status, RT_EOK on OK, -RT_ERROR on error
 */
rt_err_t rt_timer_start(rt_timer_t timer)
{
    int row_lvl;
    rt_list_t *timer_list;
    register rt_base_t level;
    rt_list_t *row_head[RT_TIMER_SKIP_LIST_LEVEL];
    unsigned int tst_nr;
    static unsigned int random_nr;

    /* timer check */
    RT_ASSERT(timer != RT_NULL);
    if (timer->parent.flag & RT_TIMER_FLAG_ACTIVATED)
        return -RT_ERROR;

    RT_OBJECT_HOOK_CALL(rt_object_take_hook, (&(timer->parent)));

    /*
     * get timeout tick,
     * the max timeout tick shall not great than RT_TICK_MAX/2
     */
    RT_ASSERT(timer->init_tick < RT_TICK_MAX / 2);
    timer->timeout_tick = rt_tick_get() + timer->init_tick;

    /* disable interrupt */
    level = rt_hw_interrupt_disable();

#ifdef RT_USING_TIMER_SOFT
    if (timer->parent.flag & RT_TIMER_FLAG_SOFT_TIMER)
    {
        /* insert timer to soft timer list */
        timer_list = rt_soft_timer_list;
    }
    else
#endif
    {
        /* insert timer to system timer list */
        timer_list = rt_timer_list;
    }

    row_head[0]  = &timer_list[0];
    for (row_lvl = 0; row_lvl < RT_TIMER_SKIP_LIST_LEVEL; row_lvl++)
    {
        for (;row_head[row_lvl] != timer_list[row_lvl].prev;
             row_head[row_lvl]  = row_head[row_lvl]->next)
        {
            struct rt_timer *t;
            rt_list_t *p = row_head[row_lvl]->next;

            /* fix up the entry pointer */
            t = rt_list_entry(p, struct rt_timer, row[row_lvl]);

            /* If we have two timers that timeout at the same time, it's
             * preferred that the timer inserted early get called early.
             * So insert the new timer to the end the the some-timeout timer
             * list.
             */
            if ((t->timeout_tick - timer->timeout_tick) == 0)
            {
                continue;
            }
            else if ((t->timeout_tick - timer->timeout_tick) < RT_TICK_MAX / 2)
            {
                break;
            }
        }
        if (row_lvl != RT_TIMER_SKIP_LIST_LEVEL - 1)
            row_head[row_lvl+1] = row_head[row_lvl]+1;
    }

    /* Interestingly, this super simple timer insert counter works very very
     * well on distributing the list height uniformly. By means of "very very
     * well", I mean it beats the randomness of timer->timeout_tick very easily
     * (actually, the timeout_tick is not random and easy to be attacked). */
    random_nr++;
    tst_nr = random_nr;

    rt_list_insert_after(row_head[RT_TIMER_SKIP_LIST_LEVEL-1],
                         &(timer->row[RT_TIMER_SKIP_LIST_LEVEL-1]));
    for (row_lvl = 2; row_lvl <= RT_TIMER_SKIP_LIST_LEVEL; row_lvl++)
    {
        if (!(tst_nr & RT_TIMER_SKIP_LIST_MASK))
            rt_list_insert_after(row_head[RT_TIMER_SKIP_LIST_LEVEL - row_lvl],
                                 &(timer->row[RT_TIMER_SKIP_LIST_LEVEL - row_lvl]));
        else
            break;
        /* Shift over the bits we have tested. Works well with 1 bit and 2
         * bits. */
        tst_nr >>= (RT_TIMER_SKIP_LIST_MASK+1)>>1;
    }

    timer->parent.flag |= RT_TIMER_FLAG_ACTIVATED;

    /* enable interrupt */
    rt_hw_interrupt_enable(level);

#ifdef RT_USING_TIMER_SOFT
    if (timer->parent.flag & RT_TIMER_FLAG_SOFT_TIMER)
    {
        /* check whether timer thread is ready */
        if (timer_thread.stat != RT_THREAD_READY)
        {
            /* resume timer thread to check soft timer */
            rt_thread_resume(&timer_thread);
            rt_schedule();
        }
    }
#endif

    return -RT_EOK;
}
Beispiel #10
0
rt_mq_t rt_mq_create (const char* name, rt_size_t msg_size, rt_size_t max_msgs, rt_uint8_t flag)
{
	size_t index;
	struct rt_messagequeue* mq;
	struct rt_mq_message* head;

	/* allocate object */
	mq = (rt_mq_t) rt_malloc(sizeof(struct rt_messagequeue));
	if (mq == RT_NULL) return mq;

	/* set flag */
	mq->flag = flag;

	for (index = 0; index < RT_NAME_MAX; index ++)
	{
		mq->name[index] = name[index];
	}

	/* append to mq list */
	SDL_mutexP(_mq_list_mutex);
	rt_list_insert_after(&(_mq_list), &(mq->list));
	SDL_mutexV(_mq_list_mutex);

	/* init message queue */

	/* get correct message size */
	mq->msg_size	= RT_ALIGN(msg_size, RT_ALIGN_SIZE);
	mq->max_msgs	= max_msgs;

	/* allocate message pool */
	mq->msg_pool = rt_malloc((mq->msg_size + sizeof(struct rt_mq_message))* mq->max_msgs);
	if (mq->msg_pool == RT_NULL)
	{
		rt_mq_delete(mq);
		return RT_NULL;
	}

	/* init message list */
	mq->msg_queue_head = RT_NULL;
	mq->msg_queue_tail = RT_NULL;

	/* init message empty list */
	mq->msg_queue_free = RT_NULL;

	for (index = 0; index < mq->max_msgs; index ++)
	{
		head = (struct rt_mq_message*)((rt_uint8_t*)mq->msg_pool +
			index * (mq->msg_size + sizeof(struct rt_mq_message)));
		head->next = mq->msg_queue_free;
		mq->msg_queue_free = head;
	}

	/* the initial entry is zero */
	mq->entry		= 0;

	/* init mutex */
	mq->host_mq		= (void*) malloc(sizeof(struct host_mq));
	hmq->mutex		= SDL_CreateSemaphore(1);
	hmq->msg		= SDL_CreateSemaphore(0);

	return mq;
}