Beispiel #1
0
bool _Per_CPU_State_wait_for_non_initial_state(
  uint32_t cpu_index,
  uint32_t timeout_in_ns
)
{
  const Per_CPU_Control *cpu = _Per_CPU_Get_by_index( cpu_index );
  Per_CPU_State state = cpu->state;

  if ( timeout_in_ns > 0 ) {
    rtems_counter_ticks ticks =
      rtems_counter_nanoseconds_to_ticks( timeout_in_ns );
    rtems_counter_ticks a = rtems_counter_read();
    rtems_counter_ticks delta = 0;

    while ( ticks > delta && state == PER_CPU_STATE_INITIAL ) {
      rtems_counter_ticks b;

      _CPU_SMP_Processor_event_receive();
      state = cpu->state;

      ticks -= delta;

      b = rtems_counter_read();
      delta = rtems_counter_difference( b, a );
      a = b;
    }
  } else {
    while ( state == PER_CPU_STATE_INITIAL ) {
      _CPU_SMP_Processor_event_receive();
      state = cpu->state;
    }
  }

  return state != PER_CPU_STATE_INITIAL;
}
Beispiel #2
0
static void test_overheads(test_context *ctx)
{
  int i;

  for (i = 0; i < N; ++i) {
    rtems_counter_ticks t0;
    rtems_counter_ticks t1;
    rtems_counter_ticks t2;
    rtems_counter_ticks t3;
    rtems_counter_ticks t4;
    rtems_counter_ticks d;

    t0 = rtems_counter_read();
    t1 = rtems_counter_read();
    d = rtems_counter_difference(t1, t0);
    t2 = rtems_counter_read();
    rtems_counter_delay_nanoseconds(0);
    t3 = rtems_counter_read();
    rtems_counter_delay_ticks(0);
    t4 = rtems_counter_read();

    ctx->overhead_t[i][0] = t0;
    ctx->overhead_t[i][1] = t1;
    ctx->overhead_t[i][2] = t2;
    ctx->overhead_t[i][3] = t3;
    ctx->overhead_t[i][4] = t4;
    ctx->overhead_delta = d;
  }
}
Beispiel #3
0
static uint64_t do_some_work(void)
{
  rtems_counter_ticks a;
  rtems_counter_ticks b;
  rtems_counter_ticks d;

  /* This gives 1024 nop instructions */
  a = rtems_counter_read();
  I512();
  I512();
  b = rtems_counter_read();

  d = rtems_counter_difference(b, a);

  return rtems_counter_ticks_to_nanoseconds(d);
}
Beispiel #4
0
static uint64_t store(void)
{
  rtems_counter_ticks a;
  rtems_counter_ticks b;
  rtems_counter_ticks d;
  size_t i;
  volatile int *vdata = &data[0];

  a = rtems_counter_read();
  for (i = 0; i < RTEMS_ARRAY_SIZE(data); ++i) {
    vdata[i] = 0;
  }
  b = rtems_counter_read();

  d = rtems_counter_difference(b, a);

  return rtems_counter_ticks_to_nanoseconds(d);
}
Beispiel #5
0
static int call_at_level(int start, int fl, int s, bool dirty)
{
  if (fl == start) {
    /*
     * Some architectures like the SPARC have register windows.  A side-effect
     * of this context switch is that we start with a fresh window set.  On
     * architectures like ARM or PowerPC this context switch has no effect.
     */
    _Context_Switch(&ctx, &ctx);
  }

  if (fl > 0) {
    if (always_true) {
      return call_at_level(start, fl - 1, s, dirty);
    } else {
      return prevent_opt_func(fl - 1, fl - 2);
    }
  } else {
    char *volatile space;
    rtems_counter_ticks a;
    rtems_counter_ticks b;

    if (dirty) {
      dirty_data_cache(main_data, data_size, cache_line_size, fl);
      rtems_cache_invalidate_entire_instruction();
    }

    a = rtems_counter_read();

    /* Ensure that we use an untouched stack area */
    space = alloca(1024);
    (void) space;

    _Context_Switch(&ctx, &ctx);

    b = rtems_counter_read();
    t[s] = rtems_counter_difference(b, a);

    return 0;
  }
}
Beispiel #6
0
static void test_delay_nanoseconds(test_context *ctx)
{
  int i;

  for (i = 0; i < N; ++i) {
    rtems_counter_ticks t0;
    rtems_counter_ticks t1;
    rtems_interval tick;

    tick = sync_with_clock_tick();

    t0 = rtems_counter_read();
    rtems_counter_delay_nanoseconds(NS_PER_TICK);
    t1 = rtems_counter_read();

    ctx->delay_ns_t[i][0] = t0;
    ctx->delay_ns_t[i][1] = t1;

    rtems_test_assert(tick < rtems_clock_get_ticks_since_boot());
  }
}