int ClientApp::mainLoop() { // create socket multiplexer. this must happen after daemonization // on unix because threads evaporate across a fork(). SocketMultiplexer multiplexer; setSocketMultiplexer(&multiplexer); // start client, etc appUtil().startNode(); // init ipc client after node start, since create a new screen wipes out // the event queue (the screen ctors call adoptBuffer). if (argsBase().m_enableIpc) { initIpcClient(); } // run event loop. if startClient() failed we're supposed to retry // later. the timer installed by startClient() will take care of // that. DAEMON_RUNNING(true); #if defined(MAC_OS_X_VERSION_10_7) Thread thread( new TMethodJob<ClientApp>( this, &ClientApp::runEventsLoop, NULL)); // wait until carbon loop is ready OSXScreen* screen = dynamic_cast<OSXScreen*>( m_clientScreen->getPlatformScreen()); screen->waitForCarbonLoop(); runCocoaApp(); #else m_events->loop(); #endif DAEMON_RUNNING(false); // close down LOG((CLOG_DEBUG1 "stopping client")); stopClient(); updateStatus(); LOG((CLOG_NOTE "stopped client")); if (argsBase().m_enableIpc) { cleanupIpcClient(); } return kExitSuccess; }
int CServerApp::mainLoop() { // create socket multiplexer. this must happen after daemonization // on unix because threads evaporate across a fork(). CSocketMultiplexer multiplexer; setSocketMultiplexer(&multiplexer); // if configuration has no screens then add this system // as the default if (args().m_config->begin() == args().m_config->end()) { args().m_config->addScreen(args().m_name); } // set the contact address, if provided, in the config. // otherwise, if the config doesn't have an address, use // the default. if (m_synergyAddress->isValid()) { args().m_config->setSynergyAddress(*m_synergyAddress); } else if (!args().m_config->getSynergyAddress().isValid()) { args().m_config->setSynergyAddress(CNetworkAddress(kDefaultPort)); } // canonicalize the primary screen name CString primaryName = args().m_config->getCanonicalName(args().m_name); if (primaryName.empty()) { LOG((CLOG_CRIT "unknown screen name `%s'", args().m_name.c_str())); return kExitFailed; } // start server, etc appUtil().startNode(); // init ipc client after node start, since create a new screen wipes out // the event queue (the screen ctors call adoptBuffer). if (argsBase().m_enableIpc) { initIpcClient(); } // load all available plugins. ARCH->plugin().init(m_serverScreen->getEventTarget(), m_events); // handle hangup signal by reloading the server's configuration ARCH->setSignalHandler(CArch::kHANGUP, &reloadSignalHandler, NULL); m_events->adoptHandler(m_events->forCServerApp().reloadConfig(), m_events->getSystemTarget(), new TMethodEventJob<CServerApp>(this, &CServerApp::reloadConfig)); // handle force reconnect event by disconnecting clients. they'll // reconnect automatically. m_events->adoptHandler(m_events->forCServerApp().forceReconnect(), m_events->getSystemTarget(), new TMethodEventJob<CServerApp>(this, &CServerApp::forceReconnect)); // to work around the sticky meta keys problem, we'll give users // the option to reset the state of synergys m_events->adoptHandler(m_events->forCServerApp().resetServer(), m_events->getSystemTarget(), new TMethodEventJob<CServerApp>(this, &CServerApp::resetServer)); // run event loop. if startServer() failed we're supposed to retry // later. the timer installed by startServer() will take care of // that. DAEMON_RUNNING(true); #if defined(MAC_OS_X_VERSION_10_7) CThread thread( new TMethodJob<CServerApp>( this, &CServerApp::runEventsLoop, NULL)); // wait until carbon loop is ready COSXScreen* screen = dynamic_cast<COSXScreen*>( m_serverScreen->getPlatformScreen()); screen->waitForCarbonLoop(); runCocoaApp(); #else m_events->loop(); #endif DAEMON_RUNNING(false); // close down LOG((CLOG_DEBUG1 "stopping server")); m_events->removeHandler(m_events->forCServerApp().forceReconnect(), m_events->getSystemTarget()); m_events->removeHandler(m_events->forCServerApp().reloadConfig(), m_events->getSystemTarget()); cleanupServer(); updateStatus(); LOG((CLOG_NOTE "stopped server")); if (argsBase().m_enableIpc) { cleanupIpcClient(); } return kExitSuccess; }