Beispiel #1
0
int main(int argc, char *argv[])
{
	if (argc < 2) {
		printf("usage: retrolaunch <ROM>\n");
		return -1;
	}

	char game_name[MAX_TOKEN_LEN];
	char *path = argv[1];
	struct RunInfo info;
	int rv;

	LOG_INFO("Analyzing '%s'", path);
	if ((rv = detect_game(path, game_name, MAX_TOKEN_LEN)) < 0) {
		LOG_WARN("Could not detect game: %s", strerror(-rv));
		return -rv;
	}

	LOG_INFO("Game is `%s`", game_name);
	if ((rv = get_run_info(&info, game_name)) < 0) {
		LOG_WARN("Could not detect run info: %s", strerror(-rv));
		return -1;
	}

	LOG_INFO("Launching '%s'", path);

	rv = run_retroarch(path, &info);
	LOG_WARN("Could not launch retroarch: %s", strerror(-rv));
	return -rv;
}
Beispiel #2
0
int main(int argc, char* argv[]) {
    if (argc < 2) {
        return -1;
    }

    char game_name[MAX_TOKEN_LEN];
    char* path = argv[1];
    struct RunInfo info;
    int rv;
    int fd = -1;

    LOG_INFO("Analyzing '%s'", path);
    if ((rv = detect_game(path, game_name, MAX_TOKEN_LEN)) < 0) {
        LOG_WARN("Could not detect game: %s", strerror(-rv));
        return -rv;
    }

    LOG_INFO("Game is `%s`", game_name);
    if ((rv = get_run_info(&info, game_name)) < 0) {
        LOG_WARN("Could not find sutable core: %s", strerror(-rv));
        return -1;
    }

    LOG_DEBUG("Usinge libretro core '%s'", info.core);
    LOG_INFO("Launching '%s'", path);

    rv = run_retroarch(path, &info);
    LOG_WARN("Could not launch retroarch: %s", strerror(-rv));
    return -rv;
}