Beispiel #1
0
void cso_set_maximum_cache_size(struct cso_cache *sc, int number)
{
   int i;

   sc->max_size = number;

   for (i = 0; i < CSO_CACHE_MAX; i++)
      sanitize_hash(sc, sc->hashes[i], i, sc->max_size);
}
Beispiel #2
0
struct cso_hash_iter
cso_insert_state(struct cso_cache *sc,
                 unsigned hash_key, enum cso_cache_type type,
                 void *state)
{
   struct cso_hash *hash = _cso_hash_for_type(sc, type);
   sanitize_hash(sc, hash, type, sc->max_size);

   return cso_hash_insert(hash, hash_key, state);
}
void cso_set_maximum_cache_size(struct cso_cache *sc, int number)
{
   sc->max_size = number;

   sanitize_hash(sc, sc->blend_hash, CSO_BLEND, sc->max_size);
   sanitize_hash(sc, sc->depth_stencil_hash, CSO_DEPTH_STENCIL_ALPHA,
                 sc->max_size);
   sanitize_hash(sc, sc->fs_hash, CSO_FRAGMENT_SHADER, sc->max_size);
   sanitize_hash(sc, sc->vs_hash, CSO_VERTEX_SHADER, sc->max_size);
   sanitize_hash(sc, sc->rasterizer_hash, CSO_RASTERIZER, sc->max_size);
   sanitize_hash(sc, sc->sampler_hash, CSO_SAMPLER, sc->max_size);
   sanitize_hash(sc, sc->velements_hash, CSO_VELEMENTS, sc->max_size);
}