TiXmlElement *NONS_Audio::save_channels() { TiXmlElement *channels=new TiXmlElement("channels"); NONS_MutexLocker ml(this->mutex); NONS_Audio_FOREACH() { TiXmlElement *el=save_channel(i->first,*i->second); if (!el) continue; channels->LinkEndChild(el); } return channels; }
long CALLBACK SPU_freeze(uint32_t ulFreezeMode,SPUFreeze_t * pF) { int i;SPUOSSFreeze_t * pFO; if(!pF) return 0; // first check if(ulFreezeMode) // info or save? {//--------------------------------------------------// if(ulFreezeMode==1) memset(pF,0,sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t)); strcpy(pF->szSPUName,"PBOSS"); pF->ulFreezeVersion=5; pF->ulFreezeSize=sizeof(SPUFreeze_t)+sizeof(SPUOSSFreeze_t); if(ulFreezeMode==2) return 1; // info mode? ok, bye // save mode: RemoveTimer(); // stop timer memcpy(pF->cSPURam,spuMem,0x80000); // copy common infos memcpy(pF->cSPUPort,regArea,0x200); if(xapGlobal && XAPlay!=XAFeed) // some xa { pF->xaS=*xapGlobal; } else memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff pFO->spuIrq=spuIrq; if(pSpuIrq) pFO->pSpuIrq = (unsigned long)pSpuIrq-(unsigned long)spuMemC; pFO->spuAddr=spuAddr; if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d; for(i=0;i<MAXCHAN;i++) { save_channel(&pFO->s_chan[i],&s_chan[i],i); if(pFO->s_chan[i].pStart) pFO->s_chan[i].pStart-=(unsigned long)spuMemC; if(pFO->s_chan[i].pCurr) pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; if(pFO->s_chan[i].pLoop) pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; } SetupTimer(); // sound processing on again return 1; //--------------------------------------------------// } if(ulFreezeMode!=0) return 0; // bad mode? bye RemoveTimer(); // we stop processing while doing the save! memcpy(spuMem,pF->cSPURam,0x80000); // get ram memcpy(regArea,pF->cSPUPort,0x200); if(pF->xaS.nsamples<=4032) // start xa again SPU_playADPCMchannel(&pF->xaS); xapGlobal=0; if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5) LoadStateV5(pF); else LoadStateUnknown(pF); lastch = -1; // repair some globals for(i=0;i<=62;i+=2) SPU_writeRegister(H_Reverb+i,regArea[(H_Reverb+i-0xc00)>>1]); SPU_writeRegister(H_SPUReverbAddr,regArea[(H_SPUReverbAddr-0xc00)>>1]); SPU_writeRegister(H_SPUrvolL,regArea[(H_SPUrvolL-0xc00)>>1]); SPU_writeRegister(H_SPUrvolR,regArea[(H_SPUrvolR-0xc00)>>1]); SPU_writeRegister(H_SPUctrl,(unsigned short)(regArea[(H_SPUctrl-0xc00)>>1]|0x4000)); SPU_writeRegister(H_SPUstat,regArea[(H_SPUstat-0xc00)>>1]); SPU_writeRegister(H_CDLeft,regArea[(H_CDLeft-0xc00)>>1]); SPU_writeRegister(H_CDRight,regArea[(H_CDRight-0xc00)>>1]); // fix to prevent new interpolations from crashing for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; SetupTimer(); // start sound processing again return 1; }