Beispiel #1
0
void do_write( char_data* ch, char* argument )
{
  char           buf  [ MAX_INPUT_LENGTH ];
  area_data*    area;
  int         number  = 0;
  int          flags;

  if( !get_flags( ch, argument, &flags, "f", "write" ) )
    return;

  if( !strcasecmp( argument, "all" ) ) {
    if( !has_permission( ch, PERM_WRITE_ALL, TRUE ) ) 
      return;
    write_all( is_set( &flags, 0 ) );
    send( ch, "All files written.\r\n" );
    sprintf( buf, "All files written (%s).", ch->descr->name );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "areas" ) ) {
    if( !has_permission( ch, PERM_WRITE_AREAS, TRUE ) )
      return;
    for( area = area_list; area != NULL; area = area->next ) 
      number += save_area( area, is_set( &flags, 0 ) );
    if( number > 0 ) {
      send( ch, "All areas written. ( %d file )\r\n", number );
      sprintf( buf, "All areas written (%s).", ch->real_name() );
      info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
      }
    else {
      send( ch, "No area needed saving.\r\n" );
      }
    return;
    }

  if( fmatches( argument, "rtables" ) ) {
    if( !has_permission( ch, PERM_RTABLES, TRUE ) ) 
      return;
    save_rtables( );
    send( ch, "Rtables written.\r\n" );
    sprintf( buf, "Rtables written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "mobs" ) ) {
    if( !has_permission( ch, PERM_MOBS, TRUE ) )
      return;
    save_mobs( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Mob file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( fmatches( argument, "objects" ) ) {
    if( !has_permission( ch, PERM_OBJECTS, TRUE ) )
      return;
    save_objects( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Object file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "notes" ) ) {
    save_notes( -1 );
    send( ch, "All noteboards written.\r\n" );
    return;
    }

  if( !strcasecmp( argument, "shops" ) ) {
    if( !has_permission( ch, PERM_ROOMS, TRUE ) )
      return;
    save_shops( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Shop file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "tables" ) ) {
    if( !has_permission( ch, PERM_MISC_TABLES )
      && !has_permission( ch, PERM_SOCIALS, TRUE ) ) 
      return;
    save_tables( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Table file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "clans" ) ) {
    if( !has_permission( ch, PERM_CLANS, TRUE ) )
      return;
    save_clans( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Clan files written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "lists" ) ) {
    if( !has_permission( ch, PERM_LISTS, TRUE ) ) 
      return;
    save_lists( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Table file written (%s).", ch->real_name() );
    info( "", LEVEL_IMMORTAL, buf , IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "trainers" ) ) {
    if( !IS_IMMORTAL( ch ) ) {
      send( "You don't have permission.", ch );
      return;
      }
    save_trainers( );
    send( "Ok.\r\n", ch );
    sprintf( buf, "Trainer file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "help" ) ) {
    if( !has_permission( ch, PERM_HELP_FILES, TRUE ) )
      return;
    if( !save_help( ch ) ) 
      send( ch, "Help was not modified so was not saved.\r\n" );
    return;
    }

  if( !strcasecmp( argument, "quests" ) ) {
    if( get_trust( ch ) < LEVEL_QUEST ) {
      send( ch, "You don't have permission." );
      return;
      }
    save_quests( );
    send( ch, "Ok.\r\n" );
    sprintf( buf, "Quest file written (%s).", ch->real_name() );
    info( "", LEVEL_BUILDER, buf, IFLAG_WRITES, 1, ch );
    return;
    }

  if( !strcasecmp( argument, "w3" ) ) {
    w3_help( );
    send( ch, "Webpage Updated.\r\n" );
    return;
    }

  if( *argument != '\0' ) {
    send( ch, "What do you want to write?\r\n" );
    return;
    }

  if( can_edit( ch, ch->in_room ) ) {
    if( !ch->in_room->area->modified ) {
      send( "Area has not been modified so was not saved.\r\n", ch );
      }
    else {
      save_area( ch->in_room->area );
      send( ch, "Area written.\r\n" );
      }
    }
}
Beispiel #2
0
void note_remove( CHAR_DATA *ch, NOTE_DATA *pnote, bool idelete)
{
	char to_new[MAX_INPUT_LENGTH];
	char to_one[MAX_INPUT_LENGTH];
	NOTE_DATA *prev;
	NOTE_DATA **list;
	char *to_list;

	if (!idelete)
	{
	/* make a new list */
		to_new[0]	= '\0';
		to_list	= pnote->to_list;
		while ( *to_list != '\0' )
		{
			to_list	= one_argument( to_list, to_one );
			if ( to_one[0] != '\0' && str_cmp( ch->name, to_one ) )
		{
			strcat( to_new, " " );
			strcat( to_new, to_one );
		}
		}
		/* Just a simple recipient removal? */
	   if ( str_cmp( ch->name, pnote->sender ) && to_new[0] != '\0' )
	   {
	   PURGE_DATA( pnote->to_list );
	   pnote->to_list = str_dup( to_new + 1 );
	   return;
	   }
	}
	/* nuke the whole note */

	switch(pnote->type)
	{
	default:
		return;
	case NOTE_NOTE:
		list = &note_list;
		break;
	case NOTE_IDEA:
		list = &idea_list;
		break;
	case NOTE_PENALTY:
		list = &penalty_list;
		break;
	case NOTE_NEWS:
		list = &news_list;
		break;
	case NOTE_CHANGES:
		list = &changes_list;
		break;
	}

	/*
	 * Remove note from linked list.
	 */
	if ( pnote == *list )
	{
	*list = pnote->next;
	}
	else
	{
	for ( prev = *list; prev != NULL; prev = prev->next )
	{
		if ( prev->next == pnote )
		break;
	}

	if ( prev == NULL )
	{
		bug( "Note_remove: pnote not found.", 0 );
		return;
	}

	prev->next = pnote->next;
	}

	save_notes(pnote->type);
	free_note(pnote);
	return;
}