Beispiel #1
0
//
// P_UnArchiveSpecials
//
void P_UnArchiveSpecials(void)
{
    // read in saved thinkers
    while (true)
    {
        byte    tclass = saveg_read8();

        switch (tclass)
        {
            case tc_endspecials:
                // end of list
                return;

            case tc_ceiling:
            {
                ceiling_t   *ceiling = Z_Malloc(sizeof(*ceiling), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_ceiling_t(ceiling);
                ceiling->sector->ceilingdata = ceiling;
                ceiling->thinker.function = T_MoveCeiling;
                P_AddThinker(&ceiling->thinker);
                P_AddActiveCeiling(ceiling);
                break;
            }

            case tc_door:
            {
                vldoor_t    *door = Z_Malloc(sizeof(*door), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_vldoor_t(door);
                door->sector->ceilingdata = door;
                door->thinker.function = T_VerticalDoor;
                P_AddThinker(&door->thinker);
                break;
            }

            case tc_floor:
            {
                floormove_t *floor = Z_Malloc(sizeof(*floor), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_floormove_t(floor);
                floor->sector->floordata = floor;
                floor->thinker.function = T_MoveFloor;
                P_AddThinker(&floor->thinker);
                break;
            }

            case tc_plat:
            {
                plat_t  *plat = Z_Malloc(sizeof(*plat), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_plat_t(plat);
                plat->sector->floordata = plat;
                P_AddThinker(&plat->thinker);
                P_AddActivePlat(plat);
                break;
            }

            case tc_flash:
            {
                lightflash_t    *flash = Z_Malloc(sizeof(*flash), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_lightflash_t(flash);
                flash->thinker.function = T_LightFlash;
                P_AddThinker(&flash->thinker);
                break;
            }

            case tc_strobe:
            {
                strobe_t    *strobe = Z_Malloc(sizeof(*strobe), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_strobe_t(strobe);
                strobe->thinker.function = T_StrobeFlash;
                P_AddThinker(&strobe->thinker);
                break;
            }

            case tc_glow:
            {
                glow_t  *glow = Z_Malloc(sizeof(*glow), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_glow_t(glow);
                glow->thinker.function = T_Glow;
                P_AddThinker(&glow->thinker);
                break;
            }

            case tc_fireflicker:
            {
                fireflicker_t   *fireflicker = Z_Malloc(sizeof(*fireflicker), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_fireflicker_t(fireflicker);
                fireflicker->thinker.function = T_FireFlicker;
                P_AddThinker(&fireflicker->thinker);
                break;
            }

            case tc_elevator:
            {
                elevator_t  *elevator = Z_Malloc(sizeof(*elevator), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_elevator_t(elevator);
                elevator->sector->ceilingdata = elevator;
                elevator->thinker.function = T_MoveElevator;
                P_AddThinker(&elevator->thinker);
                break;
            }

            case tc_scroll:
            {
                scroll_t    *scroll = Z_Malloc(sizeof(*scroll), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_scroll_t(scroll);
                scroll->thinker.function = T_Scroll;
                P_AddThinker(&scroll->thinker);
                break;
            }

            case tc_pusher:
            {
                pusher_t    *pusher = Z_Malloc(sizeof(*pusher), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_pusher_t(pusher);
                pusher->thinker.function = T_Pusher;
                pusher->source = P_GetPushThing(pusher->affectee);
                P_AddThinker(&pusher->thinker);
                break;
            }

            case tc_button:
            {
                button_t    *button = Z_Malloc(sizeof(*button), PU_LEVEL, NULL);

                saveg_read_pad();
                saveg_read_button_t(button);
                P_StartButton(button->line, button->where, button->btexture, button->btimer);
                break;
            }

            default:
                I_Error("This savegame is invalid.");
        }
    }
}
Beispiel #2
0
//
// P_UnArchiveSpecials
//
void P_UnArchiveSpecials (void)
{
    byte		tclass;
    ceiling_t*		ceiling;
    vldoor_t*		door;
    floormove_t*	floor;
    plat_t*		plat;
    lightflash_t*	flash;
    strobe_t*		strobe;
    glow_t*		glow;
	
	
    // read in saved thinkers
    while (1)
    {
	tclass = saveg_read8();

	switch (tclass)
	{
	  case tc_endspecials:
	    return;	// end of list
			
	  case tc_ceiling:
	    saveg_read_pad();
	    ceiling = Z_Malloc (sizeof(*ceiling), PU_LEVEL, NULL);
            saveg_read_ceiling_t(ceiling);
	    ceiling->sector->specialdata = ceiling;

	    if (ceiling->thinker.function.acp1)
		ceiling->thinker.function.acp1 = (actionf_p1)T_MoveCeiling;

	    P_AddThinker (&ceiling->thinker);
	    P_AddActiveCeiling(ceiling);
	    break;
				
	  case tc_door:
	    saveg_read_pad();
	    door = Z_Malloc (sizeof(*door), PU_LEVEL, NULL);
            saveg_read_vldoor_t(door);
	    door->sector->specialdata = door;
	    door->thinker.function.acp1 = (actionf_p1)T_VerticalDoor;
	    P_AddThinker (&door->thinker);
	    break;
				
	  case tc_floor:
	    saveg_read_pad();
	    floor = Z_Malloc (sizeof(*floor), PU_LEVEL, NULL);
            saveg_read_floormove_t(floor);
	    floor->sector->specialdata = floor;
	    floor->thinker.function.acp1 = (actionf_p1)T_MoveFloor;
	    P_AddThinker (&floor->thinker);
	    break;
				
	  case tc_plat:
	    saveg_read_pad();
	    plat = Z_Malloc (sizeof(*plat), PU_LEVEL, NULL);
            saveg_read_plat_t(plat);
	    plat->sector->specialdata = plat;

	    if (plat->thinker.function.acp1)
		plat->thinker.function.acp1 = (actionf_p1)T_PlatRaise;

	    P_AddThinker (&plat->thinker);
	    P_AddActivePlat(plat);
	    break;
				
	  case tc_flash:
	    saveg_read_pad();
	    flash = Z_Malloc (sizeof(*flash), PU_LEVEL, NULL);
            saveg_read_lightflash_t(flash);
	    flash->thinker.function.acp1 = (actionf_p1)T_LightFlash;
	    P_AddThinker (&flash->thinker);
	    break;
				
	  case tc_strobe:
	    saveg_read_pad();
	    strobe = Z_Malloc (sizeof(*strobe), PU_LEVEL, NULL);
            saveg_read_strobe_t(strobe);
	    strobe->thinker.function.acp1 = (actionf_p1)T_StrobeFlash;
	    P_AddThinker (&strobe->thinker);
	    break;
				
	  case tc_glow:
	    saveg_read_pad();
	    glow = Z_Malloc (sizeof(*glow), PU_LEVEL, NULL);
            saveg_read_glow_t(glow);
	    glow->thinker.function.acp1 = (actionf_p1)T_Glow;
	    P_AddThinker (&glow->thinker);
	    break;
				
	  default:
	    I_Error ("P_UnarchiveSpecials:Unknown tclass %i "
		     "in savegame",tclass);
	}
	
    }

}
Beispiel #3
0
void P_UnArchiveSpecials(void)
{
    byte tclass;
    ceiling_t *ceiling;
    vldoor_t *door;
    floormove_t *floor;
    plat_t *plat;
    lightflash_t *flash;
    strobe_t *strobe;
    glow_t *glow;


    // read in saved thinkers
    while (1)
    {
        tclass = SV_ReadByte();
        switch (tclass)
        {
            case tc_endspecials:
                return;         // end of list

            case tc_ceiling:
                ceiling = Z_Malloc(sizeof(*ceiling), PU_LEVEL, NULL);
                saveg_read_ceiling_t(ceiling);
                ceiling->sector->specialdata = T_MoveCeiling;  // ???
                ceiling->thinker.function = T_MoveCeiling;
                P_AddThinker(&ceiling->thinker);
                P_AddActiveCeiling(ceiling);
                break;

            case tc_door:
                door = Z_Malloc(sizeof(*door), PU_LEVEL, NULL);
                saveg_read_vldoor_t(door);
                door->sector->specialdata = door;
                door->thinker.function = T_VerticalDoor;
                P_AddThinker(&door->thinker);
                break;

            case tc_floor:
                floor = Z_Malloc(sizeof(*floor), PU_LEVEL, NULL);
                saveg_read_floormove_t(floor);
                floor->sector->specialdata = T_MoveFloor;
                floor->thinker.function = T_MoveFloor;
                P_AddThinker(&floor->thinker);
                break;

            case tc_plat:
                plat = Z_Malloc(sizeof(*plat), PU_LEVEL, NULL);
                saveg_read_plat_t(plat);
                plat->sector->specialdata = T_PlatRaise;
                // In the original Heretic code this was a conditional "fix"
                // of the thinker function, but the save code (above) decides
                // whether to save a T_PlatRaise based on thinker function
                // anyway, so it can't be NULL. Having the conditional causes
                // a bug, as our saveg_read_thinker_t sets these to NULL.
                // if (plat->thinker.function)
                plat->thinker.function = T_PlatRaise;
                P_AddThinker(&plat->thinker);
                P_AddActivePlat(plat);
                break;

            case tc_flash:
                flash = Z_Malloc(sizeof(*flash), PU_LEVEL, NULL);
                saveg_read_lightflash_t(flash);
                flash->thinker.function = T_LightFlash;
                P_AddThinker(&flash->thinker);
                break;

            case tc_strobe:
                strobe = Z_Malloc(sizeof(*strobe), PU_LEVEL, NULL);
                saveg_read_strobe_t(strobe);
                strobe->thinker.function = T_StrobeFlash;
                P_AddThinker(&strobe->thinker);
                break;

            case tc_glow:
                glow = Z_Malloc(sizeof(*glow), PU_LEVEL, NULL);
                saveg_read_glow_t(glow);
                glow->thinker.function = T_Glow;
                P_AddThinker(&glow->thinker);
                break;

            default:
                I_Error("P_UnarchiveSpecials:Unknown tclass %i "
                        "in savegame", tclass);
        }

    }

}