Beispiel #1
0
void ftp_init(char *vita_ip, unsigned short int *vita_port)
{
	int ret;
	UNUSED(ret);

	SceNetInitParam initparam;
	SceNetCtlInfo info;

	if (ftp_initialized) {
		return;
	}

	/* Init Net */
	if (sceNetShowNetstat() == PSP2_NET_ERROR_ENOTINIT) {
		net_memory = malloc(NET_INIT_SIZE);

		initparam.memory = net_memory;
		initparam.size = NET_INIT_SIZE;
		initparam.flags = 0;

		ret = sceNetInit(&initparam);
		DEBUG("sceNetInit(): 0x%08X\n", ret);
	} else {
		DEBUG("Net is already initialized.\n");
	}

	/* Init NetCtl */
	ret = sceNetCtlInit();
	DEBUG("sceNetCtlInit(): 0x%08X\n", ret);

	/* Get IP address */
	ret = sceNetCtlInetGetInfo(PSP2_NETCTL_INFO_GET_IP_ADDRESS, &info);
	DEBUG("sceNetCtlInetGetInfo(): 0x%08X\n", ret);

	/* Return data */
	strcpy(vita_ip, info.ip_address);
	*vita_port = FTP_PORT;

	/* Save the IP of PSVita to a global variable */
	sceNetInetPton(PSP2_NET_AF_INET, info.ip_address, &vita_addr);

	/* Create server thread */
	server_thid = sceKernelCreateThread("FTPVita_server_thread",
		server_thread, 0x10000100, 0x10000, 0, 0, NULL);
	DEBUG("Server thread UID: 0x%08X\n", server_thid);

	/* Create the client list mutex */
	client_list_mtx = sceKernelCreateMutex("FTPVita_client_list_mutex", 0, 0, NULL);
	DEBUG("Client list mutex UID: 0x%08X\n", client_list_mtx);

	/* Start the server thread */
	sceKernelStartThread(server_thid, 0, NULL);

	ftp_initialized = 1;
}
Beispiel #2
0
/**
 * Init debugnet library 
 *
 * @par Example:
 * @code
 * #define LOGLEVEL 3  
 * int ret;
 * ret = debugNetInit("172.26.0.2", 18194, DEBUG);
 * @endcode
 *
 * @param serverIP - your pc/mac server ip
 * @param port - udp port server
 * @param level - DEBUG,ERROR,INFO or NONE 
 */
int debugNetInit(char *serverIp, int port, int level)
{
    int ret;
    SceNetInitParam initparam;
    SceNetCtlInfo info;
    struct SceNetSockaddrIn stSockAddr;
	debugNetSetLogLevel(level);
    if (debugnet_initialized) {
        return debugnet_initialized;
    }
    /*net initialazation code from xerpi at https://github.com/xerpi/FTPVita/blob/master/ftp.c*/
    /* Init Net */
    if (sceNetShowNetstat() == PSP2_NET_ERROR_ENOTINIT) {
        net_memory = malloc(NET_INIT_SIZE);

        initparam.memory = net_memory;
        initparam.size = NET_INIT_SIZE;
        initparam.flags = 0;

        ret = sceNetInit(&initparam);
        //printf("sceNetInit(): 0x%08X\n", ret);
    } else {
        //printf("Net is already initialized.\n");
    }

    /* Init NetCtl */
    ret = sceNetCtlInit();
    //printf("sceNetCtlInit(): 0x%08X\n", ret);
   

    /* Get IP address */
    ret = sceNetCtlInetGetInfo(PSP2_NETCTL_INFO_GET_IP_ADDRESS, &info);
    //printf("sceNetCtlInetGetInfo(): 0x%08X\n", ret);


    /* Save the IP of PSVita to a global variable */
    sceNetInetPton(PSP2_NET_AF_INET, info.ip_address, &vita_addr);
	
	/* Create datagram udp socket*/
    SocketFD = sceNetSocket("debugnet_socket",
        PSP2_NET_AF_INET , PSP2_NET_SOCK_DGRAM, PSP2_NET_IPPROTO_UDP);
   
    memset(&stSockAddr, 0, sizeof stSockAddr);
	
	/*Populate SceNetSockaddrIn structure values*/
    stSockAddr.sin_family = PSP2_NET_AF_INET;
    stSockAddr.sin_port = sceNetHtons(port);
    sceNetInetPton(PSP2_NET_AF_INET, serverIp, &stSockAddr.sin_addr);

	/*Connect socket to server*/
    sceNetConnect(SocketFD, (struct SceNetSockaddr *)&stSockAddr, sizeof stSockAddr);

	/*Show log on pc/mac side*/
	debugNetUDPPrintf("debugnet initialized\n");
	debugNetUDPPrintf("Copyright (C) 2010,2015 Antonio Jose Ramos Marquez aka bigboss @psxdev\n");
	debugNetUDPPrintf("This Program is subject to the terms of the Mozilla Public\n"
		"License, v. 2.0. If a copy of the MPL was not distributed with this\n"
		"file, You can obtain one at http://mozilla.org/MPL/2.0/.\n");
    debugNetUDPPrintf("ready to have a lot of fun...\n");

	/*library debugnet initialized*/
    debugnet_initialized = 1;

    return debugnet_initialized;
}