Beispiel #1
0
void
SendNumCommand ( int func, const char *name, const send_signed_data_type *func_val, const send_signed_data_type *unit_val, send_ID_type window)
{
	if (IsValidFunc (func) && as_module_out_buffer.fd >= 0)
	{
		send_module_msg_header(window, 0);
		send_module_msg_function(func, (char*)name, NULL, func_val, unit_val);
		send_module_msg_tail ();
	}
}
Beispiel #2
0
/* SendCommand - send a preparsed AfterStep command : */
void SendCommand (FunctionData * pfunc, send_ID_type window)
{
	LOCAL_DEBUG_OUT ("sending command %p to the astep", pfunc);
	if (pfunc != NULL && as_module_out_buffer.fd >= 0) {
		send_module_msg_header (window, 0);
		send_module_msg_function (pfunc->func, pfunc->name, pfunc->text,
															pfunc->func_val, pfunc->unit_val);
		send_module_msg_tail ();
	}
}
Beispiel #3
0
void
SendTextCommand ( int func, const char *name, const char *text, send_ID_type window)
{
	send_signed_data_type          dummy_val[2] = { 0, 0 };

	if (IsValidFunc (func) && as_module_out_buffer.fd >= 0 ) 
	{
		send_module_msg_header(window, 0);
		send_module_msg_function(func, (char*)name, (char*)text, dummy_val, dummy_val);
		send_module_msg_tail ();
	}
}