/* * Command to control events when a cancel command is sent */ int onCancel( int argc, char *argv[], int retc, char *retv[] ) { char msg[MAXPATH]; int yesNoOff; if ( Bnmr ) RETURN; if (argc == 1) { setCancel(1,""); strcpy(msg,""); } else if (argc >= 2) { /* if true, do standard interrupt in addition to specific cancel command */ if ( (argc == 4) && ! strcmp(argv[3],"yes") ) yesNoOff = 1; else if ( (argc == 4) && ! strcmp(argv[3],"off") ) yesNoOff = 2; else yesNoOff = 0; if (argc >= 3) setCancel(yesNoOff,argv[2]); else setCancel(yesNoOff,""); strcpy(msg,argv[1]); } sendTripleEscToMaster( 'g',msg); RETURN; }
ADDDIALOG::ADDDIALOG(QWidget *parent) : QDialog(parent), ui(new Ui::ADDDIALOG) { setCancel (false); ui->setupUi(this); }
KeySignature::KeySignature(Staff* staff, int startTime, int accidentals, int cancel) : StaffElement(staff, startTime), d(new Private) { d->accidentalCount = 9999; // just some random illegal value d->cancelCount = 9999; setAccidentals(accidentals); setCancel(cancel); }
void Thread::close() { bool detached = isDetached(); #if !defined(CCXX_SIG_THREAD_ALARM) && !defined(__CYGWIN32__) && !defined(__MINGW32__) && !defined(WIN32) if(this == PosixThread::_timer) PosixThread::_arm.leaveMutex(); #endif setCancel(cancelDisabled); // if(_parent) // _parent->notify(this); // final can call destructor (that call Terminate) final();
void Thread::exit(void) { if (isThread()) { setCancel(cancelDisabled); #ifdef WIN32 close(); ExitThread(0); #else pthread_exit(NULL); #endif // WIN32 } }
int Thread::start(Semaphore *st) { if(!priv) return -1; #ifdef WIN32 if(priv->_active) return -1; _start = st; priv->_hThread = (HANDLE)_beginthreadex(NULL, (unsigned)priv->_stack, (exec_t)&Execute, (void *)this, CREATE_SUSPENDED, (unsigned *)&priv->_tid); if(!priv->_hThread) { CloseHandle(priv->_cancellation); priv->_cancellation = NULL; return -1; } setCancel(cancelInitial); SetThreadPriority(priv->_hThread, priv->_priority); ResumeThread(priv->_hThread); priv->_active = true; return 0; #else if(priv->_tid) { if(_start) { _start->post(); return 0; } else return -1; } _start = st; return pthread_create(&priv->_tid, &priv->_attr, exec_t(&ccxx_exec_handler), this); #endif }
AudioRecorder::AudioRecorder (AudioRecord *arec, MainBuffer *mb) : Thread() { assert(mb); setCancel (cancelDeferred); ++count; std::string id ("processid_"); // convert count into string std::string s; std::stringstream out; out << count; s = out.str(); recorderId = id.append (s); arecord = arec; mbuffer = mb; }
void ADDDIALOG::on_pushButtonCancel_clicked() { setCancel (true); this->close (); }
void SocketService::run(void) { timeout_t timer, expires; SocketPort *port; unsigned char buf; #ifdef USE_POLL Poller mfd; pollfd * p_ufd; int lastcount = 0; // initialize ufd in all attached ports : // probably don't need this but it can't hurt. enterMutex(); port = first; while(port) { port->ufd = 0; port = port->next; } leaveMutex(); #else struct timeval timeout, *tvp; fd_set inp, out, err; FD_ZERO(&inp); FD_ZERO(&out); FD_ZERO(&err); int so; #endif setCancel(cancelDeferred); for(;;) { timer = TIMEOUT_INF; while(1 == ::read(iosync[0], (char *)&buf, 1)) { if(buf) { onUpdate(buf); continue; } setCancel(cancelImmediate); sleep(TIMEOUT_INF); exit(); } #ifdef USE_POLL bool reallocate = false; MUTEX_START onEvent(); port = first; while(port) { onCallback(port); if ( ( p_ufd = port->ufd ) ) { if ( ( POLLHUP | POLLNVAL ) & p_ufd->revents ) { // Avoid infinite loop from disconnected sockets port->detect_disconnect = false; p_ufd->events &= ~POLLHUP; SocketPort* p = port; port = port->next; detach(p); reallocate = true; p->disconnect(); continue; } if ( ( POLLIN | POLLPRI ) & p_ufd->revents ) port->pending(); if ( POLLOUT & p_ufd->revents ) port->output(); } else { reallocate = true; } retry: expires = port->getTimer(); if(expires > 0) if(expires < timer) timer = expires; if(!expires) { port->endTimer(); port->expired(); goto retry; } port = port->next; } // // reallocate things if we saw a ServerPort without // ufd set ! if ( reallocate || ( ( count + 1 ) != lastcount ) ) { lastcount = count + 1; p_ufd = mfd.getList( count + 1 ); // Set up iosync polling p_ufd->fd = iosync[0]; p_ufd->events = POLLIN | POLLHUP; p_ufd ++; port = first; while(port) { p_ufd->fd = port->so; p_ufd->events = ( port->detect_disconnect ? POLLHUP : 0 ) | ( port->detect_output ? POLLOUT : 0 ) | ( port->detect_pending ? POLLIN : 0 ) ; port->ufd = p_ufd; p_ufd ++; port = port->next; } } MUTEX_END poll( mfd.getList(), lastcount, timer ); #else MUTEX_START onEvent(); port = first; while(port) { onCallback(port); so = port->so; if(FD_ISSET(so, &err)) { port->detect_disconnect = false; SocketPort* p = port; port = port->next; p->disconnect(); continue; } if(FD_ISSET(so, &inp)) port->pending(); if(FD_ISSET(so, &out)) port->output(); retry: expires = port->getTimer(); if(expires > 0) if(expires < timer) timer = expires; // if we expire, get new scheduling now if(!expires) { port->endTimer(); port->expired(); goto retry; } port = port->next; } FD_ZERO(&inp); FD_ZERO(&out); FD_ZERO(&err); FD_SET(iosync[0],&inp); port = first; while(port) { so = port->so; if(port->detect_pending) FD_SET(so, &inp); if(port->detect_output) FD_SET(so, &out); if(port->detect_disconnect) FD_SET(so, &err); port = port->next; } MUTEX_END if(timer == TIMEOUT_INF) tvp = NULL; else { tvp = &timeout; timeout.tv_sec = timer / 1000; timeout.tv_usec = (timer % 1000) * 1000; } select(hiwater, &inp, &out, &err, tvp); #endif } }
void sendReadyToMaster() { if (!Wissun()) return; setCancel(1,""); sendTripleEscToMaster( 'R', "0"); }
// ----------------------------------------------------------------------------- // // ----------------------------------------------------------------------------- void QFilterPipeline::on_CancelWorker() { setCancel(true); }
void SocketService::run(void) { timeout_t timer, expires; SocketPort *port; unsigned char buf; #ifndef WIN32 #ifdef USE_POLL Poller mfd; pollfd * p_ufd; int lastcount = 0; // initialize ufd in all attached ports : // probably don't need this but it can't hurt. enterMutex(); port = first; while(port) { port->ufd = 0; port = port->next; } leaveMutex(); #else struct timeval timeout, *tvp; fd_set inp, out, err; FD_ZERO(&inp); FD_ZERO(&out); FD_ZERO(&err); int so; #endif #else // WIN32 int numHandle = 0; HANDLE hv[MAXIMUM_WAIT_OBJECTS]; #endif #ifdef WIN32 // FIXME: needed ? ResetEvent(sync->GetSync()); #endif setCancel(cancelDeferred); for(;;) { timer = TIMEOUT_INF; #ifndef WIN32 while(1 == ::read(iosync[0], (char *)&buf, 1)) { #else for(;;) { int f = sync->getFlag(); if (f < 0) break; buf = f; #endif if(buf) { onUpdate(buf); continue; } setCancel(cancelImmediate); sleep(TIMEOUT_INF); exit(); } #ifndef WIN32 #ifdef USE_POLL bool reallocate = false; MUTEX_START onEvent(); port = first; while(port) { onCallback(port); if ( ( p_ufd = port->ufd ) ) { if ( ( POLLHUP | POLLNVAL ) & p_ufd->revents ) { // Avoid infinite loop from disconnected sockets port->detect_disconnect = false; p_ufd->events &= ~POLLHUP; SocketPort* p = port; port = port->next; detach(p); reallocate = true; p->disconnect(); continue; } if ( ( POLLIN | POLLPRI ) & p_ufd->revents ) port->pending(); if ( POLLOUT & p_ufd->revents ) port->output(); } else { reallocate = true; } retry: expires = port->getTimer(); if(expires > 0) if(expires < timer) timer = expires; if(!expires) { port->endTimer(); port->expired(); goto retry; } port = port->next; } // // reallocate things if we saw a ServerPort without // ufd set ! if ( reallocate || ( ( count + 1 ) != lastcount ) ) { lastcount = count + 1; p_ufd = mfd.getList( count + 1 ); // Set up iosync polling p_ufd->fd = iosync[0]; p_ufd->events = POLLIN | POLLHUP; p_ufd ++; port = first; while(port) { p_ufd->fd = port->so; p_ufd->events = ( port->detect_disconnect ? POLLHUP : 0 ) | ( port->detect_output ? POLLOUT : 0 ) | ( port->detect_pending ? POLLIN : 0 ) ; port->ufd = p_ufd; p_ufd ++; port = port->next; } } MUTEX_END poll( mfd.getList(), lastcount, timer ); #else MUTEX_START onEvent(); port = first; while(port) { onCallback(port); so = port->so; if(FD_ISSET(so, &err)) { port->detect_disconnect = false; SocketPort* p = port; port = port->next; p->disconnect(); continue; } if(FD_ISSET(so, &inp)) port->pending(); if(FD_ISSET(so, &out)) port->output(); retry: expires = port->getTimer(); if(expires > 0) if(expires < timer) timer = expires; // if we expire, get new scheduling now if(!expires) { port->endTimer(); port->expired(); goto retry; } port = port->next; } FD_ZERO(&inp); FD_ZERO(&out); FD_ZERO(&err); FD_SET(iosync[0],&inp); port = first; while(port) { so = port->so; if(port->detect_pending) FD_SET(so, &inp); if(port->detect_output) FD_SET(so, &out); if(port->detect_disconnect) FD_SET(so, &err); port = port->next; } MUTEX_END if(timer == TIMEOUT_INF) tvp = NULL; else { tvp = &timeout; timeout.tv_sec = timer / 1000; timeout.tv_usec = (timer % 1000) * 1000; } select(hiwater, &inp, &out, &err, tvp); #endif #else // WIN32 MUTEX_START onEvent(); hv[0] = sync->GetSync(); numHandle = 1; port = first; while(port) { onCallback(port); long events = 0; if(port->detect_pending) events |= FD_READ; if(port->detect_output) events |= FD_WRITE; if(port->detect_disconnect) events |= FD_CLOSE; // !!! ignore some socket on overflow !!! if (events && numHandle < MAXIMUM_WAIT_OBJECTS) { WSAEventSelect(port->so,port->event,events); hv[numHandle++] = port->event; } retry: expires = port->getTimer(); if(expires > 0) if(expires < timer) timer = expires; // if we expire, get new scheduling now if(!expires) { port->endTimer(); port->expired(); goto retry; } port = port->next; } MUTEX_END // FIXME: handle thread cancellation correctly DWORD res = WaitForMultipleObjects(numHandle,hv,FALSE,timer); switch (res) { case WAIT_OBJECT_0: break; case WAIT_TIMEOUT: break; default: // FIXME: handle failures (detach SocketPort) if (res >= WAIT_OBJECT_0+1 && res <= WAIT_OBJECT_0+MAXIMUM_WAIT_OBJECTS) { int curr = res - (WAIT_OBJECT_0); WSANETWORKEVENTS events; // search port MUTEX_START port = first; while(port) { if (port->event == hv[curr]) break; port = port->next; } MUTEX_END // if port not found ignore if (!port || port->event != hv[curr]) break; WSAEnumNetworkEvents(port->so,port->event,&events); if(events.lNetworkEvents & FD_CLOSE) { port->detect_disconnect = false; port->disconnect(); continue; } if(events.lNetworkEvents & FD_READ) port->pending(); if(events.lNetworkEvents & FD_WRITE) port->output(); } } #endif } }