Beispiel #1
0
void PulseAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
{
    if (!targetWidget()) {
        return;
    }

    if (oldState == Stopped && newState == Running) {
        if (!m_under.data() || m_under.data()->target() != targetWidget() || m_under.data()->size() != targetWidget()->size()) {
            setCopy();
        }

        if (m_under.data()->isIconBigger()) {
            m_under.data()->setScale(0);
            m_endScale = 1.0;

        } else {
            m_scale = 0;
            m_endScale = 1.5;
        }

        if (m_under.data()->isVisible() == false) {
            m_under.data()->setVisible(true);
        }

        m_under.data()->setOpacity(direction() == Forward ? 1 : 0);
        m_under.data()->setScale(direction() == Forward ? m_scale : m_endScale);
    } else if (newState == Stopped) {
        resetPulser();
    }
}
Beispiel #2
0
// Open the dialog type 't'
void FileHandling::openDialog(QString t) {

	if(verbose) std::clog << "fhd: Open widget:" << t.toStdString() << std::endl;

	if(currentfile != "") {

		// Make sure all widgets are hidden by default
		renameWidget->hide();
		deleteWidget->hide();
		moveWidget->hide();
		copyWidget->hide();

		// Save current state
		dialogType = t;

		// Set right widget
		if(t == "rename")
			setRename();
		if(t == "delete")
			setDelete();
		if(t == "copy")
			setCopy();
		if(t == "move")
			setMove();

		// And animate
		makeShow();

	}

}
Beispiel #3
0
Box* frozensetCopy(BoxedSet* self) {
    RELEASE_ASSERT(PyAnySet_Check(self), "");

    if (self->cls == frozenset_cls) {
        return incref(self);
    }
    return setCopy(self);
}
bool SystemBattleCommand::openDialog(){
    SystemBattleCommand battleCommand;
    battleCommand.setCopy(*this);
    DialogSystemBattleCommand dialog(battleCommand);
    if (dialog.exec() == QDialog::Accepted){
        setCopy(battleCommand);
        return true;
    }
    return false;
}
bool SystemMonsterTroop::openDialog(){
    SystemMonsterTroop monsterTroop;
    monsterTroop.setCopy(*this);
    DialogSystemMonsterTroop dialog(monsterTroop);
    if (dialog.exec() == QDialog::Accepted){
        setCopy(monsterTroop);
        return true;
    }
    return false;
}
Beispiel #6
0
bool SystemLang::openDialog(){
    SystemLang super;
    super.setCopy(*this);
    DialogSystemLang dialog(super);
    if (dialog.exec() == QDialog::Accepted){
        setCopy(super);
        return true;
    }
    return false;
}
bool SystemStatisticProgression::openDialog() {
    SystemStatisticProgression statisticProgression;
    statisticProgression.setCopy(*this);
    DialogSystemStatisticProgression dialog(statisticProgression);
    if (dialog.exec() == QDialog::Accepted){
        setCopy(statisticProgression);
        return true;
    }
    return false;
}
bool SystemKeyBoard::openDialog(){
    SystemKeyBoard key;
    key.setCopy(*this);
    DialogSystemKeyBoardGeneral dialog(key);
    if (dialog.exec() == QDialog::Accepted){
        setCopy(key);
        return true;
    }

    return false;
}