bool SearchSet::readSet(QString filename) { m_downloadedItems.clear(); m_outstandingItems.clear(); SearchSetContentHandler handler; QFile xmlFile(filename); QXmlInputSource source(&xmlFile); QXmlSimpleReader reader; reader.setContentHandler(&handler); reader.parse(source); m_downloadedItems = handler.m_downloadedItems; m_outstandingItems = handler.m_outstandingItems; m_needReferencedBy = handler.m_needReferencedBy; setMaxDepth(handler.m_maxDepth.toInt()); m_queryString = handler.m_queryString; m_addUSRefs = (handler.m_addUSRefs == "1"); m_addReferencedBy = (handler.m_addReferencedBy == "1"); emit valuesChanged(m_downloadedItems.count(), m_outstandingItems.count(), m_needReferencedBy.count()); emit modified(false); return(true); }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> AmplitudeProcessor_Mjma::AmplitudeProcessor_Mjma() : AmplitudeProcessor("Mjma") { setSignalEnd(150.); setMinSNR(0); setMaxDist(20); setMaxDepth(80); }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> AmplitudeProcessor_Mjma::AmplitudeProcessor_Mjma(const Core::Time& trigger) : AmplitudeProcessor(trigger, "Mjma") { setSignalEnd(150.); setMinSNR(0); setMaxDist(20); setMaxDepth(20); computeTimeWindow(); }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> AmplitudeProcessor_msbb::AmplitudeProcessor_msbb() : AmplitudeProcessor("Ms(BB)") { setSignalEnd(3600.); setMinSNR(0); setMinDist(2); setMaxDist(160); setMaxDepth(100); }
// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> AmplitudeProcessor_msbb::AmplitudeProcessor_msbb(const Core::Time& trigger, double duration) : AmplitudeProcessor(trigger, "Ms(BB)") { setSignalEnd(3600.); setMinSNR(0); setMinDist(2); setMaxDist(160); setMaxDepth(100); computeTimeWindow(); }
bool RosUi::services_f(rgbd_slam::rgbdslam_ros_ui_f::Request &req, rgbd_slam::rgbdslam_ros_ui_f::Response &res ) { ROS_INFO_STREAM("Got Service Request. Command: " << req.command << ". Value: " << req.value ); if(req.command == "set_max"){ Q_EMIT setMaxDepth(req.value/100.0); return true; } else{ ROS_ERROR("Command is set_max"); return false; } }
void Renderer3DRasterization::render() { setMaxDepth(1.0); TransformMatrix3D lookat = camera_->getLookatMatrix(); TransformMatrix3D proj = camera_->getProjectionMatrix(); TransformMatrix3D screen = camera_->getScreenMatrix(); TransformMatrix3D transform = screen * proj * lookat; std::vector<Surface3D*> list = scene_->getTriangleList(); std::cout << "Renderer3DRasterization: Found " << list.size() << " triangles" << std::endl; for (Surface3D* triangle : list) { Color color = triangle->getColor(); // color shading according to Lambert // normally we need a light source, but we use camera this time Vector3D normal = triangle->getNormal(); Vector3D center = triangle->getCenter(); // get direction to camera Vector3D d = camera_->getCenter() - center; d.normalize(); double lambert = Mathtools::dot(d, normal); color = color * (lambert < 0.0 ? 0.0 : lambert); Vector3D p0 = transform * *(triangle->getP0()); Vector3D p1 = transform * *(triangle->getP1()); Vector3D p2 = transform * *(triangle->getP2()); // in case we used perspective projection: divide by homogeneous coordinate "w" p0.homogeneousDivide(); p1.homogeneousDivide(); p2.homogeneousDivide(); Surface3D transformedTriangle(p0, p1, p2, &color, triangle->getTexture()); transformedTriangle.setTextureAnchorPoints(triangle->getT0(), triangle->getT1(), triangle->getT2()); rasterization(&transformedTriangle); } }
void Rules::load(const string& fileName) { ruleSets.clear(); ofLogNotice() << "================================================="; ofLogNotice() << "Parsing " << fileName; ofxXmlSettings xml; xml.loadFile(fileName); string meshColourStr = xml.getAttribute("rules", "meshColour", ""); if (meshColourStr.empty()) enableVertexColours = true; else { enableVertexColours = false; meshColour = Action::parseColour(meshColourStr); } string wireframeColourStr = xml.getAttribute("rules", "wireframeColour", ""); if (wireframeColourStr.empty()) enableWireframe = false; else { enableWireframe = true; wireframeColour = Action::parseColour(wireframeColourStr); } setMaxDepth(xml.getAttribute("rules", "maxDepth", (int)numeric_limits<unsigned>::max())); setStartRule(xml.getAttribute("rules", "startRule", "")); string primitive = xml.getAttribute("rules", "primitive", ""); if (!primitive.empty()) { if (primitive == "triangles") mesh.setMode(OF_PRIMITIVE_TRIANGLES); else if (primitive == "triangle_strip") mesh.setMode(OF_PRIMITIVE_TRIANGLE_STRIP); else if (primitive == "triangle_fan") mesh.setMode(OF_PRIMITIVE_TRIANGLE_FAN); else if (primitive == "lines") mesh.setMode(OF_PRIMITIVE_LINES); else if (primitive == "line_strip") mesh.setMode(OF_PRIMITIVE_LINE_STRIP); else if (primitive == "line_loop") mesh.setMode(OF_PRIMITIVE_LINE_LOOP); else if (primitive == "points") mesh.setMode(OF_PRIMITIVE_POINTS); } xml.pushTag("rules"); for (unsigned i = 0; i < xml.getNumTags("ruleSet"); ++i) { string name = xml.getAttribute("ruleSet", "name", "", i); xml.pushTag("ruleSet", i); ofLogNotice() << "Ruleset: " << name << ", num rules: " << xml.getNumTags("rule"); for (unsigned j = 0; j < xml.getNumTags("rule"); ++j) { Rule::Ptr rule = addRule(name, xml.getAttribute("rule", "weight", 0.f, j)); xml.pushTag("rule", j); for (CreatorIt it = creators.begin(); it != creators.end(); ++it) { for (unsigned k = 0; k < xml.getNumTags(it->first); ++k) { Action::Ptr action = (this->*it->second)(); action->setName(it->first); action->setRuleName(name); action->load(xml, it->first, k); rule->addAction(action); } } xml.popTag(); } xml.popTag(); } }